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mirror of https://github.com/blawar/GLideN64.git synced 2024-07-02 09:03:37 +00:00

TxCache refactor

This commit is contained in:
Sergey Lipskiy 2019-05-21 23:12:05 +07:00
parent 0068a0066b
commit a1a443ca47
5 changed files with 244 additions and 132 deletions

View File

@ -25,6 +25,7 @@
#pragma warning(disable: 4786)
#endif
#include <assert.h>
#include "TxCache.h"
#include "TxDbg.h"
#include <osal_files.h>
@ -32,37 +33,60 @@
#include <memory.h>
#include <stdlib.h>
TxCache::~TxCache()
class TxCache::TxCacheImpl
{
/* free memory, clean up, etc */
clear();
}
public:
TxCacheImpl(const TxCache* pCache, uint64 cacheLimit);
TxCache::TxCache(int options, int cachesize, const wchar_t *cachePath, const wchar_t *ident,
dispInfoFuncExt callback)
bool add(Checksum checksum, GHQTexInfo *info, int dataSize = 0);
bool get(Checksum checksum, GHQTexInfo *info);
bool save(const wchar_t *path, const wchar_t *filename, const int config);
bool load(const wchar_t *path, const wchar_t *filename, const int config, boolean force);
bool del(Checksum checksum);
bool isCached(Checksum checksum);
void clear();
bool empty() const { return _cache.empty(); }
uint64 size() const { return _cache.size(); }
uint64 totalSize() const { return _totalSize; }
uint64 cacheLimit() const { return _cacheLimit; }
private:
struct TXCACHE {
int size;
GHQTexInfo info;
std::list<uint64>::iterator it;
};
std::map<uint64, TXCACHE*> _cache;
std::list<uint64> _cachelist;
uint8 *_gzdest0;
uint8 *_gzdest1;
uint32 _gzdestLen;
uint64 _totalSize;
uint64 _cacheLimit;
private:
const TxCache* _pTxCache;
};
TxCache::TxCacheImpl::TxCacheImpl(const TxCache* pCache, uint64 cacheLimit)
: _pTxCache(pCache)
, _cacheLimit(cacheLimit)
, _totalSize(0U)
{
_options = options;
_cacheSize = cachesize;
_callback = callback;
_totalSize = 0;
/* save path name */
if (cachePath)
_cachePath.assign(cachePath);
/* save ROM name */
if (ident)
_ident.assign(ident);
/* zlib memory buffers to (de)compress hires textures */
if (_options & (GZ_TEXCACHE|GZ_HIRESTEXCACHE)) {
_gzdest0 = TxMemBuf::getInstance()->get(0);
_gzdest1 = TxMemBuf::getInstance()->get(1);
if (_pTxCache->_options & (GZ_TEXCACHE | GZ_HIRESTEXCACHE)) {
_gzdest0 = TxMemBuf::getInstance()->get(0);
_gzdest1 = TxMemBuf::getInstance()->get(1);
_gzdestLen = (TxMemBuf::getInstance()->size_of(0) < TxMemBuf::getInstance()->size_of(1)) ?
TxMemBuf::getInstance()->size_of(0) : TxMemBuf::getInstance()->size_of(1);
TxMemBuf::getInstance()->size_of(0) : TxMemBuf::getInstance()->size_of(1);
if (!_gzdest0 || !_gzdest1 || !_gzdestLen) {
_options &= ~(GZ_TEXCACHE|GZ_HIRESTEXCACHE);
_pTxCache->_options &= ~(GZ_TEXCACHE | GZ_HIRESTEXCACHE);
_gzdest0 = nullptr;
_gzdest1 = nullptr;
_gzdestLen = 0;
@ -70,13 +94,12 @@ TxCache::TxCache(int options, int cachesize, const wchar_t *cachePath, const wch
}
}
boolean
TxCache::add(uint64 checksum, GHQTexInfo *info, int dataSize)
bool TxCache::TxCacheImpl::add(Checksum checksum, GHQTexInfo *info, int dataSize)
{
/* NOTE: dataSize must be provided if info->data is zlib compressed. */
if (!checksum || !info->data || _cache.find(checksum) != _cache.end())
return 0;
return false;
uint8 *dest = info->data;
