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Remove obsolete comment in GLSLCombiner.cpp
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@ -341,7 +341,7 @@ const char *ColorInput[] = {
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"vec3(uPrimColor.a)",
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"vec3(vec_color.a)",
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"vec3(uEnvColor.a)",
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"vec3(lod_frac)", // TODO: emulate lod_fraction
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"vec3(lod_frac)",
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"vec3(uPrimLod)",
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"vec3(0.5 + 0.5*snoise())",
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"vec3(uK4)",
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