diff --git a/ini/GLideN64.custom.ini b/ini/GLideN64.custom.ini index 646eb5a8..aadb7ff7 100644 --- a/ini/GLideN64.custom.ini +++ b/ini/GLideN64.custom.ini @@ -106,14 +106,13 @@ frameBufferEmulation\copyDepthToRDRAM=1 [DONKEY%20KONG%2064] Good_Name=Donkey Kong 64 (E)(J)(U) -; set to 1 for correct HUD in pause menu -frameBufferEmulation\copyToRDRAM=2 +frameBufferEmulation\copyToRDRAM=1 frameBufferEmulation\detectCFB=1 frameBufferEmulation\copyDepthToRDRAM=1 [D%20K%20DISPLAY] Good_Name=Donkey Kong 64 Kiosk Demo (U) -frameBufferEmulation\copyToRDRAM=2 +frameBufferEmulation\copyToRDRAM=1 frameBufferEmulation\detectCFB=1 frameBufferEmulation\copyDepthToRDRAM=1