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@ -863,6 +863,8 @@ void gDPTextureRectangle(f32 ulx, f32 uly, f32 lrx, f32 lry, s32 tile, s16 s, s1
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if (s == 0x4000 && (gDP.colorImage.width + gSP.textureTile[0]->uls < 512))
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s = 0;
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gDP.rectColor = gDPInfo::Color();
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GraphicsDrawer & drawer = dwnd().getDrawer();
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GraphicsDrawer::TexturedRectParams params(ulx, uly, lrx, lry, dsdx, dtdy, s, t,
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flip, false, true, frameBufferList().getCurrent());
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