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Fix issues with post processing and scaling changes
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@ -95,7 +95,8 @@ PostProcessor & PostProcessor::get()
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void PostProcessor::_preDraw(FrameBuffer * _pBuffer)
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{
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if (!m_pResultBuffer || m_pResultBuffer->m_width != _pBuffer->m_width)
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if (!m_pResultBuffer || m_pResultBuffer->m_width != _pBuffer->m_width ||
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m_pResultBuffer->m_scale != _pBuffer->m_scale)
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_createResultBuffer(_pBuffer);
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if (_pBuffer->m_pTexture->frameBufferTexture == CachedTexture::fbMultiSample) {
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