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Update viewport on clip ratio change.
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@ -1594,6 +1594,7 @@ void gSPSegment( s32 seg, s32 base )
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void gSPClipRatio(u32 ratio)
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{
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gSP.clipRatio = std::abs(static_cast<s16>(ratio & 0xFFFF));
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gSP.changed |= CHANGED_VIEWPORT;
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DebugMsg(DEBUG_NORMAL, "gSPClipRatio(%u);\n", gSP.clipRatio);
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}
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