mirror of
https://github.com/blawar/GLideN64.git
synced 2024-07-07 03:13:49 +00:00
VS 2010 mupenplus project
This commit is contained in:
parent
c685853874
commit
aba7a97594
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@ -5,10 +5,18 @@
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<Configuration>Debug 1964</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug_mupenplus|Win32">
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<Configuration>Debug_mupenplus</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release_mupenplus|Win32">
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<Configuration>Release_mupenplus</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Win32">
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<Configuration>Release</Configuration>
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<Platform>Win32</Platform>
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@ -28,10 +36,18 @@
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<CharacterSet>MultiByte</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release_mupenplus|Win32'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<CharacterSet>MultiByte</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<CharacterSet>MultiByte</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug_mupenplus|Win32'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<CharacterSet>MultiByte</CharacterSet>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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</ImportGroup>
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@ -43,19 +59,33 @@
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release_mupenplus|Win32'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug_mupenplus|Win32'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup>
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<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
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<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Debug\</OutDir>
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<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug_mupenplus|Win32'">Debug\</OutDir>
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<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Debug\</IntDir>
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<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug_mupenplus|Win32'">Debug\</IntDir>
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<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
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<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug_mupenplus|Win32'">true</LinkIncremental>
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<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Release\</OutDir>
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<OutDir Condition="'$(Configuration)|$(Platform)'=='Release_mupenplus|Win32'">Release\</OutDir>
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<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Release\</IntDir>
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<IntDir Condition="'$(Configuration)|$(Platform)'=='Release_mupenplus|Win32'">Release\</IntDir>
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<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
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<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release_mupenplus|Win32'">false</LinkIncremental>
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<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug 1964|Win32'">Debug 1964\</OutDir>
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<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug 1964|Win32'">Debug 1964\</IntDir>
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<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug 1964|Win32'">true</LinkIncremental>
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@ -63,11 +93,17 @@
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<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug 1964|Win32'" />
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<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug 1964|Win32'" />
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<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
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<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug_mupenplus|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
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<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
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<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug_mupenplus|Win32'" />
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<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
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<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug_mupenplus|Win32'" />
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<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
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<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release_mupenplus|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
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<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
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<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release_mupenplus|Win32'" />
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<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
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<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release_mupenplus|Win32'" />
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ClCompile>
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@ -92,6 +128,30 @@
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<TargetMachine>MachineX86</TargetMachine>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug_mupenplus|Win32'">
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<ClCompile>
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<Optimization>Disabled</Optimization>
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<PreprocessorDefinitions>MUPENPLUSAPI;WIN32;_DEBUG;_WINDOWS;_USRDLL;NEWGLNINTENDO64_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<MinimalRebuild>true</MinimalRebuild>
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<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
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<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
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<PrecompiledHeader>
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</PrecompiledHeader>
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<PrecompiledHeaderFile>glN64.h</PrecompiledHeaderFile>
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<WarningLevel>Level3</WarningLevel>
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<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
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<AdditionalIncludeDirectories>inc</AdditionalIncludeDirectories>
