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mirror of https://github.com/blawar/GLideN64.git synced 2024-07-07 03:13:49 +00:00

Remove FXT1 code.

This commit is contained in:
Sergey Lipskiy 2014-11-14 23:48:39 +06:00
parent 5a7872f898
commit d20b228284
9 changed files with 728 additions and 885 deletions

View File

@ -34,7 +34,7 @@
#define CHDIR(a) SetCurrentDirectoryW(a)
#else
#include <iostream>
#include <dlfcn.h>
#include <dlfcn.h>
#define MAX_PATH 4095
#define TXHMODULE void*
#define DLOPEN(a) dlopen(a, RTLD_LAZY|RTLD_GLOBAL)
@ -80,7 +80,6 @@ typedef unsigned char boolean;
#define COMPRESSION_MASK 0x0000f000
#define NO_COMPRESSION 0x00000000
#define FXT1_COMPRESSION 0x00001000
#define NCC_COMPRESSION 0x00002000
#define S3TC_COMPRESSION 0x00003000
@ -116,9 +115,6 @@ typedef unsigned char boolean;
#define GR_TEXFMT_ARGB_4444 0xc
#define GR_TEXFMT_ALPHA_INTENSITY_88 0xd
/* from 3Dfx Interactive Inc. g3ext.h */
#define GR_TEXFMT_ARGB_CMP_FXT1 0x11
#define GR_TEXFMT_ARGB_8888 0x12
#define GR_TEXFMT_ARGB_CMP_DXT1 0x16
@ -163,47 +159,47 @@ typedef void (*dispInfoFuncExt)(const wchar_t *format, ...);
#ifndef TXFILTER_DLL
boolean ext_ghq_init(int maxwidth, /* maximum texture width supported by hardware */
int maxheight,/* maximum texture height supported by hardware */
int maxbpp, /* maximum texture bpp supported by hardware */
int options, /* options */
int cachesize,/* cache textures to system memory */
wchar_t *path, /* plugin directory. must be smaller than MAX_PATH */
wchar_t *ident, /* name of ROM. must be no longer than 64 in character. */
dispInfoFuncExt callback /* callback function to display info */
);
int maxheight,/* maximum texture height supported by hardware */
int maxbpp, /* maximum texture bpp supported by hardware */
int options, /* options */
int cachesize,/* cache textures to system memory */
wchar_t *path, /* plugin directory. must be smaller than MAX_PATH */
wchar_t *ident, /* name of ROM. must be no longer than 64 in character. */
dispInfoFuncExt callback /* callback function to display info */
);
void ext_ghq_shutdown(void);
boolean ext_ghq_txfilter(unsigned char *src, /* input texture */
int srcwidth, /* width of input texture */
int srcheight, /* height of input texture */
unsigned short srcformat, /* format of input texture */
uint64 g64crc, /* glide64 crc */
GHQTexInfo *info /* output */
);
int srcwidth, /* width of input texture */
int srcheight, /* height of input texture */
unsigned short srcformat, /* format of input texture */
uint64 g64crc, /* glide64 crc */
GHQTexInfo *info /* output */
);
boolean ext_ghq_hirestex(uint64 g64crc, /* glide64 crc */
uint64 r_crc64, /* checksum hi:palette low:texture */
unsigned short *palette, /* palette for CI textures */
GHQTexInfo *info /* output */
);
uint64 r_crc64, /* checksum hi:palette low:texture */
unsigned short *palette, /* palette for CI textures */
GHQTexInfo *info /* output */
);
uint64 ext_ghq_checksum(unsigned char *src, /* input texture */
int width, /* width of texture */
int height, /* height of texture */
int size, /* type of texture pixel */
int rowStride, /* row stride in bytes */
unsigned char *palette /* palette */
);
int width, /* width of texture */
int height, /* height of texture */
int size, /* type of texture pixel */
int rowStride, /* row stride in bytes */
unsigned char *palette /* palette */
);
boolean ext_ghq_dmptx(unsigned char *src, /* input texture (must be in 3Dfx Glide format) */
int width, /* width of texture */
int height, /* height of texture */
int rowStridePixel, /* row stride of input texture in pixels */
unsigned short gfmt, /* glide format of input texture */
unsigned short n64fmt,/* N64 format hi:format low:size */
uint64 r_crc64 /* checksum hi:palette low:texture */
);
int width, /* width of texture */
int height, /* height of texture */
int rowStridePixel, /* row stride of input texture in pixels */
unsigned short gfmt, /* glide format of input texture */
unsigned short n64fmt,/* N64 format hi:format low:size */
uint64 r_crc64 /* checksum hi:palette low:texture */
);
boolean ext_ghq_reloadhirestex();
#endif /* TXFILTER_DLL */

View File

@ -56,16 +56,16 @@ TxFilter::~TxFilter()
}
TxFilter::TxFilter(int maxwidth, int maxheight, int maxbpp, int options,
int cachesize, wchar_t *path, wchar_t *ident,
dispInfoFuncExt callback)
int cachesize, wchar_t *path, wchar_t *ident,
dispInfoFuncExt callback)
{
/* HACKALERT: the emulator misbehaves and sometimes forgets to shutdown */
if ((ident && wcscmp(ident, L"DEFAULT") != 0 && _ident.compare(ident) == 0) &&
_maxwidth == maxwidth &&
_maxheight == maxheight &&
_maxbpp == maxbpp &&
_options == options &&
_cacheSize == cachesize) return;
_maxwidth == maxwidth &&
_maxheight == maxheight &&
_maxbpp == maxbpp &&
_options == options &&
_cacheSize == cachesize) return;
clear(); /* gcc does not allow the destructor to be called */
/* shamelessness :P this first call to the debug output message creates
@ -108,34 +108,30 @@ TxFilter::TxFilter(int maxwidth, int maxheight, int maxbpp, int options,
/* save path name */
if (path)
_path.assign(path);
_path.assign(path);
/* save ROM name */
if (ident && wcscmp(ident, L"DEFAULT") != 0)
_ident.assign(ident);
_ident.assign(ident);
/* check for dxtn extensions */
if (!TxLoadLib::getInstance()->getdxtCompressTexFuncExt())
_options &= ~S3TC_COMPRESSION;
if (!TxLoadLib::getInstance()->getfxtCompressTexFuncExt())
_options &= ~FXT1_COMPRESSION;
_options &= ~S3TC_COMPRESSION;
switch (options & COMPRESSION_MASK) {
case FXT1_COMPRESSION:
case S3TC_COMPRESSION:
break;
break;
case NCC_COMPRESSION:
default:
_options &= ~COMPRESSION_MASK;
_options &= ~COMPRESSION_MASK;
}