uint32 format = info->format;
@ -85,27 +108,29 @@ TxCache::add(uint64 checksum, GHQTexInfo *info, int dataSize)
dataSize = TxUtil::sizeofTx(info->width, info->height, info->format);
if (!dataSize)
return 0;
return false;
if (_options & (GZ_TEXCACHE|GZ_HIRESTEXCACHE)) {
if (_pTxCache->_options & (GZ_TEXCACHE | GZ_HIRESTEXCACHE)) {
/* zlib compress it. compression level:1 (best speed) */
uLongf destLen = _gzdestLen;
dest = (dest == _gzdest0) ? _gzdest1 : _gzdest0;
if (compress2(dest, &destLen, info->data, dataSize, 1) != Z_OK) {
dest = info->data;
DBG_INFO(80, wst("Error: zlib compression failed!\n"));
} else {
DBG_INFO(80, wst("zlib compressed: %.02fkb->%.02fkb\n"), (float)dataSize/1000, (float)destLen/1000);
}
else {
DBG_INFO(80, wst("zlib compressed: %.02fkb->%.02fkb\n"), (float)dataSize / 1000, (float)destLen / 1000);
dataSize = destLen;
format |= GL_TEXFMT_GZ;
}
}
}
/* if cache size exceeds limit, remove old cache */
if (_cacheSize > 0) {
/* if cache size exceeds limit, remove old cache */
if (_cacheLimit != 0) {
_totalSize += dataSize;
if ((_totalSize > _cacheSize) && !_cachelist.empty()) {
if ((_totalSize > _cacheLimit) && !_cachelist.empty()) {
/* _cachelist is arranged so that frequently used textures are in the back */
std::list<uint64>::iterator itList = _cachelist.begin();
while (itList != _cachelist.end()) {
@ -121,7 +146,7 @@ TxCache::add(uint64 checksum, GHQTexInfo *info, int dataSize)
itList++;
/* check if memory cache has enough space */
if (_totalSize <= _cacheSize)
if (_totalSize <= _cacheLimit)
break;
}
/* remove from _cachelist */
@ -135,7 +160,7 @@ TxCache::add(uint64 checksum, GHQTexInfo *info, int dataSize)
/* cache it */
uint8 *tmpdata = (uint8*)malloc(dataSize);
if (tmpdata == nullptr)
return 0;
return false;
TXCACHE *txCache = new TXCACHE;
/* we can directly write as we filter, but for now we get away
@ -150,7 +175,7 @@ TxCache::add(uint64 checksum, GHQTexInfo *info, int dataSize)
txCache->size = dataSize;
/* add to cache */
if (_cacheSize > 0) {
if (_cacheLimit != 0) {
_cachelist.push_back(checksum);
txCache->it = --(_cachelist.end());
}
@ -159,11 +184,11 @@ TxCache::add(uint64 checksum, GHQTexInfo *info, int dataSize)
#ifdef DEBUG
DBG_INFO(80, wst("[%5d] added!! crc:%08X %08X %d x %d gfmt:%x total:%.02fmb\n"),
_cache.size(), (uint32)(checksum >> 32), (uint32)(checksum & 0xffffffff),
info->width, info->height, info->format & 0xffff, (float)_totalSize / 1000000);
_cache.size(), checksum._hi, checksum._low,
info->width, info->height, info->format & 0xffff, (double)_totalSize / 1000000);
if (_cacheSize > 0) {
DBG_INFO(80, wst("cache max config:%.02fmb\n"), (float)_cacheSize / 1000000);
if (_cacheLimit != 0) {
DBG_INFO(80, wst("cache max config:%.02fmb\n"), (double)_cacheLimit / 1000000);
if (_cache.size() != _cachelist.size()) {
DBG_INFO(80, wst("Error: cache/cachelist mismatch! (%d/%d)\n"), _cache.size(), _cachelist.size());
@ -174,13 +199,13 @@ TxCache::add(uint64 checksum, GHQTexInfo *info, int dataSize)
/* total cache size */
_totalSize += dataSize;
return 1;
return true;
}
boolean
TxCache::get(uint64 checksum, GHQTexInfo *info)
bool TxCache::TxCacheImpl::get(Checksum checksum, GHQTexInfo *info)
{
if (!checksum || _cache.empty()) return 0;
