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mirror of https://github.com/blawar/GLideN64.git synced 2024-07-02 09:03:37 +00:00

Always call frameBufferList().setBufferChanged in gDPFillRectangle.

This commit is contained in:
Sergey Lipskiy 2017-02-27 17:33:04 +07:00
parent dd11326115
commit 952769a671

View File

@ -755,8 +755,6 @@ void gDPFillRectangle( s32 ulx, s32 uly, s32 lrx, s32 lry )
}
if (depthBuffer != dbCleared) {
frameBufferList().setBufferChanged(lry);
if (gDP.otherMode.cycleType == G_CYC_FILL) {
f32 fillColor[4];
gDPGetFillColor(fillColor);
@ -780,6 +778,8 @@ void gDPFillRectangle( s32 ulx, s32 uly, s32 lrx, s32 lry )
}
}
frameBufferList().setBufferChanged(lry);
#ifdef DEBUG
DebugMsg( DEBUG_HIGH | DEBUG_HANDLED, "gDPFillRectangle( %i, %i, %i, %i );\n",
ulx, uly, lrx, lry );