if (TxMemBuf::getInstance()->init(_maxwidth, _maxheight)) {
if (!_tex1)
_tex1 = TxMemBuf::getInstance()->get(0);
if (!_tex1)
_tex1 = TxMemBuf::getInstance()->get(0);
if (!_tex2)
_tex2 = TxMemBuf::getInstance()->get(1);
if (!_tex2)
_tex2 = TxMemBuf::getInstance()->get(1);
}
#if !_16BPP_HACK
@ -151,14 +147,14 @@ TxFilter::TxFilter(int maxwidth, int maxheight, int maxbpp, int options,
_txHiResCache = new TxHiResCache(_maxwidth, _maxheight, _maxbpp, _options, _path.c_str(), _ident.c_str(), callback);
if (_txHiResCache->empty())
_options &= ~HIRESTEXTURES_MASK;
_options &= ~HIRESTEXTURES_MASK;
#endif
if (!(_options & COMPRESS_TEX))
_options &= ~COMPRESSION_MASK;
_options &= ~COMPRESSION_MASK;
if (_tex1 && _tex2)
_initialized = 1;
_initialized = 1;
}
boolean
@ -174,20 +170,20 @@ TxFilter::filter(uint8 *src, int srcwidth, int srcheight, uint16 srcformat, uint
/* find cached textures */
if (_cacheSize) {
/* calculate checksum of source texture */
if (!g64crc)
g64crc = (uint64)(_txUtil->checksumTx(texture, srcwidth, srcheight, srcformat));
/* calculate checksum of source texture */
if (!g64crc)
g64crc = (uint64)(_txUtil->checksumTx(texture, srcwidth, srcheight, srcformat));
DBG_INFO(80, L"filter: crc:%08X %08X %d x %d gfmt:%x\n",
(uint32)(g64crc >> 32), (uint32)(g64crc & 0xffffffff), srcwidth, srcheight, srcformat);
DBG_INFO(80, L"filter: crc:%08X %08X %d x %d gfmt:%x\n",
(uint32)(g64crc >> 32), (uint32)(g64crc & 0xffffffff), srcwidth, srcheight, srcformat);
#if 0 /* use hirestex to retrieve cached textures. */
/* check if we have it in cache */
if (!(g64crc & 0xffffffff00000000) && /* we reach here only when there is no hires texture for this crc */
_txTexCache->get(g64crc, info)) {
DBG_INFO(80, L"cache hit: %d x %d gfmt:%x\n", info->width, info->height, info->format);
return 1; /* yep, we've got it */
}
/* check if we have it in cache */
if (!(g64crc & 0xffffffff00000000) && /* we reach here only when there is no hires texture for this crc */
_txTexCache->get(g64crc, info)) {
DBG_INFO(80, L"cache hit: %d x %d gfmt:%x\n", info->width, info->height, info->format);
return 1; /* yep, we've got it */
}
#endif
}
@ -196,250 +192,247 @@ TxFilter::filter(uint8 *src, int srcwidth, int srcheight, uint16 srcformat, uint
* Bypass _options to do ARGB8888->16bpp if _maxbpp=16 or forced color reduction.
*/
if ((srcwidth >= 4 && srcheight >= 4) &&
((_options & (FILTER_MASK|ENHANCEMENT_MASK|COMPRESSION_MASK)) ||
(srcformat == GR_TEXFMT_ARGB_8888 && (_maxbpp < 32 || _options & FORCE16BPP_TEX)))) {
((_options & (FILTER_MASK|ENHANCEMENT_MASK|COMPRESSION_MASK)) ||
(srcformat == GR_TEXFMT_ARGB_8888 && (_maxbpp < 32 || _options & FORCE16BPP_TEX)))) {
#if !_16BPP_HACK
/* convert textures to a format that the compressor accepts (ARGB8888) */
if (_options & COMPRESSION_MASK) {
/* convert textures to a format that the compressor accepts (ARGB8888) */
if (_options & COMPRESSION_MASK) {
#endif
if (srcformat != GR_TEXFMT_ARGB_8888) {
if (!_txQuantize->quantize(texture, tmptex, srcwidth, srcheight, srcformat, GR_TEXFMT_ARGB_8888)) {
DBG_INFO(80, L"Error: unsupported format! gfmt:%x\n", srcformat);
return 0;
}
texture = tmptex;
destformat = GR_TEXFMT_ARGB_8888;
}
if (srcformat != GR_TEXFMT_ARGB_8888) {
if (!_txQuantize->quantize(texture, tmptex, srcwidth, srcheight, srcformat, GR_TEXFMT_ARGB_8888)) {
DBG_INFO(80, L"Error: unsupported format! gfmt:%x\n", srcformat);
return 0;
}
texture = tmptex;
destformat = GR_TEXFMT_ARGB_8888;
}
#if !_16BPP_HACK
}
}
#endif
switch (destformat) {
case GR_TEXFMT_ARGB_8888:
switch (destformat) {
case GR_TEXFMT_ARGB_8888:
/*
* prepare texture enhancements (x2, x4 scalers)
*/
int scale_shift = 0, num_filters = 0;
uint32 filter = 0;
/*
* prepare texture enhancements (x2, x4 scalers)
*/
int scale_shift = 0, num_filters = 0;
uint32 filter = 0;
if ((_options & ENHANCEMENT_MASK) == HQ4X_ENHANCEMENT) {
if (srcwidth <= (_maxwidth >> 2) && srcheight <= (_maxheight >> 2)) {
filter |= HQ4X_ENHANCEMENT;
scale_shift = 2;
num_filters++;
} else if (srcwidth <= (_maxwidth >> 1) && srcheight <= (_maxheight >> 1)) {
filter |= HQ2X_ENHANCEMENT;
scale_shift = 1;
num_filters++;
}
} else if (_options & ENHANCEMENT_MASK) {
if (srcwidth <= (_maxwidth >> 1) && srcheight <= (_maxheight >> 1)) {
filter |= (_options & ENHANCEMENT_MASK);
scale_shift = 1;
num_filters++;
}
}
if ((_options & ENHANCEMENT_MASK) == HQ4X_ENHANCEMENT) {
if (srcwidth <= (_maxwidth >> 2) && srcheight <= (_maxheight >> 2)) {
filter |= HQ4X_ENHANCEMENT;
scale_shift = 2;
num_filters++;
} else if (srcwidth <= (_maxwidth >> 1) && srcheight <= (_maxheight >> 1)) {
filter |= HQ2X_ENHANCEMENT;
scale_shift = 1;
num_filters++;
}
} else if (_options & ENHANCEMENT_MASK) {
if (srcwidth <= (_maxwidth >> 1) && srcheight <= (_maxheight >> 1)) {
filter |= (_options & ENHANCEMENT_MASK);
scale_shift = 1;
num_filters++;
}
}
/*
* prepare texture filters
*/
if (_options & (SMOOTH_FILTER_MASK|SHARP_FILTER_MASK)) {
filter |= (_options & (SMOOTH_FILTER_MASK|SHARP_FILTER_MASK));
num_filters++;
}
/*
* prepare texture filters
*/
if (_options & (SMOOTH_FILTER_MASK|SHARP_FILTER_MASK)) {
filter |= (_options & (SMOOTH_FILTER_MASK|SHARP_FILTER_MASK));
num_filters++;
}
/*
* execute texture enhancements and filters
*/
while (num_filters > 0) {
/*
* execute texture enhancements and filters
*/
while (num_filters > 0) {
tmptex = (texture == _tex1) ? _tex2 : _tex1;
tmptex = (texture == _tex1) ? _tex2 : _tex1;
uint8 *_texture = texture;
uint8 *_tmptex = tmptex;
uint8 *_texture = texture;
uint8 *_tmptex = tmptex;
unsigned int numcore = _numcore;
unsigned int blkrow = 0;
while (numcore > 1 && blkrow == 0) {
blkrow = (srcheight >> 2) / numcore;
numcore--;
}
if (blkrow > 0 && numcore > 1) {
