mirror of
https://github.com/blawar/GLideN64.git
synced 2024-06-25 22:09:35 +00:00
Implement Factor5 ucodes for Indiana Jones/Battle of Naboo, task #1259
This commit is contained in:
parent
582bfe353f
commit
b0a575313a
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@ -408,8 +408,9 @@ copy /Y "$(ProjectDir)$(OutDir)$(TargetName).*" "$(Mupen64PluginsDir)"</Command>
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<ClCompile Include="..\..\src\uCodes\F3DGOLDEN.cpp" />
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<ClCompile Include="..\..\src\uCodes\F3DPD.cpp" />
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<ClCompile Include="..\..\src\uCodes\F3DSETA.cpp" />
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<ClCompile Include="..\..\src\uCodes\F3DSWRS.cpp" />
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<ClCompile Include="..\..\src\uCodes\F3DTEXA.cpp" />
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<ClCompile Include="..\..\src\uCodes\F5Indi_Naboo.cpp" />
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<ClCompile Include="..\..\src\uCodes\F5Rogue.cpp" />
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<ClCompile Include="..\..\src\uCodes\L3D.cpp" />
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<ClCompile Include="..\..\src\uCodes\L3DEX.cpp" />
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<ClCompile Include="..\..\src\uCodes\L3DEX2.cpp" />
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@ -543,8 +544,9 @@ copy /Y "$(ProjectDir)$(OutDir)$(TargetName).*" "$(Mupen64PluginsDir)"</Command>
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<ClInclude Include="..\..\src\uCodes\F3DGOLDEN.h" />
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<ClInclude Include="..\..\src\uCodes\F3DPD.h" />
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<ClInclude Include="..\..\src\uCodes\F3DSETA.h" />
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<ClInclude Include="..\..\src\uCodes\F3DSWRS.h" />
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<ClInclude Include="..\..\src\uCodes\F3DTEXA.h" />
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<ClInclude Include="..\..\src\uCodes\F5Indi_Naboo.h" />
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<ClInclude Include="..\..\src\uCodes\F5Rogue.h" />
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<ClInclude Include="..\..\src\uCodes\L3D.h" />
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<ClInclude Include="..\..\src\uCodes\L3DEX.h" />
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<ClInclude Include="..\..\src\uCodes\L3DEX2.h" />
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@ -341,9 +341,6 @@
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<ClCompile Include="..\..\src\uCodes\F3DSETA.cpp">
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<Filter>Source Files\uCodes</Filter>
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</ClCompile>
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<ClCompile Include="..\..\src\uCodes\F3DSWRS.cpp">
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<Filter>Source Files\uCodes</Filter>
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</ClCompile>
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<ClCompile Include="..\..\src\uCodes\F3DTEXA.cpp">
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<Filter>Source Files\uCodes</Filter>
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</ClCompile>
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@ -380,6 +377,12 @@
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<ClCompile Include="..\..\src\DisplayLoadProgress.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\..\src\uCodes\F5Indi_Naboo.cpp">
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<Filter>Source Files\uCodes</Filter>
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</ClCompile>
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<ClCompile Include="..\..\src\uCodes\F5Rogue.cpp">
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<Filter>Source Files\uCodes</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="..\..\src\3DMath.h">
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@ -667,9 +670,6 @@
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<ClInclude Include="..\..\src\uCodes\F3DSETA.h">
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<Filter>Header Files\uCodes</Filter>
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</ClInclude>
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<ClInclude Include="..\..\src\uCodes\F3DSWRS.h">
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<Filter>Header Files\uCodes</Filter>
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</ClInclude>
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<ClInclude Include="..\..\src\uCodes\F3DTEXA.h">
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<Filter>Header Files\uCodes</Filter>
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</ClInclude>
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@ -706,5 +706,11 @@
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<ClInclude Include="..\..\src\DisplayLoadProgress.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="..\..\src\uCodes\F5Indi_Naboo.h">
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<Filter>Header Files\uCodes</Filter>
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</ClInclude>
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<ClInclude Include="..\..\src\uCodes\F5Rogue.h">
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<Filter>Header Files\uCodes</Filter>
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</ClInclude>
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</ItemGroup>
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</Project>
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@ -100,7 +100,7 @@
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<ExceptionHandling>Sync</ExceptionHandling>
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<ObjectFileName>$(IntDir)</ObjectFileName>
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<Optimization>Disabled</Optimization>
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<PreprocessorDefinitions>_DEBUG;OS_WINDOWS;_WINDOWS;UNICODE;WIN32;QT_STATICPLUGIN;QT_WIDGETS_LIB;QT_GUI_LIB;QT_CORE_LIB;QT_UITOOLS_LIB;QT_WINEXTRAS_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>DEBUG_DUMP;_DEBUG;OS_WINDOWS;_WINDOWS;UNICODE;WIN32;QT_STATICPLUGIN;QT_WIDGETS_LIB;QT_GUI_LIB;QT_CORE_LIB;QT_UITOOLS_LIB;QT_WINEXTRAS_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessToFile>false</PreprocessToFile>
