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GLideNUI: Hide Debug tab in Release builds
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@ -51,7 +51,9 @@ LRESULT CConfigDlg::OnInitDialog(UINT /*uMsg*/, WPARAM /*wParam*/, LPARAM /*lPar
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AddTab(TAB_FRAME_BUFFER, new CFrameBufferTab);
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AddTab(TAB_FRAME_BUFFER, new CFrameBufferTab);
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AddTab(TAB_TEXTURE_ENHANCEMENT, new CTextureEnhancementTab);
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AddTab(TAB_TEXTURE_ENHANCEMENT, new CTextureEnhancementTab);
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AddTab(TAB_OSD, new COsdTab);
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AddTab(TAB_OSD, new COsdTab);
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#ifdef DEBUG_DUMP
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AddTab(TAB_DEBUG, new CDebugTab);
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AddTab(TAB_DEBUG, new CDebugTab);
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#endif
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RECT Rect;
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RECT Rect;
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GetDlgItem(IDC_TABS).GetWindowRect(&Rect);
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GetDlgItem(IDC_TABS).GetWindowRect(&Rect);
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