boost::thread *thrd[MAX_NUMCORE];
unsigned int i;
int blkheight = blkrow << 2;
unsigned int srcStride = (srcwidth * blkheight) << 2;
unsigned int destStride = srcStride << scale_shift << scale_shift;
for (i = 0; i < numcore - 1; i++) {
thrd[i] = new boost::thread(boost::bind(filter_8888,
(uint32*)_texture,
srcwidth,
blkheight,
(uint32*)_tmptex,
filter));
_texture += srcStride;
_tmptex += destStride;
}
thrd[i] = new boost::thread(boost::bind(filter_8888,
(uint32*)_texture,
srcwidth,
srcheight - blkheight * i,
(uint32*)_tmptex,
filter));
for (i = 0; i < numcore; i++) {
thrd[i]->join();
delete thrd[i];
}
} else {
filter_8888((uint32*)_texture, srcwidth, srcheight, (uint32*)_tmptex, filter);
}
unsigned int numcore = _numcore;
unsigned int blkrow = 0;
while (numcore > 1 && blkrow == 0) {
blkrow = (srcheight >> 2) / numcore;
numcore--;
}
if (blkrow > 0 && numcore > 1) {
boost::thread *thrd[MAX_NUMCORE];
unsigned int i;
int blkheight = blkrow << 2;
unsigned int srcStride = (srcwidth * blkheight) << 2;
unsigned int destStride = srcStride << scale_shift << scale_shift;
for (i = 0; i < numcore - 1; i++) {
thrd[i] = new boost::thread(boost::bind(filter_8888,
(uint32*)_texture,
srcwidth,
blkheight,
(uint32*)_tmptex,
filter));
_texture += srcStride;
_tmptex += destStride;
}
thrd[i] = new boost::thread(boost::bind(filter_8888,
(uint32*)_texture,
srcwidth,
srcheight - blkheight * i,
(uint32*)_tmptex,
filter));
for (i = 0; i < numcore; i++) {
thrd[i]->join();
delete thrd[i];
}
} else {
filter_8888((uint32*)_texture, srcwidth, srcheight, (uint32*)_tmptex, filter);
}
if (filter & ENHANCEMENT_MASK) {
srcwidth <<= scale_shift;
srcheight <<= scale_shift;
filter &= ~ENHANCEMENT_MASK;
scale_shift = 0;
}
if (filter & ENHANCEMENT_MASK) {
srcwidth <<= scale_shift;
srcheight <<= scale_shift;
filter &= ~ENHANCEMENT_MASK;
scale_shift = 0;
}
texture = tmptex;
num_filters--;
}
texture = tmptex;
num_filters--;
}
/*
* texture compression
*/
/* ignored if we only have texture compression option on.
* only done when texture enhancer is used. see constructor. */
if ((_options & COMPRESSION_MASK) &&
(srcwidth >= 64 && srcheight >= 64) /* Texture compression is not suitable for low pixel coarse detail
* textures. The assumption here is that textures larger than 64x64
* have enough detail to produce decent quality when compressed. The
* down side is that narrow stripped textures that the N64 often use
* for large background textures are also ignored. It would be more
* reasonable if decisions are made based on fourier-transform
* spectrum or RMS error.
*/
) {
int compressionType = _options & COMPRESSION_MASK;
int tmpwidth, tmpheight;
uint16 tmpformat;
/* XXX: textures that use 8bit alpha channel look bad with the current
* fxt1 library, so we substitute it with dxtn for now. afaik all gfx
* cards that support fxt1 also support dxtn. (3dfx and Intel) */
if ((destformat == GR_TEXFMT_ALPHA_INTENSITY_88) ||
(destformat == GR_TEXFMT_ARGB_8888) ||
(destformat == GR_TEXFMT_ALPHA_8)) {
compressionType = S3TC_COMPRESSION;
}
tmptex = (texture == _tex1) ? _tex2 : _tex1;
if (_txQuantize->compress(texture, tmptex,
srcwidth, srcheight, srcformat,
&tmpwidth, &tmpheight, &tmpformat,
compressionType)) {
srcwidth = tmpwidth;
srcheight = tmpheight;
destformat = tmpformat;
texture = tmptex;
}
}
/*
* texture compression
*/
/* ignored if we only have texture compression option on.
* only done when texture enhancer is used. see constructor. */
if ((_options & COMPRESSION_MASK) &&
(srcwidth >= 64 && srcheight >= 64) /* Texture compression is not suitable for low pixel coarse detail
* textures. The assumption here is that textures larger than 64x64
* have enough detail to produce decent quality when compressed. The
* down side is that narrow stripped textures that the N64 often use
* for large background textures are also ignored. It would be more
* reasonable if decisions are made based on fourier-transform
* spectrum or RMS error.
*/
) {
int compressionType = _options & COMPRESSION_MASK;
int tmpwidth, tmpheight;
uint16 tmpformat;
if ((destformat == GR_TEXFMT_ALPHA_INTENSITY_88) ||
(destformat == GR_TEXFMT_ARGB_8888) ||
(destformat == GR_TEXFMT_ALPHA_8)) {
compressionType = S3TC_COMPRESSION;
}
tmptex = (texture == _tex1) ? _tex2 : _tex1;
if (_txQuantize->compress(texture, tmptex,
srcwidth, srcheight, srcformat,
&tmpwidth, &tmpheight, &tmpformat,
compressionType)) {
srcwidth = tmpwidth;
srcheight = tmpheight;
destformat = tmpformat;
texture = tmptex;
}
}
/*
* texture (re)conversions
*/
if (destformat == GR_TEXFMT_ARGB_8888) {
if (srcformat == GR_TEXFMT_ARGB_8888 && (_maxbpp < 32 || _options & FORCE16BPP_TEX)) srcformat = GR_TEXFMT_ARGB_4444;
if (srcformat != GR_TEXFMT_ARGB_8888) {
tmptex = (texture == _tex1) ? _tex2 : _tex1;
if (!_txQuantize->quantize(texture, tmptex, srcwidth, srcheight, GR_TEXFMT_ARGB_8888, srcformat)) {
DBG_INFO(80, L"Error: unsupported format! gfmt:%x\n", srcformat);
return 0;
}
texture = tmptex;
destformat = srcformat;
}
}
/*
* texture (re)conversions
*/
if (destformat == GR_TEXFMT_ARGB_8888) {
if (srcformat == GR_TEXFMT_ARGB_8888 && (_maxbpp < 32 || _options & FORCE16BPP_TEX)) srcformat = GR_TEXFMT_ARGB_4444;
if (srcformat != GR_TEXFMT_ARGB_8888) {
tmptex = (texture == _tex1) ? _tex2 : _tex1;
if (!_txQuantize->quantize(texture, tmptex, srcwidth, srcheight, GR_TEXFMT_ARGB_8888, srcformat)) {
DBG_INFO(80, L"Error: unsupported format! gfmt:%x\n", srcformat);
return 0;
}
texture = tmptex;
destformat = srcformat;
}
}
break;
break;
#if !_16BPP_HACK
case GR_TEXFMT_ARGB_4444:
case GR_TEXFMT_ARGB_4444:
int scale_shift = 0;
tmptex = (texture == _tex1) ? _tex2 : _tex1;
int scale_shift = 0;