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<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
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<RuntimeTypeInfo>true</RuntimeTypeInfo>
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@ -156,17 +156,15 @@
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<CustomBuild Include="..\..\src\GLideNUI\AboutDialog.h">
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<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">setlocal
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if errorlevel 1 goto VCEnd
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if errorlevel 1 goto VCEnd
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endlocal
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"$(QTDIR)\bin\moc.exe" "%(FullPath)" -o "$(ConfigurationName)\moc_%(Filename).cpp" -D_WINDOWS -DUNICODE -DWIN32 -DQT_NO_DEBUG -DQT_WIDGETS_LIB -DQT_GUI_LIB -DQT_CORE_LIB -DNDEBUG "-I$(QTDIR)\include" "-I$(QTDIR)\include\QtWidgets" "-I$(QTDIR)\include\QtGui" "-I$(QTDIR)\include\QtCore" "-I.\release" "-I." "-I$(QTDIR)\mkspecs\win32-msvc2013"</Command>
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"$(QTDIR)\bin\moc.exe" "%(FullPath)" -o "$(ConfigurationName)\moc_%(Filename).cpp" -DOS_WINDOWS -D_WINDOWS -DUNICODE -DWIN32 -DQT_STATICPLUGIN -DQT_NO_DEBUG -DQT_WIDGETS_LIB -DQT_GUI_LIB -DQT_CORE_LIB -DNDEBUG -DQT_UITOOLS_LIB -DQT_WINEXTRAS_LIB "-I$(QTDIR)\include" "-I$(QTDIR)\include\QtWidgets" "-I$(QTDIR)\include\QtGui" "-I$(QTDIR)\include\QtCore" "-I.\release" "-I." "-I$(QTDIR)\mkspecs\win32-msvc2013" "-I.\GeneratedFiles"</Command>
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<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Moc%27ing AboutDialog.h...</Message>
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<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">setlocal
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if errorlevel 1 goto VCEnd
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if errorlevel 1 goto VCEnd
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endlocal
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"$(QTDIR)\bin\moc.exe" "%(FullPath)" -o "$(ConfigurationName)\moc_%(Filename).cpp" -D_WINDOWS -DUNICODE -DWIN32 -DQT_WIDGETS_LIB -DQT_GUI_LIB -DQT_CORE_LIB "-I$(QTDIR)\include" "-I$(QTDIR)\include\QtWidgets" "-I$(QTDIR)\include\QtGui" "-I$(QTDIR)\include\QtCore" "-I.\debug" "-I." "-I$(QTDIR)\mkspecs\win32-msvc2013"</Command>
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"$(QTDIR)\bin\moc.exe" "%(FullPath)" -o "$(ConfigurationName)\moc_%(Filename).cpp" -DDEBUG_DUMP -D_DEBUG -DOS_WINDOWS -D_WINDOWS -DUNICODE -DWIN32 -DQT_STATICPLUGIN -DQT_WIDGETS_LIB -DQT_GUI_LIB -DQT_CORE_LIB -DQT_UITOOLS_LIB -DQT_WINEXTRAS_LIB "-I$(QTDIR)\include" "-I$(QTDIR)\include\QtWidgets" "-I$(QTDIR)\include\QtGui" "-I$(QTDIR)\include\QtCore" "-I.\debug" "-I." "-I$(QTDIR)\mkspecs\win32-msvc2013" "-I.\GeneratedFiles"</Command>
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<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Moc%27ing AboutDialog.h...</Message>
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<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(ConfigurationName)\moc_%(Filename).cpp</Outputs>
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<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(ConfigurationName)\moc_%(Filename).cpp</Outputs>
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@ -176,17 +174,15 @@ endlocal
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<CustomBuild Include="..\..\src\GLideNUI\ConfigDialog.h">
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<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">setlocal
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if errorlevel 1 goto VCEnd
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if errorlevel 1 goto VCEnd
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endlocal
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"$(QTDIR)\bin\moc.exe" "%(FullPath)" -o "$(ConfigurationName)\moc_%(Filename).cpp" -D_WINDOWS -DUNICODE -DWIN32 -DQT_NO_DEBUG -DQT_WIDGETS_LIB -DQT_GUI_LIB -DQT_CORE_LIB -DNDEBUG "-I$(QTDIR)\include" "-I$(QTDIR)\include\QtWidgets" "-I$(QTDIR)\include\QtGui" "-I$(QTDIR)\include\QtCore" "-I.\release" "-I." "-I$(QTDIR)\mkspecs\win32-msvc2013"</Command>
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"$(QTDIR)\bin\moc.exe" "%(FullPath)" -o "$(ConfigurationName)\moc_%(Filename).cpp" -DOS_WINDOWS -D_WINDOWS -DUNICODE -DWIN32 -DQT_STATICPLUGIN -DQT_NO_DEBUG -DQT_WIDGETS_LIB -DQT_GUI_LIB -DQT_CORE_LIB -DNDEBUG -DQT_UITOOLS_LIB -DQT_WINEXTRAS_LIB "-I$(QTDIR)\include" "-I$(QTDIR)\include\QtWidgets" "-I$(QTDIR)\include\QtGui" "-I$(QTDIR)\include\QtCore" "-I.\release" "-I." "-I$(QTDIR)\mkspecs\win32-msvc2013" "-I.\GeneratedFiles"</Command>
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<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Moc%27ing ConfigDialog.h...</Message>
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<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">setlocal
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if errorlevel 1 goto VCEnd
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if errorlevel 1 goto VCEnd
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endlocal
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"$(QTDIR)\bin\moc.exe" "%(FullPath)" -o "$(ConfigurationName)\moc_%(Filename).cpp" -D_WINDOWS -DUNICODE -DWIN32 -DQT_WIDGETS_LIB -DQT_GUI_LIB -DQT_CORE_LIB "-I$(QTDIR)\include" "-I$(QTDIR)\include\QtWidgets" "-I$(QTDIR)\include\QtGui" "-I$(QTDIR)\include\QtCore" "-I.\debug" "-I." "-I$(QTDIR)\mkspecs\win32-msvc2013"</Command>
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"$(QTDIR)\bin\moc.exe" "%(FullPath)" -o "$(ConfigurationName)\moc_%(Filename).cpp" -DDEBUG_DUMP -D_DEBUG -DOS_WINDOWS -D_WINDOWS -DUNICODE -DWIN32 -DQT_STATICPLUGIN -DQT_WIDGETS_LIB -DQT_GUI_LIB -DQT_CORE_LIB -DQT_UITOOLS_LIB -DQT_WINEXTRAS_LIB "-I$(QTDIR)\include" "-I$(QTDIR)\include\QtWidgets" "-I$(QTDIR)\include\QtGui" "-I$(QTDIR)\include\QtCore" "-I.\debug" "-I." "-I$(QTDIR)\mkspecs\win32-msvc2013" "-I.\GeneratedFiles"</Command>
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<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Moc%27ing ConfigDialog.h...</Message>
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<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(ConfigurationName)\moc_%(Filename).cpp</Outputs>
