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Update README.md

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Kimberly J Ortega 2019-11-13 13:53:01 -07:00 committed by Sergey Lipskiy
parent 8f744395e3
commit b79f7fa9d6

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@ -3,21 +3,14 @@ GLideN64
A new generation, open-source graphics plugin for N64 emulators.
Find WIP builds [here](https://github.com/gonetz/GLideN64/issues/2037). WIP
builds have the latest features and fixes, and are generally stable, but may
introduce bugs and have incomplete translations.
Continuous integration build history:
* for mupen64plus for Windows:
https://ci.appveyor.com/project/gonetz/gliden64/history
* for mupen64plus for Linux and MacOsX:
https://travis-ci.org/gonetz/GLideN64/builds
To get CI builds for mupen64plus for Windows: open build history, select build, click to ARTIFACTS:
you will get link to mupen64plus-video-GLideN64.dll
Windows build status for master branch:
Windows latest build status for master branch:
[![Build status](https://ci.appveyor.com/api/projects/status/vx18fie77cgq23i8/branch/master?svg=true)](https://ci.appveyor.com/project/gonetz/gliden64/branch/master)
Linux and MacOsX build status for master branch:
Linux and MacOsX latest build status for master branch:
[![Build Status](https://travis-ci.org/gonetz/GLideN64.svg?branch=master)](https://travis-ci.org/gonetz/GLideN64)
To get Continuous Integration (CI) builds for mupen64plus and zilmar-spec emulators for Windows: click the build status icon, then select "Artifacts".
You will get a zip containing both builds. Choose the between the 32-bit and 64-bit version depending on your emulator version.
If you want to download an earlier build, go to "History" and select the build you want.
CI builds have the latest features and fixes, and are generally stable, but may introduce bugs and have incomplete translations.