tmptex = (texture == _tex1) ? _tex2 : _tex1;
switch (_options & ENHANCEMENT_MASK) {
case HQ4X_ENHANCEMENT:
if (srcwidth <= (_maxwidth >> 2) && srcheight <= (_maxheight >> 2)) {
hq4x_4444((uint8*)texture, (uint8*)tmptex, srcwidth, srcheight, srcwidth, srcwidth * 4 * 2);
scale_shift = 2;
}/* else if (srcwidth <= (_maxwidth >> 1) && srcheight <= (_maxheight >> 1)) {
hq2x_16((uint8*)texture, srcwidth * 2, (uint8*)tmptex, srcwidth * 2 * 2, srcwidth, srcheight);
scale_shift = 1;
}*/
break;
case HQ2X_ENHANCEMENT:
if (srcwidth <= (_maxwidth >> 1) && srcheight <= (_maxheight >> 1)) {
hq2x_16((uint8*)texture, srcwidth * 2, (uint8*)tmptex, srcwidth * 2 * 2, srcwidth, srcheight);
scale_shift = 1;
}
break;
case HQ2XS_ENHANCEMENT:
if (srcwidth <= (_maxwidth >> 1) && srcheight <= (_maxheight >> 1)) {
hq2xS_16((uint8*)texture, srcwidth * 2, (uint8*)tmptex, srcwidth * 2 * 2, srcwidth, srcheight);
scale_shift = 1;
}
break;
case LQ2X_ENHANCEMENT:
if (srcwidth <= (_maxwidth >> 1) && srcheight <= (_maxheight >> 1)) {
lq2x_16((uint8*)texture, srcwidth * 2, (uint8*)tmptex, srcwidth * 2 * 2, srcwidth, srcheight);
scale_shift = 1;
}
break;
case LQ2XS_ENHANCEMENT:
if (srcwidth <= (_maxwidth >> 1) && srcheight <= (_maxheight >> 1)) {
lq2xS_16((uint8*)texture, srcwidth * 2, (uint8*)tmptex, srcwidth * 2 * 2, srcwidth, srcheight);
scale_shift = 1;
}
break;
case X2SAI_ENHANCEMENT:
if (srcwidth <= (_maxwidth >> 1) && srcheight <= (_maxheight >> 1)) {
Super2xSaI_4444((uint16*)texture, (uint16*)tmptex, srcwidth, srcheight, srcwidth);
scale_shift = 1;
}
break;
case X2_ENHANCEMENT:
if (srcwidth <= (_maxwidth >> 1) && srcheight <= (_maxheight >> 1)) {
Texture2x_16((uint8*)texture, srcwidth * 2, (uint8*)tmptex, srcwidth * 2 * 2, srcwidth, srcheight);
scale_shift = 1;
}
}
if (scale_shift) {
srcwidth <<= scale_shift;
srcheight <<= scale_shift;
texture = tmptex;
}
switch (_options & ENHANCEMENT_MASK) {
case HQ4X_ENHANCEMENT:
if (srcwidth <= (_maxwidth >> 2) && srcheight <= (_maxheight >> 2)) {
hq4x_4444((uint8*)texture, (uint8*)tmptex, srcwidth, srcheight, srcwidth, srcwidth * 4 * 2);
scale_shift = 2;
}/* else if (srcwidth <= (_maxwidth >> 1) && srcheight <= (_maxheight >> 1)) {
hq2x_16((uint8*)texture, srcwidth * 2, (uint8*)tmptex, srcwidth * 2 * 2, srcwidth, srcheight);
scale_shift = 1;
}*/
break;
case HQ2X_ENHANCEMENT:
if (srcwidth <= (_maxwidth >> 1) && srcheight <= (_maxheight >> 1)) {
hq2x_16((uint8*)texture, srcwidth * 2, (uint8*)tmptex, srcwidth * 2 * 2, srcwidth, srcheight);
scale_shift = 1;
}
break;
case HQ2XS_ENHANCEMENT:
if (srcwidth <= (_maxwidth >> 1) && srcheight <= (_maxheight >> 1)) {
hq2xS_16((uint8*)texture, srcwidth * 2, (uint8*)tmptex, srcwidth * 2 * 2, srcwidth, srcheight);
scale_shift = 1;
}
break;
case LQ2X_ENHANCEMENT:
if (srcwidth <= (_maxwidth >> 1) && srcheight <= (_maxheight >> 1)) {
lq2x_16((uint8*)texture, srcwidth * 2, (uint8*)tmptex, srcwidth * 2 * 2, srcwidth, srcheight);
scale_shift = 1;
}
break;
case LQ2XS_ENHANCEMENT:
if (srcwidth <= (_maxwidth >> 1) && srcheight <= (_maxheight >> 1)) {
lq2xS_16((uint8*)texture, srcwidth * 2, (uint8*)tmptex, srcwidth * 2 * 2, srcwidth, srcheight);
scale_shift = 1;
}
break;
case X2SAI_ENHANCEMENT:
if (srcwidth <= (_maxwidth >> 1) && srcheight <= (_maxheight >> 1)) {
Super2xSaI_4444((uint16*)texture, (uint16*)tmptex, srcwidth, srcheight, srcwidth);
scale_shift = 1;
}
break;
case X2_ENHANCEMENT:
if (srcwidth <= (_maxwidth >> 1) && srcheight <= (_maxheight >> 1)) {
Texture2x_16((uint8*)texture, srcwidth * 2, (uint8*)tmptex, srcwidth * 2 * 2, srcwidth, srcheight);
scale_shift = 1;
}
}
if (scale_shift) {
srcwidth <<= scale_shift;
srcheight <<= scale_shift;
texture = tmptex;
}
if (_options & SMOOTH_FILTER_MASK) {
tmptex = (texture == _tex1) ? _tex2 : _tex1;
SmoothFilter_4444((uint16*)texture, srcwidth, srcheight, (uint16*)tmptex, (_options & SMOOTH_FILTER_MASK));
texture = tmptex;
} else if (_options & SHARP_FILTER_MASK) {
tmptex = (texture == _tex1) ? _tex2 : _tex1;
SharpFilter_4444((uint16*)texture, srcwidth, srcheight, (uint16*)tmptex, (_options & SHARP_FILTER_MASK));
texture = tmptex;
}
if (_options & SMOOTH_FILTER_MASK) {
tmptex = (texture == _tex1) ? _tex2 : _tex1;
SmoothFilter_4444((uint16*)texture, srcwidth, srcheight, (uint16*)tmptex, (_options & SMOOTH_FILTER_MASK));
texture = tmptex;
} else if (_options & SHARP_FILTER_MASK) {
tmptex = (texture == _tex1) ? _tex2 : _tex1;
SharpFilter_4444((uint16*)texture, srcwidth, srcheight, (uint16*)tmptex, (_options & SHARP_FILTER_MASK));
texture = tmptex;
}
break;
case GR_TEXFMT_ARGB_1555:
break;
case GR_TEXFMT_RGB_565:
break;
case GR_TEXFMT_ALPHA_8:
break;
break;
case GR_TEXFMT_ARGB_1555:
break;
case GR_TEXFMT_RGB_565:
break;
case GR_TEXFMT_ALPHA_8:
break;
#endif /* _16BPP_HACK */
}
}
}
/* fill in the texture info. */
@ -474,120 +467,120 @@ TxFilter::hirestex(uint64 g64crc, uint64 r_crc64, uint16 *palette, GHQTexInfo *i
*/
DBG_INFO(80, L"hirestex: r_crc64:%08X %08X, g64crc:%08X %08X\n",
(uint32)(r_crc64 >> 32), (uint32)(r_crc64 & 0xffffffff),
(uint32)(g64crc >> 32), (uint32)(g64crc & 0xffffffff));
(uint32)(r_crc64 >> 32), (uint32)(r_crc64 & 0xffffffff),
(uint32)(g64crc >> 32), (uint32)(g64crc & 0xffffffff));
#if HIRES_TEXTURE
/* check if we have it in hires memory cache. */
if ((_options & HIRESTEXTURES_MASK) && r_crc64) {
if (_txHiResCache->get(r_crc64, info)) {
DBG_INFO(80, L"hires hit: %d x %d gfmt:%x\n", info->width, info->height, info->format);
if (_txHiResCache->get(r_crc64, info)) {
DBG_INFO(80, L"hires hit: %d x %d gfmt:%x\n", info->width, info->height, info->format);
/* TODO: Enable emulation for special N64 combiner modes. There are few ways
* to get this done. Also applies for CI textures below.
