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Add 1600 x 1024 windowed resolution.
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@ -10,7 +10,7 @@
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#include "FullscreenResolutions.h"
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static
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const unsigned int numWindowedModes = 12U;
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const unsigned int numWindowedModes = 13U;
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static
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struct
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{
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@ -28,6 +28,7 @@ struct
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{ 1280, 960, "1280 x 960" },
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{ 1280, 1024, "1280 x 1024" },
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{ 1440, 1080, "1440 x 1080" },
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{ 1600, 1024, "1600 x 1024" },
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{ 1600, 1200, "1600 x 1200" }
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};
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