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mirror of https://github.com/blawar/GLideN64.git synced 2024-07-02 09:03:37 +00:00

Minor code cleanup in FrameBuffer.cpp

This commit is contained in:
Sergey Lipskiy 2018-09-14 12:21:47 +07:00
parent 59c489036c
commit c8b6d35597

View File

@ -173,7 +173,6 @@ bool FrameBuffer::isAuxiliary() const
void FrameBuffer::init(u32 _address, u16 _format, u16 _size, u16 _width, bool _cfb)
{
DisplayWindow & wnd = dwnd();
m_startAddress = _address;
m_width = _width;
m_height = _cfb ? VI.height : 1;
@ -185,7 +184,7 @@ void FrameBuffer::init(u32 _address, u16 _format, u16 _size, u16 _width, bool _c
} else if (config.frameBufferEmulation.nativeResFactor != 0 && config.frameBufferEmulation.enable != 0) {
m_scale = static_cast<float>(config.frameBufferEmulation.nativeResFactor);
} else {
m_scale = wnd.getScaleX();
m_scale = dwnd().getScaleX();
}
m_cfb = _cfb;
m_cleared = false;
@ -708,9 +707,9 @@ void FrameBufferList::saveBuffer(u32 _address, u16 _format, u16 _size, u16 _widt
!m_pCurrent->m_isDepthBuffer &&
!m_pCurrent->m_copiedToRdram &&
!m_pCurrent->m_cfb &&
!m_pCurrent->m_cleared
&& m_pCurrent->m_RdramCopy.empty()
&& m_pCurrent->m_height > 1) {
!m_pCurrent->m_cleared &&
m_pCurrent->m_RdramCopy.empty() &&
m_pCurrent->m_height > 1) {
m_pCurrent->copyRdram();
}