*
* Solution 1. Load the hiresolution textures in ARGB8888 (or A8, IA88) format
* to cache. When a cache is hit, then we take the modes passed in from Glide64
* (also TODO) and apply the modification. Then we do color reduction or format
* conversion or compression if desired and stuff it into the non-hires texture
* cache.
*
* Solution 2. When a cache is hit and if the combiner modes are present,
* convert the texture to ARGB4444 and pass it back to Glide64 to process.
* If a texture is compressed, it needs to be decompressed first. Then add
* the processed texture to the non-hires texture cache.
*
* Solution 3. Hybrid of the above 2. Load the textures in ARGB8888 (A8, IA88)
* format. Convert the texture to ARGB4444 and pass it back to Glide64 when
* the combiner modes are present. Get the processed texture back from Glide64
* and compress if desired and add it to the non-hires texture cache.
*
* Solution 4. Take the easy way out and forget about this whole thing.
*/
/* TODO: Enable emulation for special N64 combiner modes. There are few ways
* to get this done. Also applies for CI textures below.
*
* Solution 1. Load the hiresolution textures in ARGB8888 (or A8, IA88) format
* to cache. When a cache is hit, then we take the modes passed in from Glide64
* (also TODO) and apply the modification. Then we do color reduction or format
* conversion or compression if desired and stuff it into the non-hires texture
* cache.
*
* Solution 2. When a cache is hit and if the combiner modes are present,
* convert the texture to ARGB4444 and pass it back to Glide64 to process.
* If a texture is compressed, it needs to be decompressed first. Then add
* the processed texture to the non-hires texture cache.
*
* Solution 3. Hybrid of the above 2. Load the textures in ARGB8888 (A8, IA88)
* format. Convert the texture to ARGB4444 and pass it back to Glide64 when
* the combiner modes are present. Get the processed texture back from Glide64
* and compress if desired and add it to the non-hires texture cache.
*
* Solution 4. Take the easy way out and forget about this whole thing.
*/
return 1; /* yep, got it */
}
if (_txHiResCache->get((r_crc64 & 0xffffffff), info)) {
DBG_INFO(80, L"hires hit: %d x %d gfmt:%x\n", info->width, info->height, info->format);
return 1; /* yep, got it */
}
if (_txHiResCache->get((r_crc64 & 0xffffffff), info)) {
DBG_INFO(80, L"hires hit: %d x %d gfmt:%x\n", info->width, info->height, info->format);
/* for true CI textures, we use the passed in palette to convert to
* ARGB1555 and add it to memory cache.
*
* NOTE: we do this AFTER all other texture cache searches because
* only a few texture packs actually use true CI textures.
*
* NOTE: the pre-converted palette from Glide64 is in RGBA5551 format.
* A comp comes before RGB comp.
*/
if (palette && info->format == GR_TEXFMT_P_8) {
DBG_INFO(80, L"found GR_TEXFMT_P_8 format. Need conversion!!\n");
/* for true CI textures, we use the passed in palette to convert to
* ARGB1555 and add it to memory cache.
*
* NOTE: we do this AFTER all other texture cache searches because
* only a few texture packs actually use true CI textures.
*
* NOTE: the pre-converted palette from Glide64 is in RGBA5551 format.
* A comp comes before RGB comp.
*/
if (palette && info->format == GR_TEXFMT_P_8) {
DBG_INFO(80, L"found GR_TEXFMT_P_8 format. Need conversion!!\n");
int width = info->width;
int height = info->height;
uint16 format = info->format;
/* XXX: avoid collision with zlib compression buffer in TxHiResTexture::get */
uint8 *texture = info->data;
uint8 *tmptex = (texture == _tex1) ? _tex2 : _tex1;
int width = info->width;
int height = info->height;
uint16 format = info->format;
/* XXX: avoid collision with zlib compression buffer in TxHiResTexture::get */
uint8 *texture = info->data;
uint8 *tmptex = (texture == _tex1) ? _tex2 : _tex1;
/* use palette and convert to 16bit format */
_txQuantize->P8_16BPP((uint32*)texture, (uint32*)tmptex, info->width, info->height, (uint32*)palette);
texture = tmptex;
format = GR_TEXFMT_ARGB_1555;
/* use palette and convert to 16bit format */
_txQuantize->P8_16BPP((uint32*)texture, (uint32*)tmptex, info->width, info->height, (uint32*)palette);
texture = tmptex;
format = GR_TEXFMT_ARGB_1555;
#if 1
/* XXX: compressed if memory cache compression is ON */
if (_options & COMPRESSION_MASK) {
tmptex = (texture == _tex1) ? _tex2 : _tex1;
if (_txQuantize->quantize(texture, tmptex, info->width, info->height, format, GR_TEXFMT_ARGB_8888)) {
texture = tmptex;
format = GR_TEXFMT_ARGB_8888;
}
if (format == GR_TEXFMT_ARGB_8888) {
tmptex = (texture == _tex1) ? _tex2 : _tex1;
if (_txQuantize->compress(texture, tmptex,
info->width, info->height, GR_TEXFMT_ARGB_1555,
&width, &height, &format,
_options & COMPRESSION_MASK)) {
texture = tmptex;
} else {
/*if (!_txQuantize->quantize(texture, tmptex, info->width, info->height, GR_TEXFMT_ARGB_8888, GR_TEXFMT_ARGB_1555)) {
DBG_INFO(80, L"Error: unsupported format! gfmt:%x\n", format);
return 0;
}*/
texture = tmptex;
format = GR_TEXFMT_ARGB_1555;
}
}
}
/* XXX: compressed if memory cache compression is ON */
if (_options & COMPRESSION_MASK) {
tmptex = (texture == _tex1) ? _tex2 : _tex1;
if (_txQuantize->quantize(texture, tmptex, info->width, info->height, format, GR_TEXFMT_ARGB_8888)) {
texture = tmptex;
format = GR_TEXFMT_ARGB_8888;
}
if (format == GR_TEXFMT_ARGB_8888) {
tmptex = (texture == _tex1) ? _tex2 : _tex1;
if (_txQuantize->compress(texture, tmptex,
info->width, info->height, GR_TEXFMT_ARGB_1555,
&width, &height, &format,
_options & COMPRESSION_MASK)) {
texture = tmptex;
} else {
