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mirror of https://github.com/blawar/GLideN64.git synced 2024-07-04 10:03:36 +00:00

Keep track of FB attachments

This commit is contained in:
Logan McNaughton 2018-02-21 14:55:58 -07:00 committed by Sergey Lipskiy
parent 822b098d6a
commit b81dd6a673
4 changed files with 21 additions and 2 deletions

View File

@ -77,10 +77,16 @@ private:
class AddFramebufferTexture2D : public AddFramebufferRenderTarget
{
public:
AddFramebufferTexture2D(CachedBindFramebuffer * _bind) : m_bind(_bind) {}
AddFramebufferTexture2D(CachedBindFramebuffer * _bind, FramebufferAttachments * _fbattachments) : m_bind(_bind), m_fbattachments(_fbattachments) {}
void addFrameBufferRenderTarget(const graphics::Context::FrameBufferRenderTarget & _params) override
{
FramebufferAttachments::const_iterator iter = m_fbattachments->find(u32(_params.bufferHandle));
if (iter != m_fbattachments->end() && iter->second == u32(_params.textureHandle))
return;
(*m_fbattachments)[u32(_params.bufferHandle)] = u32(_params.textureHandle);
m_bind->bind(_params.bufferTarget, _params.bufferHandle);
if (_params.textureTarget == graphics::textureTarget::RENDERBUFFER) {
glFramebufferRenderbuffer(GLenum(_params.bufferTarget),
@ -98,6 +104,7 @@ public:
private:
CachedBindFramebuffer * m_bind;
FramebufferAttachments * m_fbattachments;
};
class AddNamedFramebufferTexture : public AddFramebufferRenderTarget
@ -602,7 +609,7 @@ AddFramebufferRenderTarget * BufferManipulationObjectFactory::getAddFramebufferR
if (AddNamedFramebufferTexture::Check(m_glInfo))
return new AddNamedFramebufferTexture;
return new AddFramebufferTexture2D(m_cachedFunctions.getCachedBindFramebuffer());
return new AddFramebufferTexture2D(m_cachedFunctions.getCachedBindFramebuffer(), m_cachedFunctions.getFBAttachments());
}
BlitFramebuffers * BufferManipulationObjectFactory::getBlitFramebuffers() const

View File

@ -157,6 +157,7 @@ void CachedFunctions::reset()
for (auto it : m_enables)
it.second.reset();
m_fbattachments.clear();
m_bindTexture.reset();
m_bindFramebuffer.reset();
m_bindRenderbuffer.reset();
@ -260,3 +261,8 @@ CachedTextureUnpackAlignment * CachedFunctions::getCachedTextureUnpackAlignment(
{
return &m_unpackAlignment;
}
FramebufferAttachments * CachedFunctions::getFBAttachments()
{
return &m_fbattachments;
}

View File

@ -205,6 +205,8 @@ namespace opengl {
void setTextureUnpackAlignment(s32 _param);
};
typedef std::unordered_map<u32, u32> FramebufferAttachments;
/*---------------CachedFunctions-------------*/
class CachedFunctions
@ -247,9 +249,12 @@ namespace opengl {
CachedTextureUnpackAlignment * getCachedTextureUnpackAlignment();
FramebufferAttachments * getFBAttachments();
private:
typedef std::unordered_map<u32, CachedEnable> EnableParameters;
FramebufferAttachments m_fbattachments;
EnableParameters m_enables;
CachedBindTexture m_bindTexture;
CachedBindFramebuffer m_bindFramebuffer;

View File

@ -251,6 +251,7 @@ void ContextImpl::deleteFramebuffer(graphics::ObjectHandle _name)
if (fbo != 0) {
glDeleteFramebuffers(1, &fbo);
m_cachedFunctions->getCachedBindFramebuffer()->reset();
m_cachedFunctions->getFBAttachments()->erase(u32(_name));
}
}