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Correct dummy texture parameters
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@ -446,15 +446,15 @@ void TextureCache::init()
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m_pDummy->frameBufferTexture = FALSE;
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m_pDummy->width = 2;
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m_pDummy->height = 2;
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m_pDummy->realWidth = 0;
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m_pDummy->realHeight = 0;
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m_pDummy->realWidth = 2;
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m_pDummy->realHeight = 2;
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m_pDummy->maskS = 0;
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m_pDummy->maskT = 0;
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m_pDummy->scaleS = 0.5f;
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m_pDummy->scaleT = 0.5f;
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m_pDummy->shiftScaleS = 1.0f;
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m_pDummy->shiftScaleT = 1.0f;
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m_pDummy->textureBytes = 64;
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m_pDummy->textureBytes = 2*2*4;
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m_pDummy->tMem = 0;
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glBindTexture( GL_TEXTURE_2D, m_pDummy->glName );
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