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Improve the draw elemenets base vertex check

This commit is contained in:
fzurita 2021-02-02 20:18:36 -05:00 committed by Sergey Lipskiy
parent 31b38a7a2b
commit c92d13c094

View File

@ -105,8 +105,8 @@ void GLInfo::init() {
}
drawElementsBaseVertex = !isGLESX ||
(Utils::isExtensionSupported(*this, "GL_EXT_draw_elements_base_vertex") && (renderer != Renderer::PowerVR ||
numericVersion >= 32));
((Utils::isExtensionSupported(*this, "GL_EXT_draw_elements_base_vertex") && (renderer != Renderer::PowerVR)) ||
numericVersion >= 32);
bufferStorage = (!isGLESX && (numericVersion >= 44)) || Utils::isExtensionSupported(*this, "GL_ARB_buffer_storage") ||
Utils::isExtensionSupported(*this, "GL_EXT_buffer_storage");