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</ClCompile>
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<Link>
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<AdditionalDependencies>opengl32.lib;glu32.lib;winmm.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<OutputFile>c:\Games\N64\Mupen64Plus\GLideN64.dll </OutputFile>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<ProgramDatabaseFile>$(OutDir)New glNintendo64().pdb</ProgramDatabaseFile>
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<SubSystem>Windows</SubSystem>
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<ImportLibrary>$(OutDir)New glNintendo64().lib</ImportLibrary>
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<TargetMachine>MachineX86</TargetMachine>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<ClCompile>
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<Optimization>Full</Optimization>
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@ -119,6 +179,34 @@
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<TargetMachine>MachineX86</TargetMachine>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release_mupenplus|Win32'">
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<ClCompile>
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<Optimization>Full</Optimization>
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<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
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<OmitFramePointers>true</OmitFramePointers>
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<PreprocessorDefinitions>MUPENPLUSAPI;WIN32;_WINDOWS;_USRDLL;NEWGLNINTENDO64_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<StringPooling>true</StringPooling>
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<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<PrecompiledHeader>
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</PrecompiledHeader>
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<WarningLevel>Level3</WarningLevel>
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<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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<AdditionalIncludeDirectories>inc</AdditionalIncludeDirectories>
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</ClCompile>
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<Link>
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<AdditionalDependencies>opengl32.lib;winmm.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<OutputFile>c:\Games\N64\Mupen64Plus\GLideN64.dll </OutputFile>
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<GenerateDebugInformation>false</GenerateDebugInformation>
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<SubSystem>Windows</SubSystem>
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<OptimizeReferences>true</OptimizeReferences>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<ImportLibrary>$(OutDir)New glNintendo64().lib</ImportLibrary>
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<TargetMachine>MachineX86</TargetMachine>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug 1964|Win32'">
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<ClCompile>
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<Optimization>Disabled</Optimization>
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@ -145,7 +233,13 @@
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<ClCompile Include="2xSAI.cpp" />
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<ClCompile Include="3DMath.cpp" />
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<ClCompile Include="Combiner.cpp" />
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<ClCompile Include="Config.cpp" />
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<ClCompile Include="Config.cpp">
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug_mupenplus|Win32'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release_mupenplus|Win32'">true</ExcludedFromBuild>
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</ClCompile>
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<ClCompile Include="Config_mupen.cpp">
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
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</ClCompile>
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<ClCompile Include="CRC.cpp" />
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<ClCompile Include="Debug.cpp" />
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<ClCompile Include="DepthBuffer.cpp" />
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@ -33,9 +33,6 @@
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<ClCompile Include="Combiner.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="Config.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="CRC.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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@ -117,6 +114,12 @@
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<ClCompile Include="3DMath.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="Config_mupen.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="Config.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="2xSAI.h">
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@ -6,14 +6,20 @@ EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug 1964|Win32 = Debug 1964|Win32
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Debug_mupenplus|Win32 = Debug_mupenplus|Win32
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Debug|Win32 = Debug|Win32
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Release_mupenplus|Win32 = Release_mupenplus|Win32
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Release|Win32 = Release|Win32
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{37D31D7F-C4E7-45B0-AEF6-D6824A243CF7}.Debug 1964|Win32.ActiveCfg = Debug 1964|Win32
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{37D31D7F-C4E7-45B0-AEF6-D6824A243CF7}.Debug 1964|Win32.Build.0 = Debug 1964|Win32
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{37D31D7F-C4E7-45B0-AEF6-D6824A243CF7}.Debug_mupenplus|Win32.ActiveCfg = Debug_mupenplus|Win32
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{37D31D7F-C4E7-45B0-AEF6-D6824A243CF7}.Debug_mupenplus|Win32.Build.0 = Debug_mupenplus|Win32
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{37D31D7F-C4E7-45B0-AEF6-D6824A243CF7}.Debug|Win32.ActiveCfg = Debug|Win32
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{37D31D7F-C4E7-45B0-AEF6-D6824A243CF7}.Debug|Win32.Build.0 = Debug|Win32
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{37D31D7F-C4E7-45B0-AEF6-D6824A243CF7}.Release_mupenplus|Win32.ActiveCfg = Release_mupenplus|Win32
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{37D31D7F-C4E7-45B0-AEF6-D6824A243CF7}.Release_mupenplus|Win32.Build.0 = Release_mupenplus|Win32
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{37D31D7F-C4E7-45B0-AEF6-D6824A243CF7}.Release|Win32.ActiveCfg = Release|Win32
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{37D31D7F-C4E7-45B0-AEF6-D6824A243CF7}.Release|Win32.Build.0 = Release|Win32
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EndGlobalSection
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