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Do not upload 2D texture for glyph with null bitmap.
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c01c0d5166
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@ -161,12 +161,14 @@ struct Atlas {
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ox = 0;
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}
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updateParams.x = ox;
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updateParams.y = oy;
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updateParams.width = g->bitmap.width;
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updateParams.height = g->bitmap.rows;
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updateParams.data = g->bitmap.buffer;
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gfxContext.update2DTexture(updateParams);
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if (g->bitmap.buffer != nullptr) {
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updateParams.x = ox;
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updateParams.y = oy;
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updateParams.width = g->bitmap.width;
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updateParams.height = g->bitmap.rows;
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updateParams.data = g->bitmap.buffer;
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gfxContext.update2DTexture(updateParams);
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}
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c[i].ax = _FIXED2FLOAT(g->advance.x, 6);
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c[i].ay = _FIXED2FLOAT(g->advance.y, 6);
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