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mirror of https://github.com/blawar/GLideN64.git synced 2024-07-02 09:03:37 +00:00

Fix 32bit textures load.

Fixed Buck Bumble pause screen.
This commit is contained in:
Sergey Lipskiy 2014-11-04 18:59:53 +06:00
parent f80b17bf15
commit c079217715

View File

@ -659,7 +659,9 @@ void gDPLoadBlock32(u32 uls, u32 ult, u32 lrs, u32 dxt)
u16 *tmem16 = (u16*)TMEM;
u32 addr = gDP.loadTile->imageAddress >> 2;
u32 width = (lrs - uls + 1) << 2;
if (width & 7)
if (width == 4) // lr_s == 0, 1x1 texture
width = 1;
else if (width & 7)
width = (width & (~7)) + 8;
if (dxt != 0) {
@ -668,7 +670,6 @@ void gDPLoadBlock32(u32 uls, u32 ult, u32 lrs, u32 dxt)
u32 oldt = 0;
u32 ptr;
addr += (ult * tiwindwords) + slindwords;
u32 c = 0;
for (u32 i = 0; i < width; i += 2) {
oldt = t;
@ -686,7 +687,6 @@ void gDPLoadBlock32(u32 uls, u32 ult, u32 lrs, u32 dxt)
j += dxt;
}
} else {
addr += (ult * tiwindwords) + slindwords;
u32 c, ptr;
for (u32 i = 0; i < width; i++) {
ptr = ((tb + i) ^ 1) & 0x3ff;