diff --git a/GLideN64.ini b/GLideN64.ini new file mode 100644 index 00000000..d6a09854 --- /dev/null +++ b/GLideN64.ini @@ -0,0 +1,61 @@ +[General] +version=3 + +[video] +fullscreenWidth=1920 +fullscreenHeight=1080 +windowedWidth=640 +windowedHeight=480 +fullscreenRefresh=120 +multisampling=0 + +[texture] +maxAnisotropy=0 +bilinearMode=1 +maxBytes=734003200 +screenShotFormat=0 + +[generalEmulation] +enableFog=1 +enableNoise=1 +enableLOD=1 +enableHWLighting=1 +enableCustomSettings=1 + +[frameBufferEmulation] +enable=1 +copyToRDRAM=1 +copyDepthToRDRAM=1 +copyFromRDRAM=0 +detectCFB=0 +N64DepthCompare=0 +aspect=1 + +[textureFilter] +txFilterMode=0 +txEnhancementMode=0 +txFilterIgnoreBG=0 +txCacheSize=104857600 +txHiresEnable=0 +txHiresFullAlphaChannel=0 +txHresAltCRC=0 +txDump=0 +txForce16bpp=0 +txCacheCompression=1 +txSaveCache=1 +txPath=C:/Games/N64/plugin/hires_texture + +[font] +name=arial.ttf +size=18 +color=@Variant(\0\0\0\x43\x1\xff\xff\xb5\xb5\xe6\xe6\x1d\x1d\0\0) + +[bloomFilter] +enable=0 +thresholdLevel=4 +blendMode=0 +blurAmount=10 +blurStrength=20 + +[Rayman_2] +frameBufferEmulation\detectCFB=1