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<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(ConfigurationName)\moc_%(Filename).cpp</Outputs>
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@ -23,6 +23,8 @@ Global
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MinSizeRel|x64 = MinSizeRel|x64
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Release_mupenplus|Win32 = Release_mupenplus|Win32
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Release_mupenplus|x64 = Release_mupenplus|x64
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Release_with_debug_mupen64plus|Win32 = Release_with_debug_mupen64plus|Win32
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Release_with_debug_mupen64plus|x64 = Release_with_debug_mupen64plus|x64
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Release|Win32 = Release|Win32
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Release|x64 = Release|x64
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RelWithDebInfo|Win32 = RelWithDebInfo|Win32
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|
@ -45,6 +47,10 @@ Global
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|||
{37D31D7F-C4E7-45B0-AEF6-D6824A243CF7}.Release_mupenplus|Win32.Build.0 = Release_mupenplus|Win32
|
||||
{37D31D7F-C4E7-45B0-AEF6-D6824A243CF7}.Release_mupenplus|x64.ActiveCfg = Release_mupenplus|x64
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||||
{37D31D7F-C4E7-45B0-AEF6-D6824A243CF7}.Release_mupenplus|x64.Build.0 = Release_mupenplus|x64
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||||
{37D31D7F-C4E7-45B0-AEF6-D6824A243CF7}.Release_with_debug_mupen64plus|Win32.ActiveCfg = Release_with_debug_mupen64plus|Win32
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||||
{37D31D7F-C4E7-45B0-AEF6-D6824A243CF7}.Release_with_debug_mupen64plus|Win32.Build.0 = Release_with_debug_mupen64plus|Win32
|
||||
{37D31D7F-C4E7-45B0-AEF6-D6824A243CF7}.Release_with_debug_mupen64plus|x64.ActiveCfg = Release_with_debug_mupen64plus|x64
|
||||
{37D31D7F-C4E7-45B0-AEF6-D6824A243CF7}.Release_with_debug_mupen64plus|x64.Build.0 = Release_with_debug_mupen64plus|x64
|
||||
{37D31D7F-C4E7-45B0-AEF6-D6824A243CF7}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{37D31D7F-C4E7-45B0-AEF6-D6824A243CF7}.Release|Win32.Build.0 = Release|Win32
|
||||
{37D31D7F-C4E7-45B0-AEF6-D6824A243CF7}.Release|x64.ActiveCfg = Release|x64
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|
@ -69,6 +75,10 @@ Global
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|||
{DA965BCF-2219-47AF-ACE7-EAF76D5D4756}.Release_mupenplus|Win32.Build.0 = Release|Win32
|
||||
{DA965BCF-2219-47AF-ACE7-EAF76D5D4756}.Release_mupenplus|x64.ActiveCfg = Release|x64
|
||||
{DA965BCF-2219-47AF-ACE7-EAF76D5D4756}.Release_mupenplus|x64.Build.0 = Release|x64
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||||
{DA965BCF-2219-47AF-ACE7-EAF76D5D4756}.Release_with_debug_mupen64plus|Win32.ActiveCfg = Release_with_debug_mupen64plus|Win32
|
||||
{DA965BCF-2219-47AF-ACE7-EAF76D5D4756}.Release_with_debug_mupen64plus|Win32.Build.0 = Release_with_debug_mupen64plus|Win32
|
||||
{DA965BCF-2219-47AF-ACE7-EAF76D5D4756}.Release_with_debug_mupen64plus|x64.ActiveCfg = Release_with_debug_mupen64plus|x64
|
||||
{DA965BCF-2219-47AF-ACE7-EAF76D5D4756}.Release_with_debug_mupen64plus|x64.Build.0 = Release_with_debug_mupen64plus|x64
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||||
{DA965BCF-2219-47AF-ACE7-EAF76D5D4756}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{DA965BCF-2219-47AF-ACE7-EAF76D5D4756}.Release|Win32.Build.0 = Release|Win32
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{DA965BCF-2219-47AF-ACE7-EAF76D5D4756}.Release|x64.ActiveCfg = Release|x64
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@ -93,6 +103,10 @@ Global
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{7BF6F100-31DB-44AE-A2A5-5DDEED9A909C}.Release_mupenplus|Win32.Build.0 = Release|Win32
|
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{7BF6F100-31DB-44AE-A2A5-5DDEED9A909C}.Release_mupenplus|x64.ActiveCfg = Release|x64
|
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{7BF6F100-31DB-44AE-A2A5-5DDEED9A909C}.Release_mupenplus|x64.Build.0 = Release|x64
|
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{7BF6F100-31DB-44AE-A2A5-5DDEED9A909C}.Release_with_debug_mupen64plus|Win32.ActiveCfg = Release_with_debug_mupen64plus|Win32
|
||||
{7BF6F100-31DB-44AE-A2A5-5DDEED9A909C}.Release_with_debug_mupen64plus|Win32.Build.0 = Release_with_debug_mupen64plus|Win32
|
||||
{7BF6F100-31DB-44AE-A2A5-5DDEED9A909C}.Release_with_debug_mupen64plus|x64.ActiveCfg = Release_with_debug_mupen64plus|x64
|
||||
{7BF6F100-31DB-44AE-A2A5-5DDEED9A909C}.Release_with_debug_mupen64plus|x64.Build.0 = Release_with_debug_mupen64plus|x64
|
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{7BF6F100-31DB-44AE-A2A5-5DDEED9A909C}.Release|Win32.ActiveCfg = Release|Win32
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||||
{7BF6F100-31DB-44AE-A2A5-5DDEED9A909C}.Release|Win32.Build.0 = Release|Win32
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{7BF6F100-31DB-44AE-A2A5-5DDEED9A909C}.Release|x64.ActiveCfg = Release|x64
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@ -33,6 +33,14 @@
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<Configuration>Release_mupenplus</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release_with_debug_mupen64plus|Win32">
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<Configuration>Release_with_debug_mupen64plus</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release_with_debug_mupen64plus|x64">
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<Configuration>Release_with_debug_mupen64plus</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Win32">
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<Configuration>Release</Configuration>
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<Platform>Win32</Platform>
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@ -63,11 +71,21 @@
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<CharacterSet>MultiByte</CharacterSet>
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<PlatformToolset>v140</PlatformToolset>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release_with_debug_mupen64plus|Win32'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<CharacterSet>MultiByte</CharacterSet>
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<PlatformToolset>v140</PlatformToolset>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release_mupenplus|x64'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<CharacterSet>MultiByte</CharacterSet>
