mirror of
https://github.com/blawar/GLideN64.git
synced 2024-07-04 10:03:36 +00:00
Add settings for Legend of Zelda, The - Ocarina of Time.
This commit is contained in:
parent
83a1656725
commit
8f93de9d40
10
GLideN64.ini
10
GLideN64.ini
|
@ -197,6 +197,11 @@ frameBufferEmulation\copyFromRDRAM=1
|
|||
Good_Name=Super Smash Bros. (A)(E)(U)
|
||||
frameBufferEmulation\copyDepthToRDRAM=0
|
||||
|
||||
[THE%20LEGEND%20OF%20ZELDA]
|
||||
Good_Name=Legend of Zelda, The - Ocarina of Time (E)(U)(J)
|
||||
frameBufferEmulation\detectCFB=0
|
||||
frameBufferEmulation\validityCheckMethod=1
|
||||
|
||||
[Tigger%27s%20Honey%20Hunt]
|
||||
Good_Name=Tigger's Honey Hunt (E)(U)
|
||||
frameBufferEmulation\N64DepthCompare=1
|
||||
|
@ -208,3 +213,8 @@ frameBufferEmulation\detectCFB=1
|
|||
[WAVE%20RACE%2064]
|
||||
Good_Name=Wave Race 64 (E)(J)(U)
|
||||
frameBufferEmulation\detectCFB=1
|
||||
|
||||
[ZELDA%20MASTER%20QUEST]
|
||||
Good_Name=Legend of Zelda, The - Ocarina of Time - Master Quest
|
||||
frameBufferEmulation\detectCFB=0
|
||||
frameBufferEmulation\validityCheckMethod=1
|
||||
|
|
Loading…
Reference in New Issue
Block a user