From a7a6923fa3c0bd37a086f651862ff94c066a721b Mon Sep 17 00:00:00 2001 From: Sergey Lipskiy Date: Sat, 21 Mar 2015 22:59:59 +0600 Subject: [PATCH] Custom ini file. Custom game section format: [%Romname%] %section_name%/%parameter%=%value% ... %section_name%/%parameter%=%value% Romname is the internal rom name. You may get it from Project64.rdb file. Rom may have different internal name for different regions. In that case the section must be duplicated for each internal name. IMPORTANT: replace all spaces ' ' in the name by underscores '_'. File contains custom setting for Rayman 2. Use it as example. Supported custom settings: video/multisampling texture/maxAnisotropy texture/bilinearMode generalEmulation - all, frameBufferEmulation - all bloomFilter - all --- GLideN64.ini | 61 ++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 61 insertions(+) create mode 100644 GLideN64.ini diff --git a/GLideN64.ini b/GLideN64.ini new file mode 100644 index 00000000..d6a09854 --- /dev/null +++ b/GLideN64.ini @@ -0,0 +1,61 @@ +[General] +version=3 + +[video] +fullscreenWidth=1920 +fullscreenHeight=1080 +windowedWidth=640 +windowedHeight=480 +fullscreenRefresh=120 +multisampling=0 + +[texture] +maxAnisotropy=0 +bilinearMode=1 +maxBytes=734003200 +screenShotFormat=0 + +[generalEmulation] +enableFog=1 +enableNoise=1 +enableLOD=1 +enableHWLighting=1 +enableCustomSettings=1 + +[frameBufferEmulation] +enable=1 +copyToRDRAM=1 +copyDepthToRDRAM=1 +copyFromRDRAM=0 +detectCFB=0 +N64DepthCompare=0 +aspect=1 + +[textureFilter] +txFilterMode=0 +txEnhancementMode=0 +txFilterIgnoreBG=0 +txCacheSize=104857600 +txHiresEnable=0 +txHiresFullAlphaChannel=0 +txHresAltCRC=0 +txDump=0 +txForce16bpp=0 +txCacheCompression=1 +txSaveCache=1 +txPath=C:/Games/N64/plugin/hires_texture + +[font] +name=arial.ttf +size=18 +color=@Variant(\0\0\0\x43\x1\xff\xff\xb5\xb5\xe6\xe6\x1d\x1d\0\0) + +[bloomFilter] +enable=0 +thresholdLevel=4 +blendMode=0 +blurAmount=10 +blurStrength=20 + +[Rayman_2] +frameBufferEmulation\detectCFB=1