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<PlatformToolset>v140</PlatformToolset>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release_with_debug_mupen64plus|x64'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<CharacterSet>MultiByte</CharacterSet>
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<PlatformToolset>v140</PlatformToolset>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<CharacterSet>MultiByte</CharacterSet>
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@ -113,10 +131,18 @@
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release_with_debug_mupen64plus|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
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</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release_mupenplus|x64'" Label="PropertySheets">
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||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release_with_debug_mupen64plus|x64'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
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</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
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||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
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@ -158,12 +184,16 @@
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<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug_mupenplus_uniformset|x64'">true</LinkIncremental>
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<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Release\</OutDir>
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<OutDir Condition="'$(Configuration)|$(Platform)'=='Release_mupenplus|Win32'">Release\</OutDir>
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<OutDir Condition="'$(Configuration)|$(Platform)'=='Release_with_debug_mupen64plus|Win32'">Release\</OutDir>
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<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Release\</IntDir>
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<IntDir Condition="'$(Configuration)|$(Platform)'=='Release_mupenplus|Win32'">Release\</IntDir>
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<IntDir Condition="'$(Configuration)|$(Platform)'=='Release_with_debug_mupen64plus|Win32'">Release\</IntDir>
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<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
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<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental>
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<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release_mupenplus|Win32'">false</LinkIncremental>
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<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release_with_debug_mupen64plus|Win32'">false</LinkIncremental>
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<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release_mupenplus|x64'">false</LinkIncremental>
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<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release_with_debug_mupen64plus|x64'">false</LinkIncremental>
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<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug_mupenplus|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||
|
@ -185,15 +215,21 @@
|
|||
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release_mupenplus|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release_with_debug_mupen64plus|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release_mupenplus|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release_with_debug_mupen64plus|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
|
||||
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
|
||||
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release_mupenplus|Win32'" />
|
||||
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release_with_debug_mupen64plus|Win32'" />
|
||||
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release_mupenplus|x64'" />
|
||||
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release_with_debug_mupen64plus|x64'" />
|
||||
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
|
||||
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
|
||||
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release_mupenplus|Win32'" />
|
||||
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release_with_debug_mupen64plus|Win32'" />
|
||||
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release_mupenplus|x64'" />
|
||||
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release_with_debug_mupen64plus|x64'" />
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug_mupenplus|Win32'">
|
||||
<TargetName>mupen64plus-video-GLideN64</TargetName>
|
||||
|
@ -210,9 +246,15 @@
|
|||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release_mupenplus|Win32'">
|
||||
<TargetName>mupen64plus-video-GLideN64</TargetName>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release_with_debug_mupen64plus|Win32'">
|
||||
<TargetName>mupen64plus-video-GLideN64</TargetName>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release_mupenplus|x64'">
|
||||
<TargetName>mupen64plus-video-GLideN64</TargetName>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release_with_debug_mupen64plus|x64'">
|
||||
<TargetName>mupen64plus-video-GLideN64</TargetName>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<ClCompile>
|
||||
<Optimization>Disabled</Optimization>
|
||||
|
@ -323,7 +365,7 @@ copy /Y "$(ProjectDir)$(OutDir)$(TargetName).*" "$(Mupen64PluginsDir)"</Command>
|
|||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug_mupenplus|x64'">
|
||||
<ClCompile>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<PreprocessorDefinitions>WIN64;DEBUG_DUMP;UNICODE;TXFILTER_LIB;MUPENPLUSAPI;OS_WINDOWS;_USRDLL;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>__VEC4_OPT;WIN64;GL_DEBUG;DEBUG_DUMP;UNICODE;TXFILTER_LIB;MUPENPLUSAPI;OS_WINDOWS;_USRDLL;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<MinimalRebuild>false</MinimalRebuild>
|
||||
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
|
||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||
|
@ -518,6 +560,48 @@ copy /Y "$(ProjectDir)$(OutDir)$(TargetName).*" "$(N64PluginsDir)"</Command>
|
|||
</Link>
|
||||
<PostBuildEvent>
|
||||
<Command>if not exist "$(Mupen64PluginsDir)" mkdir "$(Mupen64PluginsDir)"
|
||||
