diff --git a/src/gDP.cpp b/src/gDP.cpp index ccc56b6a..ad80463e 100644 --- a/src/gDP.cpp +++ b/src/gDP.cpp @@ -863,7 +863,7 @@ void gDPTextureRectangle(f32 ulx, f32 uly, f32 lrx, f32 lry, s32 tile, s16 s, s1 if (s == 0x4000 && (gDP.colorImage.width + gSP.textureTile[0]->uls < 512)) s = 0; - gDP.rectColor = gDPInfo::Color(); + gDP.rectColor = gDPInfo::Color(); GraphicsDrawer & drawer = dwnd().getDrawer(); GraphicsDrawer::TexturedRectParams params(ulx, uly, lrx, lry, dsdx, dtdy, s, t, @@ -1282,7 +1282,7 @@ void LLETriangle::flush(u32 _cmd) #ifndef OLD_LLE if (_cmd >= 0x08 && _cmd <= 0x0f) return; - + GraphicsDrawer & drawer = dwnd().getDrawer(); if (drawer.getDMAVerticesCount() > 0) { drawer.drawScreenSpaceTriangle(drawer.getDMAVerticesCount(), graphics::drawmode::TRIANGLES); @@ -1295,7 +1295,7 @@ void LLETriangle::flush(u32 _cmd) #endif } -void LLETriangle::draw(bool _shade, bool _texture, bool _zbuffer, s32 * _pData) +void LLETriangle::draw(bool _shade, bool _texture, bool _zbuffer, s32 * _pData) { DebugMsg(DEBUG_NORMAL, "gDPLLETriangle shade: %d, texture: %d, zbuffer: %d\n", int(_shade), int(_texture), int(_zbuffer));