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mirror of https://github.com/blawar/GLideN64.git synced 2024-07-02 09:03:37 +00:00

Fix min and max usage.

This commit is contained in:
Sergey Lipskiy 2014-10-07 12:28:18 +07:00
parent d433c4565e
commit 92c3283ff7
2 changed files with 4 additions and 0 deletions

View File

@ -24,6 +24,8 @@
#include "Config.h"
#include "Log.h"
using namespace std;
bool checkFBO() {
GLenum e = glCheckFramebufferStatus(GL_FRAMEBUFFER);
switch (e) {

2
VI.cpp
View File

@ -12,6 +12,8 @@
#include "Config.h"
#include "Debug.h"
using namespace std;
VIInfo VI;
void VI_UpdateSize()