copy /Y "$(ProjectDir)$(OutDir)$(TargetName).*" "$(Mupen64PluginsDir)"</Command>
|
||||
</PostBuildEvent>
|
||||
<PostBuildEvent>
|
||||
<Message>Copy result to plugins folder</Message>
|
||||
</PostBuildEvent>
|
||||
<PreBuildEvent>
|
||||
<Command>call ..\..\src\getRevision.bat</Command>
|
||||
</PreBuildEvent>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release_with_debug_mupen64plus|Win32'">
|
||||
<ClCompile>
|
||||
<Optimization>Full</Optimization>
|
||||
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
|
||||
<OmitFramePointers>true</OmitFramePointers>
|
||||
<PreprocessorDefinitions>__VEC4_OPT;NDEBUG;UNICODE;TXFILTER_LIB;MUPENPLUSAPI;WIN32;WIN32_ASM;OS_WINDOWS;_USRDLL;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<StringPooling>true</StringPooling>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<PrecompiledHeader>
|
||||
</PrecompiledHeader>
|
||||
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|
||||
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
||||
<AdditionalIncludeDirectories>../../src;../../src/inc;../../src/osal;../../src/inc/freetype/include</AdditionalIncludeDirectories>
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<TargetMachine>MachineX86</TargetMachine>
|
||||
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|
||||
<LinkTimeCodeGeneration>UseLinkTimeCodeGeneration</LinkTimeCodeGeneration>
|
||||
</Link>
|
||||
<PostBuildEvent>
|
||||
<Command>if not exist "$(Mupen64PluginsDir)" mkdir "$(Mupen64PluginsDir)"
|
||||
copy /Y "$(ProjectDir)$(OutDir)$(TargetName).*" "$(Mupen64PluginsDir)"</Command>
|
||||
</PostBuildEvent>
|
||||
<PostBuildEvent>
|
||||
|
@ -559,6 +643,48 @@ copy /Y "$(ProjectDir)$(OutDir)$(TargetName).*" "$(Mupen64PluginsDir)"</Command>
|
|||
</Link>
|
||||
<PostBuildEvent>
|
||||
<Command>if not exist "$(Mupen64PluginsDir_x64)" mkdir "$(Mupen64PluginsDir_x64)"
|
||||
copy /Y "$(OutDir)$(TargetName).*" "$(Mupen64PluginsDir_x64)"</Command>
|
||||
</PostBuildEvent>
|
||||
<PostBuildEvent>
|
||||
<Message>Copy result to plugins folder</Message>
|
||||
</PostBuildEvent>
|
||||
<PreBuildEvent>
|
||||
<Command>call ..\..\src\getRevision.bat</Command>
|
||||
</PreBuildEvent>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release_with_debug_mupen64plus|x64'">
|
||||
<ClCompile>
|
||||
<Optimization>Full</Optimization>
|
||||
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
|
||||
<OmitFramePointers>true</OmitFramePointers>
|
||||
<PreprocessorDefinitions>DEBUG_DUMP;WIN64;NDEBUG;UNICODE;TXFILTER_LIB;MUPENPLUSAPI;OS_WINDOWS;_USRDLL;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<StringPooling>true</StringPooling>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<PrecompiledHeader>
|
||||
</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
||||
<AdditionalIncludeDirectories>../../src;../../src/inc;../../src/osal;../../src/inc/freetype/include</AdditionalIncludeDirectories>
|
||||
<ExceptionHandling>Async</ExceptionHandling>
|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<AdditionalDependencies>freetype253MT.lib;x64\Release\osal.lib;x64\Release\libGLideNHQ.lib;opengl32.lib;winmm.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<ImportLibrary>$(OutDir)New glNintendo64().lib</ImportLibrary>
|
||||
<AdditionalLibraryDirectories>lib/x64/rel</AdditionalLibraryDirectories>
|
||||
<LinkTimeCodeGeneration>UseLinkTimeCodeGeneration</LinkTimeCodeGeneration>
|
||||
<FullProgramDatabaseFile>true</FullProgramDatabaseFile>
|
||||
</Link>
|
||||
<PostBuildEvent>
|
||||
<Command>if not exist "$(Mupen64PluginsDir_x64)" mkdir "$(Mupen64PluginsDir_x64)"
|
||||
copy /Y "$(OutDir)$(TargetName).*" "$(Mupen64PluginsDir_x64)"</Command>
|
||||
</PostBuildEvent>
|
||||
<PostBuildEvent>
|
||||
|
@ -627,7 +753,9 @@ copy /Y "$(OutDir)$(TargetName).*" "$(Mupen64PluginsDir_x64)"</Command>
|
|||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug_mupenplus|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug_mupenplus|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release_mupenplus|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release_with_debug_mupen64plus|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release_mupenplus|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release_with_debug_mupen64plus|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug_mupenplus_uniformset|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug_mupenplus_uniformset|x64'">true</ExcludedFromBuild>
|
||||
</ClCompile>
|
||||
|
@ -637,6 +765,7 @@ copy /Y "$(OutDir)$(TargetName).*" "$(Mupen64PluginsDir_x64)"</Command>
|
|||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug_mupenplus_uniformset|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release_mupenplus|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release_with_debug_mupen64plus|Win32'">true</ExcludedFromBuild>
|
||||
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|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\Keys.cpp" />
|
||||
|
@ -681,6 +810,7 @@ copy /Y "$(OutDir)$(TargetName).*" "$(Mupen64PluginsDir_x64)"</Command>
|
|||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug_mupenplus_uniformset|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release_mupenplus|Win32'">true</ExcludedFromBuild>
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|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug_mupenplus|Win32'">true</ExcludedFromBuild>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\RSP_LoadMatrixX86.cpp">
|
||||
|
@ -689,6 +819,7 @@ copy /Y "$(OutDir)$(TargetName).*" "$(Mupen64PluginsDir_x64)"</Command>
|
|||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug_mupenplus_uniformset|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release_mupenplus|x64'">true</ExcludedFromBuild>
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|
||||
<ClCompile Include="..\..\src\SoftwareRender.cpp" />
|
||||
<ClCompile Include="..\..\src\TexrectDrawer.cpp" />
|
||||
|
@ -708,8 +839,9 @@ copy /Y "$(OutDir)$(TargetName).*" "$(Mupen64PluginsDir_x64)"</Command>
|
|||
<ClCompile Include="..\..\src\uCodes\F3DGOLDEN.cpp" />
|
||||
<ClCompile Include="..\..\src\uCodes\F3DPD.cpp" />
|
||||
<ClCompile Include="..\..\src\uCodes\F3DSETA.cpp" />
|
||||
<ClCompile Include="..\..\src\uCodes\F3DSWRS.cpp" />
|
||||
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|
||||
<ClCompile Include="..\..\src\uCodes\F3DTEXA.cpp" />
|
||||
<ClCompile Include="..\..\src\uCodes\F5Indi_Naboo.cpp" />
|
||||
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|
||||
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|