if (!checksum || _cache.empty())
return false;
/* find a match in cache */
auto itMap = _cache.find(checksum);
@ -189,7 +214,7 @@ TxCache::get(uint64 checksum, GHQTexInfo *info)
memcpy(info, &(((*itMap).second)->info), sizeof(GHQTexInfo));
/* push it to the back of the list */
if (_cacheSize > 0) {
if (_cacheLimit != 0) {
_cachelist.erase(((*itMap).second)->it);
_cachelist.push_back(checksum);
((*itMap).second)->it = --(_cachelist.end());
@ -201,24 +226,23 @@ TxCache::get(uint64 checksum, GHQTexInfo *info)
uint8 *dest = (_gzdest0 == info->data) ? _gzdest1 : _gzdest0;
if (uncompress(dest, &destLen, info->data, ((*itMap).second)->size) != Z_OK) {
DBG_INFO(80, wst("Error: zlib decompression failed!\n"));
return 0;
return false;
}
info->data = dest;
info->format &= ~GL_TEXFMT_GZ;
DBG_INFO(80, wst("zlib decompressed: %.02fkb->%.02fkb\n"), (float)(((*itMap).second)->size)/1000, (float)destLen/1000);
DBG_INFO(80, wst("zlib decompressed: %.02fkb->%.02fkb\n"), (float)(((*itMap).second)->size) / 1000, (float)destLen / 1000);
}
return 1;
return true;
}
return 0;
return false;
}
boolean
TxCache::save(const wchar_t *path, const wchar_t *filename, int config)
bool TxCache::TxCacheImpl::save(const wchar_t *path, const wchar_t *filename, int config)
{
if (_cache.empty())
return 0;
return false;
/* dump cache to disk */
char cbuf[MAX_PATH];
@ -254,20 +278,20 @@ TxCache::save(const wchar_t *path, const wchar_t *filename, int config)
/* to keep things simple, we save the texture data in a zlib uncompressed state. */
/* sigh... for those who cannot wait the extra few seconds. changed to keep
* texture data in a zlib compressed state. if the GZ_TEXCACHE or GZ_HIRESTEXCACHE
* option is toggled, the cache will need to be rebuilt.
*/
* texture data in a zlib compressed state. if the GZ_TEXCACHE or GZ_HIRESTEXCACHE
* option is toggled, the cache will need to be rebuilt.
*/
/*if (format & GL_TEXFMT_GZ) {
dest = _gzdest0;
destLen = _gzdestLen;
if (dest && destLen) {
if (uncompress(dest, &destLen, (*itMap).second->info.data, (*itMap).second->size) != Z_OK) {
dest = nullptr;
destLen = 0;
}
format &= ~GL_TEXFMT_GZ;
}
}*/
dest = _gzdest0;
destLen = _gzdestLen;
if (dest && destLen) {
if (uncompress(dest, &destLen, (*itMap).second->info.data, (*itMap).second->size) != Z_OK) {
dest = nullptr;
destLen = 0;
}
format &= ~GL_TEXFMT_GZ;
}
}*/
if (dest && destLen) {
/* texture checksum */
@ -287,19 +311,18 @@ TxCache::save(const wchar_t *path, const wchar_t *filename, int config)
itMap++;
if (_callback)
(*_callback)(wst("Total textures saved to HDD: %d\n"), ++total);
if (_pTxCache->_callback)
(*_pTxCache->_callback)(wst("Total textures saved to HDD: %d\n"), ++total);
}
gzclose(gzfp);
}
CHDIR(curpath);
return _cache.empty() ? 0 : 1;
return !_cache.empty();
}
boolean
TxCache::load(const wchar_t *path, const wchar_t *filename, int config, boolean force)
bool TxCache::TxCacheImpl::load(const wchar_t *path, const wchar_t *filename, int config, boolean force)
{
/* find it on disk */
char cbuf[MAX_PATH];
@ -350,13 +373,14 @@ TxCache::load(const wchar_t *path, const wchar_t *filename, int config, boolean
add(checksum, &tmpInfo, (tmpInfo.format & GL_TEXFMT_GZ) ? dataSize : 0);
free(tmpInfo.data);
} else {
}
else {
