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https://github.com/blawar/GLideN64.git
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parent
a8f047fea7
commit
96aab6c9ad
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@ -106,10 +106,11 @@ struct Config
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#define hack_noDepthFrameBuffers (1<<1) //Do not use depth buffers as texture
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#define hack_noDepthFrameBuffers (1<<1) //Do not use depth buffers as texture
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#define hack_blurPauseScreen (1<<2) //Game copies frame buffer to depth buffer area, CPU blurs it. That image is used as background for pause screen.
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#define hack_blurPauseScreen (1<<2) //Game copies frame buffer to depth buffer area, CPU blurs it. That image is used as background for pause screen.
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#define hack_scoreboard (1<<3) //Copy data from RDRAM to auxilary frame buffer. Scoreboard in Mario Tennis.
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#define hack_scoreboard (1<<3) //Copy data from RDRAM to auxilary frame buffer. Scoreboard in Mario Tennis.
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#define hack_pilotWings (1<<4) //Special blend mode for PilotWings.
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#define hack_scoreboardJ (1<<4) //Copy data from RDRAM to auxilary frame buffer. Scoreboard in Mario Tennis (J).
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#define hack_subscreen (1<<5) //Fix subscreen delay in Zelda OOT
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#define hack_pilotWings (1<<5) //Special blend mode for PilotWings.
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#define hack_legoRacers (1<<6) //LEGO racers course map
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#define hack_subscreen (1<<6) //Fix subscreen delay in Zelda OOT
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#define hack_blastCorps (1<<7) //Blast Corps black polygons
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#define hack_legoRacers (1<<7) //LEGO racers course map
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#define hack_blastCorps (1<<8) //Blast Corps black polygons
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extern Config config;
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extern Config config;
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@ -281,7 +281,9 @@ void FrameBufferList::setBufferChanged()
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bool FrameBufferList::_isMarioTennisScoreboard()
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bool FrameBufferList::_isMarioTennisScoreboard()
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{
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{
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return (config.generalEmulation.hacks&hack_scoreboard) != 0 && m_pCurrent != NULL && (m_pCurrent->m_startAddress == 0x13ba50 || m_pCurrent->m_startAddress == 0x264430);
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if ((config.generalEmulation.hacks&hack_scoreboard) != 0)
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return m_pCurrent != NULL && (m_pCurrent->m_startAddress == 0x13ba50 || m_pCurrent->m_startAddress == 0x264430);
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return (config.generalEmulation.hacks&hack_scoreboardJ) != 0 && m_pCurrent != NULL && (m_pCurrent->m_startAddress == 0x134080 || m_pCurrent->m_startAddress == 0x1332f8);
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}
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}
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void FrameBufferList::correctHeight()
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void FrameBufferList::correctHeight()
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@ -309,6 +309,8 @@ void RSP_Init()
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strstr(RSP.romname, (const char *)"MICKEY USA") != NULL
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strstr(RSP.romname, (const char *)"MICKEY USA") != NULL
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)
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)
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config.generalEmulation.hacks |= hack_blurPauseScreen;
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config.generalEmulation.hacks |= hack_blurPauseScreen;
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else if (strstr(RSP.romname, (const char *)"MarioTennis64") != NULL)
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config.generalEmulation.hacks |= hack_scoreboardJ;
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else if (strstr(RSP.romname, (const char *)"MarioTennis") != NULL)
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else if (strstr(RSP.romname, (const char *)"MarioTennis") != NULL)
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config.generalEmulation.hacks |= hack_scoreboard;
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config.generalEmulation.hacks |= hack_scoreboard;
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else if (strstr(RSP.romname, (const char *)"Pilot Wings64") != NULL)
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else if (strstr(RSP.romname, (const char *)"Pilot Wings64") != NULL)
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