||||
<ClCompile Include="..\..\src\uCodes\L3DEX2.cpp" />
|
||||
|
@ -726,7 +858,9 @@ copy /Y "$(OutDir)$(TargetName).*" "$(Mupen64PluginsDir_x64)"</Command>
|
|||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug_mupenplus_uniformset|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug_mupenplus_uniformset|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release_mupenplus|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release_with_debug_mupen64plus|Win32'">true</ExcludedFromBuild>
|
||||
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|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release_with_debug_mupen64plus|x64'">true</ExcludedFromBuild>
|
||||
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|
||||
<ClCompile Include="..\..\src\windows\Config_windows.cpp">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug_mupenplus|Win32'">true</ExcludedFromBuild>
|
||||
|
@ -734,7 +868,9 @@ copy /Y "$(OutDir)$(TargetName).*" "$(Mupen64PluginsDir_x64)"</Command>
|
|||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug_mupenplus_uniformset|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug_mupenplus_uniformset|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release_mupenplus|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release_with_debug_mupen64plus|Win32'">true</ExcludedFromBuild>
|
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|
||||
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|
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|
||||
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|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug_mupenplus|Win32'">true</ExcludedFromBuild>
|
||||
|
@ -742,7 +878,9 @@ copy /Y "$(OutDir)$(TargetName).*" "$(Mupen64PluginsDir_x64)"</Command>
|
|||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug_mupenplus_uniformset|Win32'">true</ExcludedFromBuild>
|
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|
||||
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||||
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|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug_mupenplus|Win32'">true</ExcludedFromBuild>
|
||||
|
@ -750,7 +888,9 @@ copy /Y "$(OutDir)$(TargetName).*" "$(Mupen64PluginsDir_x64)"</Command>
|
|||
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|
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release_mupenplus|Win32'">true</ExcludedFromBuild>
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||||
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|
||||
|
@ -759,7 +899,9 @@ copy /Y "$(OutDir)$(TargetName).*" "$(Mupen64PluginsDir_x64)"</Command>
|
|||
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|
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|
||||
<ClCompile Include="..\..\src\ZlutTexture.cpp" />
|
||||
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|
||||
|
@ -860,8 +1002,9 @@ copy /Y "$(OutDir)$(TargetName).*" "$(Mupen64PluginsDir_x64)"</Command>
|
|||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
|
@ -881,7 +1024,9 @@ copy /Y "$(OutDir)$(TargetName).*" "$(Mupen64PluginsDir_x64)"</Command>
|
|||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug_mupenplus_uniformset|Win32'">true</ExcludedFromBuild>
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||||
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|
||||
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||||
|
|
|
@ -341,9 +341,6 @@
|
|||
<ClCompile Include="..\..\src\uCodes\F3DSETA.cpp">
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
|
@ -386,6 +383,12 @@
|
|||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
@ -92,10 +92,11 @@ set(GLideN64_SOURCES
|
|||
uCodes/F3DZEX2.cpp
|
||||
uCodes/F3DFLX2.cpp
|
||||
uCodes/F3DGOLDEN.cpp
|
||||
uCodes/F3DSWRS.cpp
|
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uCodes/F3DTEXA.cpp
|
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uCodes/F3DPD.cpp
|
||||
uCodes/F3DSETA.cpp
|
||||
uCodes/F5Indi_Naboo.cpp
|
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uCodes/F5Rogue.cpp
|
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uCodes/L3D.cpp
|
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uCodes/L3DEX2.cpp
|
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uCodes/L3DEX.cpp
|
||||
|
|
21
src/GBI.cpp
21
src/GBI.cpp
|
@ -28,8 +28,9 @@
|
|||
#include "uCodes/F3DZEX2.h"
|
||||
#include "uCodes/F3DTEXA.h"
|
||||
#include "uCodes/F3DEX2ACCLAIM.h"
|
||||
#include "uCodes/F3DSWRS.h"
|
||||
#include "uCodes/F3DFLX2.h"
|
||||
#include "uCodes/F5Indi_Naboo.h"
|
||||
#include "uCodes/F5Rogue.h"
|
||||
#include "uCodes/ZSort.h"
|
||||
#include "uCodes/ZSortBOSS.h"
|
||||
#include "CRC.h"
|
||||
|
@ -60,15 +61,17 @@ SpecialMicrocodeInfo specialMicrocodes[] =
|
|||
{ F3DPD, true, true, 0x1c4f7869, "Perfect Dark" },
|
||||
{ Turbo3D, false, true, 0x2bdcfc8a, "Turbo3D" },
|
||||
{ F3DEX2CBFD, true, true, 0x1b4ace88, "Conker's Bad Fur Day" },
|
||||
{ F3DSWRS, false, false, 0xda51ccdb, "Star Wars RS" },
|
||||
{ F3DZEX2MM, true, true, 0xd39a0d4f, "Animal Forest" },
|
||||
{ S2DEX2, false, true, 0x2c399dd, "Animal Forest" },
|
||||
{ F5Rogue, false, false, 0xda51ccdb, "Star Wars RS" },
|
||||
{ F3DZEX2MM, true, true, 0xd39a0d4f, "Animal Forest" },
|
||||
{ S2DEX2, false, true, 0x02c399dd, "Animal Forest" },
|
||||
{ T3DUX, false, true, 0xbad437f2, "T3DUX vers 0.83 for Toukon Road" },
|
||||
{ T3DUX, false, true, 0xd0a1aa3d, "T3DUX vers 0.85 for Toukon Road 2" },
|
||||
{ F3DEX2ACCLAIM,true, true, 0xe44df568, "Acclaim games: Turok2 & 3, Armories and South park" },
|
||||
{ ZSortBOSS, false, false, 0x553538cc, "World Driver Championship" }, // USA
|
||||
{ ZSortBOSS, false, false, 0x75ed44cc, "World Driver Championship" }, // European
|
||||
{ ZSortBOSS, false, false, 0x6a76f8dd, "Stunt Racer" }
|
||||
{ ZSortBOSS, false, false, 0x6a76f8dd, "Stunt Racer" },
|
||||
{ F5Indi_Naboo, false, false, 0x6859bf8e, "Indiana Jones" },
|
||||
{ F5Indi_Naboo, false, false, 0x23fef05f, "SW Ep.1 Battle for Naboo" }
|
||||
};
|
||||
|
||||
u32 G_RDPHALF_1, G_RDPHALF_2, G_RDPHALF_CONT;
|
||||
|
@ -269,8 +272,8 @@ void GBIInfo::_makeCurrent(MicrocodeInfo * _pCurrent)
|
|||
F3DEX2ACCLAIM_Init();
|
||||
m_hwlSupported = false;
|
||||
break;
|
||||
case F3DSWRS:
|
||||
F3DSWRS_Init();
|
||||
case F5Rogue:
|
||||
F5Rogue_Init();
|
||||
m_hwlSupported = false;
|
||||
break;
|
||||
case F3DFLX2:
|
||||
|
@ -281,6 +284,10 @@ void GBIInfo::_makeCurrent(MicrocodeInfo * _pCurrent)
|
|||
ZSortBOSS_Init();
|
||||
m_hwlSupported = true;
|
||||
break;
|
||||
case F5Indi_Naboo:
|
