diff --git a/src/gDP.cpp b/src/gDP.cpp index 0ba7cc36..667e30b7 100644 --- a/src/gDP.cpp +++ b/src/gDP.cpp @@ -634,7 +634,6 @@ void gDPLoadBlock(u32 tile, u32 uls, u32 ult, u32 lrs, u32 dxt) return; } - gDP.loadTile->textureMode = TEXTUREMODE_NORMAL; gDP.loadTile->frameBuffer = NULL; CheckForFrameBufferTexture(address, bytes); // Load data to TMEM even if FB texture is found. See comment to texturedRectDepthBufferCopy