1
0
mirror of https://github.com/blawar/GLideN64.git synced 2024-07-04 10:03:36 +00:00

Up shader storage version.

This commit is contained in:
Sergey Lipskiy 2017-03-12 19:04:30 +07:00
parent 291500c312
commit cd9567b728

View File

@ -63,7 +63,7 @@ char * - GL version string
uint32 - number of shaders
shaders in binary form
*/
static const u32 ShaderStorageFormatVersion = 0x0FU;
static const u32 ShaderStorageFormatVersion = 0x10U;
bool ShaderStorage::saveShadersStorage(const graphics::Combiners & _combiners) const
{
wchar_t fileName[PLUGIN_PATH_SIZE];