||||
F5Indi_Naboo_Init();
|
||||
m_hwlSupported = false;
|
||||
break;
|
||||
}
|
||||
if (m_pCurrent->NoN)
|
||||
gfxContext.setClampMode(graphics::ClampMode::NoNearPlaneClipping);
|
||||
|
|
11
src/GBI.h
11
src/GBI.h
|
@ -27,12 +27,13 @@
|
|||
#define F3DZEX2MM 18
|
||||
#define F3DTEXA 19
|
||||
#define T3DUX 20
|
||||
#define F3DEX2ACCLAIM 21
|
||||
#define F3DEX2ACCLAIM 21
|
||||
#define F3DAM 22
|
||||
#define F3DSWRS 23
|
||||
#define F3DFLX2 24
|
||||
#define ZSortBOSS 25
|
||||
#define NONE 26
|
||||
#define F3DFLX2 23
|
||||
#define ZSortBOSS 24
|
||||
#define F5Rogue 25
|
||||
#define F5Indi_Naboo 26
|
||||
#define NONE 27
|
||||
|
||||
// Fixed point conversion factors
|
||||
#define FIXED2FLOATRECIP1 0.5f
|
||||
|
|
|
@ -4,7 +4,6 @@
|
|||
#include <cmath>
|
||||
#include "Platform.h"
|
||||
#include "Graphics/Context.h"
|
||||
#include "Graphics/Parameters.h"
|
||||
#include "DisplayWindow.h"
|
||||
#include "SoftwareRender.h"
|
||||
#include "GraphicsDrawer.h"
|
||||
|
@ -758,7 +757,7 @@ void GraphicsDrawer::drawTriangles()
|
|||
triangles.maxElement = 0;
|
||||
}
|
||||
|
||||
void GraphicsDrawer::drawScreenSpaceTriangle(u32 _numVtx)
|
||||
void GraphicsDrawer::drawScreenSpaceTriangle(u32 _numVtx, graphics::DrawModeParam _mode)
|
||||
{
|
||||
if (_numVtx == 0 || !_canDraw())
|
||||
return;
|
||||
|
@ -776,13 +775,14 @@ void GraphicsDrawer::drawScreenSpaceTriangle(u32 _numVtx)
|
|||
gfxContext.enable(enable::CULL_FACE, false);
|
||||
|
||||
Context::DrawTriangleParameters triParams;
|
||||
triParams.mode = drawmode::TRIANGLE_STRIP;
|
||||
triParams.mode = _mode;
|
||||
triParams.flatColors = m_bFlatColors;
|
||||
triParams.verticesCount = _numVtx;
|
||||
triParams.vertices = m_dmaVertices.data();
|
||||
triParams.combiner = currentCombiner();
|
||||
gfxContext.drawTriangles(triParams);
|
||||
g_debugger.addTriangles(triParams);
|
||||
m_dmaVerticesNum = 0;
|
||||
|
||||
frameBufferList().setBufferChanged(maxY);
|
||||
gSP.changed |= CHANGED_GEOMETRYMODE;
|
||||
|
|
|
@ -8,7 +8,7 @@
|
|||
#include "gSP.h"
|
||||
#include "TexrectDrawer.h"
|
||||
#include "Graphics/ObjectHandle.h"
|
||||
#include "Graphics/Parameter.h"
|
||||
#include "Graphics/Parameters.h"
|
||||
|
||||
namespace graphics {
|
||||
class CombinerProgram;
|
||||
|
@ -44,7 +44,7 @@ public:
|
|||
|
||||
void drawTriangles();
|
||||
|
||||
void drawScreenSpaceTriangle(u32 _numVtx);
|
||||
void drawScreenSpaceTriangle(u32 _numVtx, graphics::DrawModeParam _mode = graphics::drawmode::TRIANGLE_STRIP);
|
||||
|
||||
void drawDMATriangles(u32 _numVtx);
|
||||
|
||||
|
|
13
src/RDP.cpp
13
src/RDP.cpp
|
@ -269,11 +269,14 @@ bool _getTexRectParams(u32 & w2, u32 & w3)
|
|||
RSP.PC[RSP.PCi] += 8;
|
||||
return false;
|
||||
}
|
||||
if (GBI.getMicrocodeType() == F3DSWRS) {
|
||||
w2 = *(u32*)&RDRAM[RSP.PC[RSP.PCi] + 8];
|
||||
w3 = *(u32*)&RDRAM[RSP.PC[RSP.PCi] + 12];
|
||||
RSP.PC[RSP.PCi] += 8;
|
||||
return true;
|
||||
{
|
||||
const u32 ucode = GBI.getMicrocodeType();
|
||||
if (ucode == F5Rogue || ucode == F5Indi_Naboo) {
|
||||
w2 = *(u32*)&RDRAM[RSP.PC[RSP.PCi] + 8];
|
||||
w3 = *(u32*)&RDRAM[RSP.PC[RSP.PCi] + 12];
|
||||
RSP.PC[RSP.PCi] += 8;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
w2 = *(u32*)&RDRAM[RSP.PC[RSP.PCi] + 0];
|
||||
w3 = *(u32*)&RDRAM[RSP.PC[RSP.PCi] + 4];
|
||||
|
|
16
src/RSP.cpp
16
src/RSP.cpp
|
@ -62,11 +62,18 @@ void _ProcessDList()
|
|||
}
|
||||
|
||||
static
|
||||
void _ProcessDListSWRS()
|
||||
void _ProcessDListFactor5()
|
||||
{
|
||||
// Lemmy's note: read first 64 bits of this dlist
|
||||
RSP.swDL[0] = _SHIFTR(*(u32*)&RDRAM[RSP.PC[0]], 0, 24);
|
||||
RSP.F5DL[0] = _SHIFTR(*(u32*)&RDRAM[RSP.PC[0]], 0, 24);
|
||||
RSP.PC[0] += 8;
|
||||
|
||||
static u32 vAddrToClear[7] = { 0x11C >> 2, 0x120 >> 2, 0x124 >> 2, 0x37C >> 2,
|
||||
0x58C >> 2, 0x5B0 >> 2, 0x5B4 >> 2};
|
||||
u32 * pDmem32 = reinterpret_cast<u32*>(DMEM);
|
||||
for (u32 i = 0; i < 7; ++i)
|
||||
pDmem32[vAddrToClear[i]] = 0U;
|
||||
|
||||
while (!RSP.halt) {
|
||||
if ((RSP.PC[RSP.PCi] + 8) > RDRAMSize) {
|
||||
break;
|
||||
|
@ -163,8 +170,9 @@ void RSP_ProcessDList()
|
|||
case T3DUX:
|
||||
RunT3DUX();
|
||||
break;
|
||||
case F3DSWRS:
|
||||
_ProcessDListSWRS();
|
||||
case F5Rogue:
|
||||
case F5Indi_Naboo:
|
||||
_ProcessDListFactor5();
|
||||
break;
|
||||
default:
|
||||
_ProcessDList();
|
||||
|
|
|
@ -7,7 +7,7 @@
|
|||
typedef struct
|
||||
{
|
||||
u32 PC[18], PCi;
|
||||
u32 swDL[10];
|
||||
u32 F5DL[10];
|
||||
u32 uc_start, uc_dstart, cmd, nextCmd;
|
||||
u32 w0, w1;
|
||||
s32 count;
|
||||
|
|
38
src/gSP.cpp
38
src/gSP.cpp
|
@ -1194,9 +1194,9 @@ void gSPF3DAMVertex(u32 a, u32 n, u32 v0)
|
|||
}
|
||||
|
||||
template <u32 VNUM>
|
||||
u32 gSPLoadSWVertexData(const SWVertex *orgVtx, SPVertex * spVtx, u32 v0, u32 vi, u32 n)
|
||||
u32 gSPLoadSWVertexData(const SWVertex *orgVtx, SPVertex * spVtx, u32 vi, u32 n)
|
||||
{
|
||||
const u32 end = n - (n%VNUM) + v0;
|
||||
const u32 end = n - (n%VNUM);
|
||||
for (; vi < end; vi += VNUM) {
|
||||
for(u32 j = 0; j < VNUM; ++j) {
|
||||
SPVertex & vtx = spVtx[vi+j];
|
||||
|
@ -1214,20 +1214,32 @@ u32 gSPLoadSWVertexData(const SWVertex *orgVtx, SPVertex * spVtx, u32 v0, u32 vi
|
|||
return vi;
|
||||
}
|
||||
|
||||
void gSPSWVertex(const SWVertex * vertex, u32 n, u32 v0)
|
||||
void gSPSWVertex(const SWVertex * vertex, u32 n, const bool * const verticesToProcess)
|
||||
{
|
||||
DebugMsg(DEBUG_NORMAL, "gSPSWVertex n = %i, v0 = %i\n", n, v0);
|
||||
|
||||
if ((n + v0) > INDEXMAP_SIZE) {
|
||||
LOG(LOG_ERROR, "Using Vertex outside buffer v0=%i, n=%i\n", v0, n);
|
||||
DebugMsg(DEBUG_NORMAL | DEBUG_ERROR, "//Using Vertex outside buffer v0 = %i, n = %i\n", v0, n);
|
||||
return;
|
||||
}
|
||||
DebugMsg(DEBUG_NORMAL, "gSPSWVertex n = %i\n", n);
|
||||
|
||||
SPVertex * spVtx = dwnd().getDrawer().getVertexPtr(0);
|
||||
u32 i = gSPLoadSWVertexData<VEC_OPT>(vertex, spVtx, v0, v0, n);
|
||||
if (i < n + v0)
|
||||
gSPLoadSWVertexData<1>(vertex + (i - v0), spVtx, v0, i, n);
|
||||
if (verticesToProcess == nullptr) {
|
||||
u32 i = gSPLoadSWVertexData<VEC_OPT>(vertex, spVtx, 0, n);
|
||||
if (i < n)
|
||||
gSPLoadSWVertexData<1>(vertex + i, spVtx, i, n);
|
||||
} else {
|
||||
for (u32 i = 0; i < n; ++i) {
|
||||
if (verticesToProcess[i])
|
||||
gSPLoadSWVertexData<1>(vertex + i, spVtx, i, i + 1);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void gSPSWVertex(const SWVertex * vertex, u32 v0, u32 n)
|
||||
{
|
||||
DebugMsg(DEBUG_NORMAL, "gSPSWVertex v0 = %i, n = %i\n", v0, n);
|
||||
|
||||
SPVertex * spVtx = dwnd().getDrawer().getVertexPtr(0);