gzseek(gzfp, dataSize, SEEK_CUR);
}
/* skip in between to prevent the loop from being tied down to vsync */
if (_callback && (!(_cache.size() % 100) || gzeof(gzfp)))
(*_callback)(wst("[%d] total mem:%.02fmb - %ls\n"), _cache.size(), (float)_totalSize/1000000, filename);
if (_pTxCache->_callback && (!(_cache.size() % 100) || gzeof(gzfp)))
(*_pTxCache->_callback)(wst("[%d] total mem:%.02fmb - %ls\n"), _cache.size(), (float)_totalSize / 1000000, filename);
} while (!gzeof(gzfp));
gzclose(gzfp);
@ -368,16 +392,17 @@ TxCache::load(const wchar_t *path, const wchar_t *filename, int config, boolean
return !_cache.empty();
}
boolean
TxCache::del(uint64 checksum)
bool TxCache::TxCacheImpl::del(Checksum checksum)
{
if (!checksum || _cache.empty()) return 0;
if (!checksum || _cache.empty())
return false;
auto itMap = _cache.find(checksum);
if (itMap != _cache.end()) {
/* for texture cache (not hi-res cache) */
if (!_cachelist.empty()) _cachelist.erase(((*itMap).second)->it);
if (!_cachelist.empty())
_cachelist.erase(((*itMap).second)->it);
/* remove from cache */
free((*itMap).second->info.data);
@ -385,25 +410,20 @@ TxCache::del(uint64 checksum)
delete (*itMap).second;
_cache.erase(itMap);
DBG_INFO(80, wst("removed from cache: checksum = %08X %08X\n"), (uint32)(checksum & 0xffffffff), (uint32)(checksum >> 32));
DBG_INFO(80, wst("removed from cache: checksum = %08X %08X\n"), checksum._low, checksum._hi);
return 1;
return true;
}
return 0;
return false;
}
boolean
TxCache::is_cached(uint64 checksum)
bool TxCache::TxCacheImpl::isCached(Checksum checksum)
{
auto itMap = _cache.find(checksum);
if (itMap != _cache.end()) return 1;
return 0;
return _cache.find(checksum) != _cache.end();
}
void
TxCache::clear()
void TxCache::TxCacheImpl::clear()
{
if (!_cache.empty()) {
auto itMap = _cache.begin();
@ -419,3 +439,83 @@ TxCache::clear()
_totalSize = 0;
}
TxCache::~TxCache()
{
/* free memory, clean up, etc */
clear();
}
TxCache::TxCache(uint32 options,
uint64 cachesize,
const wchar_t *cachePath,
const wchar_t *ident,
dispInfoFuncExt callback)
: _options(options)
, _callback(callback)
{
/* save path name */
if (cachePath)
_cachePath.assign(cachePath);
/* save ROM name */
if (ident)
_ident.assign(ident);
_pImpl.reset(new TxCacheImpl(this, cachesize));
}
bool TxCache::add(Checksum checksum, GHQTexInfo *info, int dataSize)
{
return _pImpl->add(checksum, info, dataSize);
}
bool TxCache::get(Checksum checksum, GHQTexInfo *info)
{
return _pImpl->get(checksum, info);
}
uint64 TxCache::size() const
{
return _pImpl->size();
}
uint64 TxCache::totalSize() const
{
return _pImpl->totalSize();
}
uint64 TxCache::cacheLimit() const
{
return _pImpl->cacheLimit();
}
boolean TxCache::save(const wchar_t *path, const wchar_t *filename, const int config)
{
return _pImpl->save(path, filename, config);
}
boolean TxCache::load(const wchar_t *path, const wchar_t *filename, const int config, boolean force)
{
return _pImpl->load(path, filename, config, force);
}
boolean TxCache::del(Checksum checksum)
{
return _pImpl->del(checksum);
}
boolean TxCache::isCached(Checksum checksum)
{
return _pImpl->isCached(checksum);
}
void TxCache::clear()
{
_pImpl->clear();
}
bool TxCache::empty() const
{
return _pImpl->empty();
}

