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Fix texturedRectPaletteMod() for Paper Mario.
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@ -969,9 +969,8 @@ bool texturedRectPaletteMod(const OGLRender::TexturedRectParams & _params)
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u16 prim16 = (u16)((prmr << 11) | (prmg << 6) | (prmb << 1) | 1);
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u16 * src = (u16*)&TMEM[256];
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u16 * dst = (u16*)(RDRAM + gDP.colorImage.address);
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for (int i = 0; i < 64; i += 4) {
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dst[i ^ 1] = (src[i] & 0x100) ? prim16 : env16;
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}
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for (u32 i = 0; i < 16; ++i)
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dst[i ^ 1] = (src[i<<2] & 0x100) ? prim16 : env16;
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return true;
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}
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