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Fix PostProcessor destroy.
Fixed CBFD hangs when you step on this part with Post filters enabled #1292
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@ -2220,8 +2220,7 @@ void OGLRender::_destroyData()
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m_renderState = rsNone;
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m_texrectDrawer.destroy();
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if (config.bloomFilter.enable != 0)
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PostProcessor::get().destroy();
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PostProcessor::get().destroy();
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if (TFH.optionsChanged())
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TFH.shutdown();
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TextDrawer::get().destroy();
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