View File

@ -24,44 +24,65 @@
#ifndef __TXCACHE_H__
#define __TXCACHE_H__
#include "TxInternal.h"
#include "TxUtil.h"
#include <list>
#include <map>
#include <memory>
#include "TxInternal.h"
#include "TxUtil.h"
struct Checksum
{
union
{
uint64 _checksum; /* checksum hi:palette low:texture */
struct
{
uint32 _low;
uint32 _hi;
};
};
Checksum(uint64 checksum) : _checksum(checksum) {}
operator bool() {
return _checksum != 0;
}
operator uint64() {
return _checksum;
}
};
//class TxCacheImpl;
class TxCache
{
private:
std::list<uint64> _cachelist;
uint8 *_gzdest0;
uint8 *_gzdest1;
uint32 _gzdestLen;
class TxCacheImpl;
friend class TxCacheImpl;
std::unique_ptr<TxCacheImpl> _pImpl;
protected:
int _options;
tx_wstring _ident;
tx_wstring _cachePath;
dispInfoFuncExt _callback;
struct TXCACHE {
int size;
GHQTexInfo info;
std::list<uint64>::iterator it;
};
int _totalSize;
int _cacheSize;
std::map<uint64, TXCACHE*> _cache;
boolean save(const wchar_t *path, const wchar_t *filename, const int config);
boolean load(const wchar_t *path, const wchar_t *filename, const int config, boolean force);
boolean del(uint64 checksum); /* checksum hi:palette low:texture */
boolean is_cached(uint64 checksum); /* checksum hi:palette low:texture */
void clear();
mutable uint32 _options;
tx_wstring _ident;
tx_wstring _cachePath;
dispInfoFuncExt _callback;
boolean save(const wchar_t *path, const wchar_t *filename, const int config);
boolean load(const wchar_t *path, const wchar_t *filename, const int config, boolean force);
boolean del(Checksum checksum); /* checksum hi:palette low:texture */
boolean isCached(Checksum checksum); /* checksum hi:palette low:texture */
void clear();
uint64 size() const; // number of elements
uint64 totalSize() const; // size of elements in bytes
uint64 cacheLimit() const;
public:
~TxCache();
TxCache(int options, int cachesize, const wchar_t *cachePath, const wchar_t *ident,
dispInfoFuncExt callback);
boolean add(uint64 checksum, /* checksum hi:palette low:texture */
GHQTexInfo *info, int dataSize = 0);
boolean get(uint64 checksum, /* checksum hi:palette low:texture */
GHQTexInfo *info);
~TxCache();
TxCache(uint32 options, uint64 cacheLimit, const wchar_t *cachePath, const wchar_t *ident,
dispInfoFuncExt callback);
bool add(Checksum checksum, GHQTexInfo *info, int dataSize = 0);
bool get(Checksum checksum, GHQTexInfo *info);
bool empty() const;
};
#endif /* __TXCACHE_H__ */

View File

@ -120,11 +120,6 @@ boolean TxHiResCache::_HiResTexPackPathExists() const
return osal_path_existsW(dir_path.c_str());
}
boolean TxHiResCache::empty()
{
return _cache.empty();
}
boolean TxHiResCache::load(boolean replace) /* 0 : reload, 1 : replace partial */
{
if (_texPackPath.empty() || _ident.empty())
@ -154,7 +149,7 @@ boolean TxHiResCache::load(boolean replace) /* 0 : reload, 1 : replace partial *
if (res == resError) {
if (_callback) (*_callback)(wst("Texture pack load failed. Clear hiresolution texture cache.\n"));
INFO(80, wst("Texture pack load failed. Clear hiresolution texture cache.\n"));
_cache.clear();
clear();
}
return res == resOk ? 1 : 0;
}
@ -311,7 +306,7 @@ TxHiResCache::loadHiResTextures(const wchar_t * dir_path, boolean replace)
uint64 chksum64 = (uint64)palchksum;
chksum64 <<= 32;
chksum64 |= (uint64)chksum;
if (TxCache::is_cached(chksum64)) {
if (isCached(chksum64)) {
#if !DEBUG
INFO(80, wst("-----\n"));
INFO(80, wst("path: %ls\n"), dir_path.string().c_str());
@ -740,7 +735,7 @@ TxHiResCache::loadHiResTextures(const wchar_t * dir_path, boolean replace)
if (_callback) {
wchar_t tmpbuf[MAX_PATH];
mbstowcs(tmpbuf, fname, MAX_PATH);
(*_callback)(wst("[%d] total mem:%.2fmb - %ls\n"), _cache.size(), (float)_totalSize/1000000, tmpbuf);
(*_callback)(wst("[%d] total mem:%.2fmb - %ls\n"), size(), (totalSize()/1024)/1024.0, tmpbuf);
}
DBG_INFO(80, wst("texture loaded!\n"));
} else {

View File

@ -67,7 +67,6 @@ public:
const wchar_t *texPackPath,
const wchar_t *ident,
dispInfoFuncExt callback);
boolean empty();
boolean load(boolean replace);
void dump();
};

View File

@ -39,7 +39,7 @@ TxTexCache::TxTexCache(int options, int cachesize, const wchar_t *cachePath, con
) : TxCache((options & ~GZ_HIRESTEXCACHE), cachesize, cachePath, ident, callback)
{
/* assert local options */
if (_cachePath.empty() || _ident.empty() || !_cacheSize)
if (_cachePath.empty() || _ident.empty())
_options &= ~DUMP_TEXCACHE;
_cacheDumped = 0;
@ -53,9 +53,6 @@ TxTexCache::TxTexCache(int options, int cachesize, const wchar_t *cachePath, con
boolean
TxTexCache::add(uint64 checksum, GHQTexInfo *info)
{
if (_cacheSize <= 0)
return 0;
const boolean res = TxCache::add(checksum, info);
if (res)
_cacheDumped = 0;