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OPT: Add description

This commit is contained in:
gizmo98 2016-07-09 22:03:14 +02:00
parent b3bc8ce689
commit a845be6086

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cmake project files located inside src folder. To build the project with cmake, run
cmake [-DCMAKE_BUILD_TYPE=Debug] [-DOPT=On] [-DNOHQ=On] [-DUSE_UNIFORMBLOCK=On] -DMUPENPLUSAPI=On ../../src/
cmake [-DCMAKE_BUILD_TYPE=Debug] [-DVEC4_OPT=On] [-DCRC_OPT=On] [-DNEON_OPT=On] [-DNOHQ=On] [-DUSE_UNIFORMBLOCK=On] -DMUPENPLUSAPI=On ../../src/
-DCMAKE_BUILD_TYPE=Debug - optional parameter, if you want debug build. Default buid type is Release
-DOPT=On - optional parameter. set it if you want to enable additional optimizations (can cause additional bugs).
-DNOHQ=On - build without realtime texture enhancer library (GLideNHQ)
-DVEC4_OPT=On - optional parameter. set it if you want to enable additional VEC4 optimization (can cause additional bugs).
-DCRC_OPT=On - optional parameter. set it if you want to enable additional CRC optimization (can cause additional bugs).
-DNEON_OPT=On - optional parameter. set it if you want to enable additional ARM NEON optimization (can cause additional bugs).-DNOHQ=On - build without realtime texture enhancer library (GLideNHQ)
-DUSE_UNIFORMBLOCK=On - Use uniform blocks in shaders. May help to improve performance. Not supported by GLES2 hardware.
-DMUPENPLUSAPI=On - currently cmake build works only for mupen64plus version of the plugin.