|
||||
const u32 endIdx = v0 + n;
|
||||
u32 i = gSPLoadSWVertexData<VEC_OPT>(vertex, spVtx, v0, endIdx);
|
||||
if (i < endIdx)
|
||||
gSPLoadSWVertexData<1>(vertex + i - v0, spVtx, i, endIdx);
|
||||
}
|
||||
|
||||
void gSPT3DUXVertex(u32 a, u32 n, u32 ci)
|
||||
|
|
|
@ -164,7 +164,8 @@ void gSPDMAVertex( u32 v, u32 n, u32 v0 );
|
|||
void gSPCBFDVertex( u32 v, u32 n, u32 v0 );
|
||||
void gSPT3DUXVertex(u32 v, u32 n, u32 ci);
|
||||
void gSPF3DAMVertex( u32 v, u32 n, u32 v0 );
|
||||
void gSPSWVertex(const SWVertex * vertex, u32 n, u32 v0);
|
||||
void gSPSWVertex(const SWVertex * vertex, u32 n, const bool * const verticesToProcess);
|
||||
void gSPSWVertex(const SWVertex * vertex, u32 v0, u32 n);
|
||||
void gSPDisplayList(u32 dl);
|
||||
void gSPBranchList( u32 dl );
|
||||
void gSPBranchLessZ(u32 branchdl, u32 vtx, u32 zval);
|
||||
|
|
|
@ -104,7 +104,8 @@ MY_LOCAL_SRC_FILES :=
|
|||
$(SRCDIR)/uCodes/F3DGOLDEN.cpp \
|
||||
$(SRCDIR)/uCodes/F3DPD.cpp \
|
||||
$(SRCDIR)/uCodes/F3DSETA.cpp \
|
||||
$(SRCDIR)/uCodes/F3DSWRS.cpp \
|
||||
$(SRCDIR)/uCodes/F5Indi_Naboo.cpp \
|
||||
$(SRCDIR)/uCodes/F5Rogue.cpp \
|
||||
$(SRCDIR)/uCodes/F3DTEXA.cpp \
|
||||
$(SRCDIR)/uCodes/L3D.cpp \
|
||||
$(SRCDIR)/uCodes/L3DEX2.cpp \
|
||||
|
|
|
@ -1,6 +0,0 @@
|
|||
#ifndef F3DSWRS_H
|
||||
#define F3DSWRS_H
|
||||
|
||||
void F3DSWRS_Init();
|
||||
|
||||
#endif // F3DSWRS_H
|
2268
src/uCodes/F5Indi_Naboo.cpp
Normal file
2268
src/uCodes/F5Indi_Naboo.cpp
Normal file
File diff suppressed because it is too large
Load Diff
6
src/uCodes/F5Indi_Naboo.h
Normal file
6
src/uCodes/F5Indi_Naboo.h
Normal file
|
@ -0,0 +1,6 @@
|
|||
#ifndef F5INDI_NABOO_H
|
||||
#define F5INDI_NABOO_H
|
||||
|
||||
void F5Indi_Naboo_Init();
|
||||
|
||||
#endif
|
|
@ -11,6 +11,7 @@
|
|||
#include "DebugDump.h"
|
||||
#include "F3D.h"
|
||||
#include "F3DEX.h"
|
||||
#include "F5Rogue.h"
|
||||
#include "N64.h"
|
||||
#include "RSP.h"
|
||||
#include "RDP.h"
|
||||
|
@ -123,13 +124,13 @@ SWRSTriangle TriGen0001_defaultTriangleOrder[8] = {
|
|||
};
|
||||
|
||||
inline
|
||||
void _updateSWDL()
|
||||
void _updateF5DL()
|
||||
{
|
||||
// Lemmy's note:
|
||||
// differs from the other DL commands because it does skip the first command
|
||||
// the first 32 bits are stored, because they are
|
||||
// used as branch target address in the command in the QUAD "slot"
|
||||
RSP.swDL[RSP.PCi] = _SHIFTR(*(u32*)&RDRAM[RSP.PC[RSP.PCi]], 0, 24);
|
||||
RSP.F5DL[RSP.PCi] = _SHIFTR(*(u32*)&RDRAM[RSP.PC[RSP.PCi]], 0, 24);
|
||||
}
|
||||
|
||||
void F3DSWRS_Mtx(u32 w0, u32 w1)
|
||||
|
@ -173,7 +174,7 @@ void F3DSWRS_Vtx(u32 _w0, u32 _w1)
|
|||
return;
|
||||
|
||||
const SWVertex * vertex = (const SWVertex*)&RDRAM[address];
|
||||
gSPSWVertex(vertex, n, 0 );
|
||||
gSPSWVertex(vertex, n, nullptr );
|
||||
}
|
||||
|
||||
static
|
||||
|
@ -835,7 +836,7 @@ void TriGen0000()
|
|||
// Step 3. Process vertices
|
||||
const SWVertex * vertex = (const SWVertex*)vtxData32.data();
|
||||
const u32 vtxSize = static_cast<u32>(vtxData32.size()) / 2;
|
||||
gSPSWVertex(vertex, vtxSize, 0);
|
||||
gSPSWVertex(vertex, vtxSize, nullptr);
|
||||
|
||||
// Step 4. Prepare color indices and texture coordinates. Prepare vertices for rendering
|
||||
|
||||
|
@ -903,7 +904,7 @@ void TriGen0001()
|
|||
// Step 3. Process vertices
|
||||
const SWVertex * vertex = (const SWVertex*)vtxData32.data();
|
||||
const u32 vtxSize = static_cast<u32>(vtxData32.size()) / 2;
|
||||
gSPSWVertex(vertex, vtxSize, 0);
|
||||
gSPSWVertex(vertex, vtxSize, nullptr);
|
||||
|
||||
// Step 4. Prepare color indices and texture coordinates. Prepare vertices for rendering
|
||||
|
||||
|
@ -944,7 +945,7 @@ void TriGen02()
|
|||
u32 vecdata[8];
|
||||
TriGen02_BuildVtxData(params, vecdata);
|
||||
const SWVertex * vertex = (const SWVertex*)&vecdata[0];
|
||||
gSPSWVertex(vertex, 4, 0);
|
||||
gSPSWVertex(vertex, 4, nullptr);
|
||||
GraphicsDrawer & drawer = dwnd().getDrawer();
|
||||
|
||||
const u32 v1 = 0;
|
||||
|
@ -1009,22 +1010,22 @@ void F3DSWRS_TriGen(u32 _w0, u32 _w1)
|
|||
void F3DSWRS_JumpSWDL(u32, u32)
|
||||
{
|
||||
DebugMsg(DEBUG_NORMAL, "F3DSWRS_JumpSWDL\n");
|
||||
RSP.PC[RSP.PCi] = RSP.swDL[RSP.PCi];
|
||||
_updateSWDL();
|
||||
RSP.PC[RSP.PCi] = RSP.F5DL[RSP.PCi];
|
||||
_updateF5DL();
|
||||
}
|
||||
|
||||
void F3DSWRS_DList(u32, u32 _w1)
|
||||
{
|
||||
DebugMsg(DEBUG_NORMAL, "F3DSWRS_DList (0x%08x)\n", _w1);
|
||||
gSPDisplayList(_w1);
|
||||
_updateSWDL();
|
||||
_updateF5DL();
|
||||
}
|
||||
|
||||
void F3DSWRS_BranchDList(u32, u32 _w1)
|
||||
{
|
||||
DebugMsg(DEBUG_NORMAL, "F3DSWRS_BranchDList (0x%08x)\n", _w1);
|
||||
gSPBranchList(_w1);
|
||||
_updateSWDL();
|
||||
_updateF5DL();
|
||||
}
|
||||
|
||||
void F3DSWRS_EndDisplayList(u32, u32)
|
||||
|
@ -1247,19 +1248,17 @@ void F3DSWRS_TexrectGen(u32 _w0, u32 _w1)
|
|||
gDP.primDepth.deltaZ = 0.0f;
|
||||
|
||||
const u32 primColor = params[1];
|
||||
gDPSetPrimColor( u32(gDP.primColor.m*255.0f), // m
|
||||
u32(gDP.primColor.l*255.0f), // l
|
||||
_SHIFTR( primColor, 24, 8 ), // r
|
||||
_SHIFTR( primColor, 16, 8 ), // g
|
||||
_SHIFTR( primColor, 8, 8 ), // b
|
||||
_SHIFTR( primColor, 0, 8 ) ); // a
|
||||
gDP.primColor.r = _FIXED2FLOATCOLOR(_SHIFTR(primColor, 24, 8), 8);
|
||||
gDP.primColor.g = _FIXED2FLOATCOLOR(_SHIFTR(primColor, 16, 8), 8);
|
||||
gDP.primColor.b = _FIXED2FLOATCOLOR(_SHIFTR(primColor, 8, 8), 8);
|
||||
gDP.primColor.a = _FIXED2FLOATCOLOR(_SHIFTR(primColor, 0, 8), 8);
|
||||
|
||||
if ((gSP.geometryMode & G_FOG) != 0) {
|
||||
const u32 fogColor = (params[1] & 0xFFFFFF00) | u32(v.a*255.0f);
|
||||
gDPSetFogColor( _SHIFTR( fogColor, 24, 8 ), // r
|
||||
_SHIFTR( fogColor, 16, 8 ), // g
|
||||
_SHIFTR( fogColor, 8, 8 ), // b
|
||||
_SHIFTR( fogColor, 0, 8 ) ); // a
|
||||
gDPSetFogColor( _SHIFTR( fogColor, 24, 8 ), // r
|
||||
_SHIFTR( fogColor, 16, 8 ), // g
|
||||
_SHIFTR( fogColor, 8, 8 ), // b
|
||||
_SHIFTR( fogColor, 0, 8 ) ); // a
|
||||
}
|
||||
|
||||
gDPTextureRectangle(ulx, uly, lrx, lry, gSP.texture.tile, (s16)S, (s16)T, dsdx, dtdy, flip);
|
||||
|
@ -1281,7 +1280,7 @@ void F3DSWRS_SetOtherMode_L_EX(u32 _w0, u32 _w1)
|
|||
gDP.otherMode.l |= _w1;
|
||||
}
|
||||
|
||||
void F3DSWRS_Init()
|
||||
void F5Rogue_Init()
|
||||
{
|
||||
gSPSetupFunctions();
|
||||
// Set GeometryMode flags
|
6
src/uCodes/F5Rogue.h
Normal file
6
src/uCodes/F5Rogue.h
Normal file
|
@ -0,0 +1,6 @@
|
|||
#ifndef F5ROGUE_H
|
||||
#define F5ROGUE_H
|
||||
|
||||
void F5Rogue_Init();
|
||||
|
||||
#endif // F5ROGUE_H
|
Loading…
Reference in New Issue
Block a user