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Fix crash with GL_DEBUG enabled with mupen64plus API
Also, fix compiler warning
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@ -41,6 +41,6 @@ namespace opengl {
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private:
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std::vector<std::vector<std::shared_ptr<PoolObject>>> m_objectPool;
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std::vector<int> m_objectPoolIndex;
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std::vector<unsigned int> m_objectPoolIndex;
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};
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}
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@ -1346,10 +1346,12 @@ namespace opengl {
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m_shutdown = true;
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#ifndef GL_DEBUG
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if (m_threaded_wrapper) {
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m_condition.notify_all();
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m_commandExecutionThread.join();
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}
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#endif
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}
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m64p_error FunctionWrapper::CoreVideo_SetVideoMode(int screenWidth, int screenHeight, int bitsPerPixel, m64p_video_mode mode, m64p_video_flags flags)
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