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FrameBufferList::saveBuffer do not create frame buffer if buffer width is too large.
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@ -544,6 +544,9 @@ void FrameBufferList::_createScreenSizeBuffer()
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void FrameBufferList::saveBuffer(u32 _address, u16 _format, u16 _size, u16 _width, bool _cfb)
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void FrameBufferList::saveBuffer(u32 _address, u16 _format, u16 _size, u16 _width, bool _cfb)
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{
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{
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if (_width > 640)
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return;
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if (config.frameBufferEmulation.enable == 0) {
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if (config.frameBufferEmulation.enable == 0) {
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if (m_list.empty())
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if (m_list.empty())
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_createScreenSizeBuffer();
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_createScreenSizeBuffer();
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