diff --git a/FrameBuffer.cpp b/FrameBuffer.cpp index a96d62b4..ec83d95a 100644 --- a/FrameBuffer.cpp +++ b/FrameBuffer.cpp @@ -1017,8 +1017,8 @@ void RDRAMtoFrameBuffer::Init() m_pTexture->maskT = 0; m_pTexture->mirrorS = 0; m_pTexture->mirrorT = 0; - m_pTexture->realWidth = 1024; - m_pTexture->realHeight = 512; + m_pTexture->realWidth = 640; + m_pTexture->realHeight = 480; m_pTexture->textureBytes = m_pTexture->realWidth * m_pTexture->realHeight * 4; textureCache().addFrameBufferTextureSize(m_pTexture->textureBytes); glBindTexture( GL_TEXTURE_2D, m_pTexture->glName );