/*if (!_txQuantize->quantize(texture, tmptex, info->width, info->height, GR_TEXFMT_ARGB_8888, GR_TEXFMT_ARGB_1555)) {
DBG_INFO(80, L"Error: unsupported format! gfmt:%x\n", format);
return 0;
}*/
texture = tmptex;
format = GR_TEXFMT_ARGB_1555;
}
}
}
#endif
/* fill in the required info to return */
info->data = texture;
info->width = width;
info->height = height;
info->format = format;
info->smallLodLog2 = _txUtil->grLodLog2(width, height);
info->largeLodLog2 = info->smallLodLog2;
info->aspectRatioLog2 = _txUtil->grAspectRatioLog2(width, height);
info->is_hires_tex = 1;
/* fill in the required info to return */
info->data = texture;
info->width = width;
info->height = height;
info->format = format;
info->smallLodLog2 = _txUtil->grLodLog2(width, height);
info->largeLodLog2 = info->smallLodLog2;
info->aspectRatioLog2 = _txUtil->grAspectRatioLog2(width, height);
info->is_hires_tex = 1;
/* XXX: add to hires texture cache!!! */
_txHiResCache->add(r_crc64, info);
/* XXX: add to hires texture cache!!! */
_txHiResCache->add(r_crc64, info);
DBG_INFO(80, L"GR_TEXFMT_P_8 loaded as gfmt:%x!\n", format);
}
DBG_INFO(80, L"GR_TEXFMT_P_8 loaded as gfmt:%x!\n", format);
}
return 1;
}
return 1;
}
}
#endif
/* check if we have it in memory cache */
if (_cacheSize && g64crc) {
if (_txTexCache->get(g64crc, info)) {
DBG_INFO(80, L"cache hit: %d x %d gfmt:%x\n", info->width, info->height, info->format);
return 1; /* yep, we've got it */
}
if (_txTexCache->get(g64crc, info)) {
DBG_INFO(80, L"cache hit: %d x %d gfmt:%x\n", info->width, info->height, info->format);
return 1; /* yep, we've got it */
}
}
DBG_INFO(80, L"no cache hits.\n");
@ -599,7 +592,7 @@ uint64
TxFilter::checksum64(uint8 *src, int width, int height, int size, int rowStride, uint8 *palette)
{
if (_options & (HIRESTEXTURES_MASK|DUMP_TEX))
return _txUtil->checksum64(src, width, height, size, rowStride, palette);
return _txUtil->checksum64(src, width, height, size, rowStride, palette);
return 0;
}
@ -608,60 +601,60 @@ boolean
TxFilter::dmptx(uint8 *src, int width, int height, int rowStridePixel, uint16 gfmt, uint16 n64fmt, uint64 r_crc64)
{
if (!_initialized)
return 0;
return 0;
if (!(_options & DUMP_TEX))
return 0;
return 0;
DBG_INFO(80, L"gfmt = %02x n64fmt = %02x\n", gfmt, n64fmt);
DBG_INFO(80, L"hirestex: r_crc64:%08X %08X\n",
(uint32)(r_crc64 >> 32), (uint32)(r_crc64 & 0xffffffff));
(uint32)(r_crc64 >> 32), (uint32)(r_crc64 & 0xffffffff));
if (!_txQuantize->quantize(src, _tex1, rowStridePixel, height, (gfmt & 0x00ff), GR_TEXFMT_ARGB_8888))
return 0;
return 0;
src = _tex1;
if (!_path.empty() && !_ident.empty()) {
/* dump it to disk */
FILE *fp = NULL;
std::wstring tmpbuf;
/* dump it to disk */
FILE *fp = NULL;
std::wstring tmpbuf;
/* create directories */
tmpbuf.assign(_path + L"/texture_dump");
if (!boost::filesystem::exists(tmpbuf) &&
!boost::filesystem::create_directory(tmpbuf))
return 0;
/* create directories */
tmpbuf.assign(_path + L"/texture_dump");
if (!boost::filesystem::exists(tmpbuf) &&
!boost::filesystem::create_directory(tmpbuf))
return 0;
tmpbuf.append(L"/" + _ident);
if (!boost::filesystem::exists(tmpbuf) &&
!boost::filesystem::create_directory(tmpbuf))
return 0;
tmpbuf.append(L"/" + _ident);
if (!boost::filesystem::exists(tmpbuf) &&
!boost::filesystem::create_directory(tmpbuf))
return 0;
tmpbuf.append(L"/GlideHQ");
if (!boost::filesystem::exists(tmpbuf) &&
!boost::filesystem::create_directory(tmpbuf))
return 0;
tmpbuf.append(L"/GlideHQ");
if (!boost::filesystem::exists(tmpbuf) &&
!boost::filesystem::create_directory(tmpbuf))
return 0;
if ((n64fmt >> 8) == 0x2) {
tmpbuf.append(boost::str(boost::wformat(L"/%ls#%08X#%01X#%01X#%08X_ciByRGBA.png")
% _ident.c_str() % (uint32)(r_crc64 & 0xffffffff) % (n64fmt >> 8) % (n64fmt & 0xf) % (uint32)(r_crc64 >> 32)));
} else {
tmpbuf.append(boost::str(boost::wformat(L"/%ls#%08X#%01X#%01X_all.png")
% _ident.c_str() % (uint32)(r_crc64 & 0xffffffff) % (n64fmt >> 8) % (n64fmt & 0xf)));
}
if ((n64fmt >> 8) == 0x2) {
tmpbuf.append(boost::str(boost::wformat(L"/%ls#%08X#%01X#%01X#%08X_ciByRGBA.png")
% _ident.c_str() % (uint32)(r_crc64 & 0xffffffff) % (n64fmt >> 8) % (n64fmt & 0xf) % (uint32)(r_crc64 >> 32)));
} else {
tmpbuf.append(boost::str(boost::wformat(L"/%ls#%08X#%01X#%01X_all.png")
% _ident.c_str() % (uint32)(r_crc64 & 0xffffffff) % (n64fmt >> 8) % (n64fmt & 0xf)));
}
#ifdef WIN32
if ((fp = _wfopen(tmpbuf.c_str(), L"wb")) != NULL) {
if ((fp = _wfopen(tmpbuf.c_str(), L"wb")) != NULL) {
#else
char cbuf[MAX_PATH];
wcstombs(cbuf, tmpbuf.c_str(), MAX_PATH);
if ((fp = fopen(cbuf, "wb")) != NULL) {
char cbuf[MAX_PATH];
wcstombs(cbuf, tmpbuf.c_str(), MAX_PATH);
if ((fp = fopen(cbuf, "wb")) != NULL) {
#endif
_txImage->writePNG(src, fp, width, height, (rowStridePixel << 2), 0x0003, 0);
fclose(fp);
return 1;
}
_txImage->writePNG(src, fp, width, height, (rowStridePixel << 2), 0x0003, 0);
fclose(fp);
return 1;
}
}
return 0;
@ -673,10 +666,10 @@ TxFilter::reloadhirestex()
DBG_INFO(80, L"Reload hires textures from texture pack.\n");
if (_txHiResCache->load(0)) {
if (_txHiResCache->empty()) _options &= ~HIRESTEXTURES_MASK;
else _options |= HIRESTEXTURES_MASK;
if (_txHiResCache->empty()) _options &= ~HIRESTEXTURES_MASK;
else _options |= HIRESTEXTURES_MASK;
return 1;
return 1;
}
return 0;

View File

@ -896,24 +896,6 @@ TxHiResCache::loadHiResTextures(boost::filesystem::wpath dir_path, boolean repla
;
}
break;
case FXT1_COMPRESSION:
switch (destformat) {
case GR_TEXFMT_ARGB_1555:
case GR_TEXFMT_RGB_565:
case GR_TEXFMT_INTENSITY_8:
dataSize = (width * height) >> 1;
break;
/* XXX: textures that use 8bit alpha channel look bad with the current
* fxt1 library, so we substitute it with dxtn for now. afaik all gfx
