1
0
mirror of https://github.com/blawar/GLideN64.git synced 2024-07-07 03:13:49 +00:00

MSVS project correction:

remove Boost from the list of additional library directories.
This commit is contained in:
Sergey Lipskiy 2015-06-30 22:39:20 +06:00
parent b0ab13b871
commit c13870289d

View File

@ -140,7 +140,7 @@
<SubSystem>Windows</SubSystem>
<ImportLibrary>$(OutDir)New glNintendo64().lib</ImportLibrary>
<TargetMachine>MachineX86</TargetMachine>
<AdditionalLibraryDirectories>%BOOST_ROOT%/lib32-msvc-12.0;../../../freetype/lib</AdditionalLibraryDirectories>
<AdditionalLibraryDirectories>../../../freetype/lib</AdditionalLibraryDirectories>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug_mupenplus|Win32'">
@ -167,7 +167,7 @@
<SubSystem>Windows</SubSystem>
<ImportLibrary>$(OutDir)New glNintendo64().lib</ImportLibrary>
<TargetMachine>MachineX86</TargetMachine>
<AdditionalLibraryDirectories>%BOOST_ROOT%/lib32-msvc-12.0;../../../freetype/lib</AdditionalLibraryDirectories>
<AdditionalLibraryDirectories>../../../freetype/lib</AdditionalLibraryDirectories>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
@ -198,7 +198,7 @@
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<ImportLibrary>$(OutDir)New glNintendo64().lib</ImportLibrary>
<TargetMachine>MachineX86</TargetMachine>
<AdditionalLibraryDirectories>%BOOST_ROOT%/lib32-msvc-12.0;../../../freetype/lib</AdditionalLibraryDirectories>
<AdditionalLibraryDirectories>../../../freetype/lib</AdditionalLibraryDirectories>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release_mupenplus|Win32'">
@ -229,7 +229,7 @@
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<ImportLibrary>$(OutDir)New glNintendo64().lib</ImportLibrary>
<TargetMachine>MachineX86</TargetMachine>
<AdditionalLibraryDirectories>%BOOST_ROOT%/lib32-msvc-12.0;../../../freetype/lib</AdditionalLibraryDirectories>
<AdditionalLibraryDirectories>../../../freetype/lib</AdditionalLibraryDirectories>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug 1964|Win32'">