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Fix code duplication in FrameBuffer.cpp
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@ -361,7 +361,7 @@ void FrameBufferList::renderBuffer(u32 _address)
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const float dstScaleY = (float)ogl.getHeight() / float(vFullHeight);
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bool isLowerField = false;
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if ((*REG.VI_STATUS & 0x40) != 0)
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if (interlaced)
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isLowerField = vStart > vStartPrev;
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vStartPrev = vStart;
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