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mirror of https://github.com/blawar/GLideN64.git synced 2024-07-07 03:13:49 +00:00

Rename project file.

This commit is contained in:
Sergey Lipskiy 2013-04-05 14:27:58 +07:00
parent 222e26a8a5
commit 9754a6f6de
3 changed files with 15 additions and 6 deletions

View File

@ -1,6 +1,7 @@

Microsoft Visual Studio Solution File, Format Version 9.00
# Visual Studio 2005
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "glN64", "glN64.vcproj", "{37D31D7F-C4E7-45B0-AEF6-D6824A243CF7}"
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GLide64", "GLide64.vcproj", "{37D31D7F-C4E7-45B0-AEF6-D6824A243CF7}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution

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@ -2,7 +2,7 @@
<VisualStudioProject
ProjectType="Visual C++"
Version="8,00"
Name="glN64"
Name="GLide64"
ProjectGUID="{37D31D7F-C4E7-45B0-AEF6-D6824A243CF7}"
Keyword="Win32Proj"
>
@ -62,7 +62,7 @@
<Tool
Name="VCLinkerTool"
AdditionalDependencies="opengl32.lib glu32.lib winmm.lib"
OutputFile="c:\game files\emulators\nintendo 64\plugin\glN64.dll"
OutputFile="E:\N64\Plugin\glide64gl.dll"
LinkIncremental="2"
GenerateDebugInformation="true"
ProgramDatabaseFile="$(OutDir)/New glNintendo64().pdb"
@ -146,7 +146,7 @@
<Tool
Name="VCLinkerTool"
AdditionalDependencies="opengl32.lib winmm.lib"
OutputFile="c:/game files/emulators/nintendo 64/plugin/glN64.dll"
OutputFile="E:\N64\Plugin\glide64gl.dll"
LinkIncremental="1"
GenerateDebugInformation="true"
SubSystem="2"
@ -227,7 +227,7 @@
<Tool
Name="VCLinkerTool"
AdditionalDependencies="opengl32.lib glu32.lib winmm.lib"
OutputFile="c:\game files\emulators\nintendo 64\plugin\glN64.dll"
OutputFile="E:\N64\Plugin\glide64gl.dll"
LinkIncremental="2"
GenerateDebugInformation="true"
ProgramDatabaseFile="$(OutDir)/New glNintendo64().pdb"
@ -387,6 +387,10 @@
<Filter
Name="Combiners"
>
<File
RelativePath=".\GLSLCombiner.cpp"
>
</File>
<File
RelativePath="NV_register_combiners.cpp"
>
@ -556,6 +560,10 @@
<Filter
Name="Combiners"
>
<File
RelativePath=".\GLSLCombiner.h"
>
</File>
<File
RelativePath="NV_register_combiners.h"
>

View File

@ -27,7 +27,7 @@ HWND hToolBar;
HINSTANCE hInstance;
#endif // !__LINUX__
char pluginName[] = "glN64 v0.4.1-rc2";
char pluginName[] = "GLide64 alpha";
char *screenDirectory;
void (*CheckInterrupts)( void );