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https://github.com/blawar/GLideN64.git
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Rename GLFunctions.cpp to GLFunctions_windows.cpp
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parent
968059b319
commit
cd1a679160
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@ -319,7 +319,7 @@
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug_mupenplus|Win32'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release_mupenplus|Win32'">true</ExcludedFromBuild>
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</ClCompile>
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<ClCompile Include="..\..\src\windows\GLFunctions.cpp" />
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<ClCompile Include="..\..\src\windows\GLFunctions_windows.cpp" />
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<ClCompile Include="..\..\src\windows\GLideN64_windows.cpp">
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug_mupenplus|Win32'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release_mupenplus|Win32'">true</ExcludedFromBuild>
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@ -146,9 +146,6 @@
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<ClCompile Include="..\..\src\windows\CommonAPIImpl_windows.cpp">
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<Filter>Source Files\windows</Filter>
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</ClCompile>
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<ClCompile Include="..\..\src\windows\GLFunctions.cpp">
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<Filter>Source Files\windows</Filter>
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</ClCompile>
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<ClCompile Include="..\..\src\windows\GLideN64_windows.cpp">
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<Filter>Source Files\windows</Filter>
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</ClCompile>
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@ -191,6 +188,9 @@
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<ClCompile Include="..\..\src\Keys.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\..\src\windows\GLFunctions_windows.cpp">
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<Filter>Source Files\windows</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="..\..\src\3DMath.h">
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@ -57,7 +57,7 @@ if(MUPENPLUSAPI)
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mupenplus/OpenGL_mupenplus.cpp
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)
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set(GLideN64_SOURCES_WIN ${GLideN64_SOURCES_UNIX}
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windows/GLFunctions.cpp
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windows/GLFunctions_windows.cpp
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)
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set(GLideN64_DLL_NAME mupen64plus-video-GLideN64)
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else(MUPENPLUSAPI)
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