* cards that support fxt1 also support dxtn. (3dfx and Intel) */
case GR_TEXFMT_ALPHA_INTENSITY_88:
case GR_TEXFMT_ARGB_8888:
compressionType = S3TC_COMPRESSION;
dataSize = width * height;
break;
case GR_TEXFMT_ALPHA_8: /* no size benefit with dxtn */
;
}
}
/* compress it! */
if (dataSize) {

View File

@ -40,30 +40,30 @@ TxImage::getPNGInfo(FILE *fp, png_structp *png_ptr, png_infop *info_ptr)
/* check for valid file pointer */
if (!fp)
return 0;
return 0;
/* check if file is PNG */
if (fread(sig, 1, PNG_CHK_BYTES, fp) != PNG_CHK_BYTES)
return 0;
return 0;
if (png_sig_cmp(sig, 0, PNG_CHK_BYTES) != 0)
return 0;
return 0;
/* get PNG file info */
*png_ptr = png_create_read_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL);
if (!*png_ptr)
return 0;
return 0;
*info_ptr = png_create_info_struct(*png_ptr);
if (!*info_ptr) {
png_destroy_read_struct(png_ptr, NULL, NULL);
return 0;
png_destroy_read_struct(png_ptr, NULL, NULL);
return 0;
}
if (setjmp(png_jmpbuf(*png_ptr))) {
DBG_INFO(80, L"error reading png!\n");
png_destroy_read_struct(png_ptr, info_ptr, NULL);
return 0;
DBG_INFO(80, L"error reading png!\n");
png_destroy_read_struct(png_ptr, info_ptr, NULL);
return 0;
}
png_init_io(*png_ptr, fp);
@ -82,7 +82,7 @@ TxImage::readPNG(FILE* fp, int* width, int* height, uint16* format)
png_infop info_ptr;
uint8 *image = NULL;
int bit_depth, color_type, interlace_type, compression_type, filter_type,
row_bytes, o_width, o_height, num_pas;
row_bytes, o_width, o_height, num_pas;
/* initialize */
*width = 0;
@ -91,20 +91,20 @@ TxImage::readPNG(FILE* fp, int* width, int* height, uint16* format)
/* check if we have a valid png file */
if (!fp)
return NULL;
return NULL;
if (!getPNGInfo(fp, &png_ptr, &info_ptr)) {
INFO(80, L"error reading png file! png image is corrupt.\n");
return NULL;
INFO(80, L"error reading png file! png image is corrupt.\n");
return NULL;
}
png_get_IHDR(png_ptr, info_ptr,
(png_uint_32*)&o_width, (png_uint_32*)&o_height, &bit_depth, &color_type,
&interlace_type, &compression_type, &filter_type);
(png_uint_32*)&o_width, (png_uint_32*)&o_height, &bit_depth, &color_type,
&interlace_type, &compression_type, &filter_type);
DBG_INFO(80, L"png format %d x %d bitdepth:%d color:%x interlace:%x compression:%x filter:%x\n",
o_width, o_height, bit_depth, color_type,
interlace_type, compression_type, filter_type);
o_width, o_height, bit_depth, color_type,
interlace_type, compression_type, filter_type);
/* transformations */
@ -117,8 +117,8 @@ TxImage::readPNG(FILE* fp, int* width, int* height, uint16* format)
/* strip if color channel is larger than 8 bits */
if (bit_depth > 8) {
png_set_strip_16(png_ptr);
bit_depth = 8;
png_set_strip_16(png_ptr);
bit_depth = 8;
}
#if 1
@ -127,44 +127,44 @@ TxImage::readPNG(FILE* fp, int* width, int* height, uint16* format)
*/
/* convert palette color to rgb color */
if (color_type == PNG_COLOR_TYPE_PALETTE) {
png_set_palette_to_rgb(png_ptr);
color_type = PNG_COLOR_TYPE_RGB;
png_set_palette_to_rgb(png_ptr);
color_type = PNG_COLOR_TYPE_RGB;
}
/* expand 1,2,4 bit gray scale to 8 bit gray scale */
if (color_type == PNG_COLOR_TYPE_GRAY && bit_depth < 8)
png_set_expand_gray_1_2_4_to_8(png_ptr);
png_set_expand_gray_1_2_4_to_8(png_ptr);
/* convert gray scale or gray scale + alpha to rgb color */
if (color_type == PNG_COLOR_TYPE_GRAY ||
color_type == PNG_COLOR_TYPE_GRAY_ALPHA) {
png_set_gray_to_rgb(png_ptr);
color_type = PNG_COLOR_TYPE_RGB;
color_type == PNG_COLOR_TYPE_GRAY_ALPHA) {
png_set_gray_to_rgb(png_ptr);
color_type = PNG_COLOR_TYPE_RGB;
}
#endif
/* add alpha channel if any */
if (png_get_valid(png_ptr, info_ptr, PNG_INFO_tRNS)) {
png_set_tRNS_to_alpha(png_ptr);
color_type = PNG_COLOR_TYPE_RGB_ALPHA;
png_set_tRNS_to_alpha(png_ptr);
color_type = PNG_COLOR_TYPE_RGB_ALPHA;
}
/* convert rgb to rgba */
if (color_type == PNG_COLOR_TYPE_RGB) {
png_set_filler(png_ptr, 0xff, PNG_FILLER_AFTER);
color_type = PNG_COLOR_TYPE_RGB_ALPHA;
png_set_filler(png_ptr, 0xff, PNG_FILLER_AFTER);
color_type = PNG_COLOR_TYPE_RGB_ALPHA;
}
/* punt invalid formats */
if (color_type != PNG_COLOR_TYPE_RGB_ALPHA) {
png_destroy_read_struct(&png_ptr, &info_ptr, NULL);
DBG_INFO(80, L"Error: not PNG_COLOR_TYPE_RGB_ALPHA format!\n");
return NULL;
png_destroy_read_struct(&png_ptr, &info_ptr, NULL);
DBG_INFO(80, L"Error: not PNG_COLOR_TYPE_RGB_ALPHA format!\n");
return NULL;
}
/*png_color_8p sig_bit;
if (png_get_sBIT(png_ptr, info_ptr, &sig_bit))
png_set_shift(png_ptr, sig_bit);*/
png_set_shift(png_ptr, sig_bit);*/
/* convert rgba to bgra */
png_set_bgr(png_ptr);
@ -184,49 +184,49 @@ TxImage::readPNG(FILE* fp, int* width, int* height, uint16* format)
/* read in image */
if (image) {
int pas, i;
uint8* tmpimage;
int pas, i;
uint8* tmpimage;
for (pas = 0; pas < num_pas; pas++) { /* deal with interlacing */
tmpimage = image;
for (pas = 0; pas < num_pas; pas++) { /* deal with interlacing */
tmpimage = image;
for (i = 0; i < o_height; i++) {
/* copy row */
png_read_rows(png_ptr, &tmpimage, NULL, 1);
tmpimage += row_bytes;
}
}
for (i = 0; i < o_height; i++) {
/* copy row */
png_read_rows(png_ptr, &tmpimage, NULL, 1);
tmpimage += row_bytes;
}
}
/* read rest of the info structure */
png_read_end(png_ptr, info_ptr);
/* read rest of the info structure */
png_read_end(png_ptr, info_ptr);
*width = (row_bytes >> 2);
*height = o_height;
*format = GR_TEXFMT_ARGB_8888;
*width = (row_bytes >> 2);
*height = o_height;
*format = GR_TEXFMT_ARGB_8888;
#if POW2_TEXTURES
/* next power of 2 size conversions */
/* NOTE: I can do this in the above loop for faster operations, but some
* texture packs require a workaround. see HACKALERT in nextPow2().
