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mirror of https://github.com/blawar/GLideN64.git synced 2024-07-04 10:03:36 +00:00

Switch Win32 build to xxHash usage.

This commit is contained in:
Sergey Lipskiy 2017-04-04 21:02:00 +07:00
parent 0b73d5f099
commit a118a2e3dc
2 changed files with 12 additions and 4 deletions

View File

@ -274,7 +274,7 @@
<ClCompile Include="..\..\src\common\CommonAPIImpl_common.cpp" />
<ClCompile Include="..\..\src\Config.cpp" />
<ClCompile Include="..\..\src\convert.cpp" />
<ClCompile Include="..\..\src\CRC32.cpp" />
<ClCompile Include="..\..\src\CRC_OPT.cpp" />
<ClCompile Include="..\..\src\DepthBuffer.cpp" />
<ClCompile Include="..\..\src\DepthBufferRender\ClipPolygon.cpp" />
<ClCompile Include="..\..\src\DepthBufferRender\DepthBufferRender.cpp" />
@ -390,6 +390,7 @@
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug_mupenplus_uniformset|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release_mupenplus|Win32'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="..\..\src\xxHash\xxhash.c" />
<ClCompile Include="..\..\src\ZilmarPluginAPI.cpp">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug_mupenplus|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug_mupenplus_uniformset|Win32'">true</ExcludedFromBuild>
@ -498,6 +499,7 @@
<ClInclude Include="..\..\src\S2DEX2.h" />
<ClInclude Include="..\..\src\windows\GLideN64_windows.h" />
<ClInclude Include="..\..\src\wst.h" />
<ClInclude Include="..\..\src\xxHash\xxhash.h" />
<ClInclude Include="..\..\src\ZilmarGFX_1_3.h">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug_mupenplus|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug_mupenplus_uniformset|Win32'">true</ExcludedFromBuild>

View File

@ -221,9 +221,6 @@
<ClCompile Include="..\..\src\Performance.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\src\CRC32.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\src\Log.cpp">
<Filter>Source Files</Filter>
</ClCompile>
@ -347,6 +344,12 @@
<ClCompile Include="..\..\src\RSP_LoadMatrixX86.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\src\CRC_OPT.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\src\xxHash\xxhash.c">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\src\3DMath.h">
@ -646,5 +649,8 @@
<ClInclude Include="..\..\src\F3DTEXA.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\src\xxHash\xxhash.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
</Project>