*/
/* next power of 2 size conversions */
/* NOTE: I can do this in the above loop for faster operations, but some
* texture packs require a workaround. see HACKALERT in nextPow2().
*/
TxReSample txReSample = new TxReSample; // XXX: temporary. move to a better place.
TxReSample txReSample = new TxReSample; // XXX: temporary. move to a better place.
#if (POW2_TEXTURES == 2)
if (!txReSample->nextPow2(&image, width, height, 32, 1)) {
if (!txReSample->nextPow2(&image, width, height, 32, 1)) {
#else
if (!txReSample->nextPow2(&image, width, height, 32, 0)) {
if (!txReSample->nextPow2(&image, width, height, 32, 0)) {
#endif
if (image) {
free(image);
image = NULL;
}
*width = 0;
*height = 0;
*format = 0;
}
if (image) {
free(image);
image = NULL;
}
*width = 0;
*height = 0;
*format = 0;
}
delete txReSample;
delete txReSample;
#endif /* POW2_TEXTURES */
}
@ -236,7 +236,7 @@ TxImage::readPNG(FILE* fp, int* width, int* height, uint16* format)
#ifdef DEBUG
if (!image) {
DBG_INFO(80, L"Error: failed to load png image!\n");
DBG_INFO(80, L"Error: failed to load png image!\n");
}
#endif
@ -256,21 +256,21 @@ TxImage::writePNG(uint8* src, FILE* fp, int width, int height, int rowStride, ui
//uint16 srcfmt, destfmt;
if (!src || !fp)
return 0;
return 0;
png_ptr = png_create_write_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL);
if (png_ptr == NULL)
return 0;
return 0;
info_ptr = png_create_info_struct(png_ptr);
if (info_ptr == NULL) {
png_destroy_write_struct(&png_ptr, NULL);
return 0;
png_destroy_write_struct(&png_ptr, NULL);
return 0;
}
if (setjmp(png_ptr->jmpbuf)) {
png_destroy_write_struct(&png_ptr, &info_ptr);
return 0;
png_destroy_write_struct(&png_ptr, &info_ptr);
return 0;
}
png_init_io(png_ptr, fp);
@ -287,84 +287,84 @@ TxImage::writePNG(uint8* src, FILE* fp, int width, int height, int rowStride, ui
/* each channel is saved in 8bits for consistency */
switch (format) {
case 0x0002:/* RGBA5551 */
bit_depth = 8;
sig_bit.red = 5;
sig_bit.green = 5;
sig_bit.blue = 5;
sig_bit.alpha = 1;
color_type = PNG_COLOR_TYPE_RGB_ALPHA;
break;
bit_depth = 8;
sig_bit.red = 5;
sig_bit.green = 5;
sig_bit.blue = 5;
sig_bit.alpha = 1;
color_type = PNG_COLOR_TYPE_RGB_ALPHA;
break;
case 0x0003:/* RGBA8888 */
case 0x0302:/* IA88 */
bit_depth = 8;
sig_bit.red = 8;
sig_bit.green = 8;
sig_bit.blue = 8;
sig_bit.alpha = 8;
color_type = PNG_COLOR_TYPE_RGB_ALPHA;
break;
bit_depth = 8;
sig_bit.red = 8;
sig_bit.green = 8;
sig_bit.blue = 8;
sig_bit.alpha = 8;
color_type = PNG_COLOR_TYPE_RGB_ALPHA;
break;
case 0x0300:/* IA31 */
bit_depth = 8;
sig_bit.red = 3;
sig_bit.green = 3;
sig_bit.blue = 3;
sig_bit.alpha = 1;
color_type = PNG_COLOR_TYPE_RGB_ALPHA;
break;
bit_depth = 8;
sig_bit.red = 3;
sig_bit.green = 3;
sig_bit.blue = 3;
sig_bit.alpha = 1;
color_type = PNG_COLOR_TYPE_RGB_ALPHA;
break;
case 0x0301:/* IA44 */
bit_depth = 8;
sig_bit.red = 4;
sig_bit.green = 4;
sig_bit.blue = 4;
sig_bit.alpha = 4;
color_type = PNG_COLOR_TYPE_RGB_ALPHA;
break;
bit_depth = 8;
sig_bit.red = 4;
sig_bit.green = 4;
sig_bit.blue = 4;
sig_bit.alpha = 4;
color_type = PNG_COLOR_TYPE_RGB_ALPHA;
break;
case 0x0400:/* I4 */
bit_depth = 8;
sig_bit.red = 4;
sig_bit.green = 4;
sig_bit.blue = 4;
color_type = PNG_COLOR_TYPE_RGB;
break;
bit_depth = 8;
sig_bit.red = 4;
sig_bit.green = 4;
sig_bit.blue = 4;
color_type = PNG_COLOR_TYPE_RGB;
break;
case 0x0401:/* I8 */
case 0x0402:/* I16 */
bit_depth = 8;
sig_bit.red = 8;
sig_bit.green = 8;
sig_bit.blue = 8;
color_type = PNG_COLOR_TYPE_RGB;
break;
bit_depth = 8;
sig_bit.red = 8;
sig_bit.green = 8;
sig_bit.blue = 8;
color_type = PNG_COLOR_TYPE_RGB;
break;
case 0x0200:/* CI4 */
bit_depth = 8;
num_palette = 16;
color_type = PNG_COLOR_TYPE_PALETTE;
break;
bit_depth = 8;
num_palette = 16;
color_type = PNG_COLOR_TYPE_PALETTE;
break;
case 0x0201:/* CI8 */
bit_depth = 8;
num_palette = 256;
color_type = PNG_COLOR_TYPE_PALETTE;
break;
bit_depth = 8;
num_palette = 256;
color_type = PNG_COLOR_TYPE_PALETTE;
break;
case 0x0102:/* YUV ? */
case 0x0103:
default:
/* unsupported format */
png_destroy_write_struct(&png_ptr, &info_ptr);
return 0;
/* unsupported format */
png_destroy_write_struct(&png_ptr, &info_ptr);
return 0;
}
switch (color_type) {
case PNG_COLOR_TYPE_RGB_ALPHA:
case PNG_COLOR_TYPE_RGB:
//row_bytes = (bit_depth * width) >> 1;
row_bytes = rowStride;
png_set_bgr(png_ptr);
png_set_sBIT(png_ptr, info_ptr, &sig_bit);
break;
//row_bytes = (bit_depth * width) >> 1;
row_bytes = rowStride;
png_set_bgr(png_ptr);
png_set_sBIT(png_ptr, info_ptr, &sig_bit);
break;
case PNG_COLOR_TYPE_PALETTE:
//row_bytes = (bit_depth * width) >> 3;
row_bytes = rowStride;
png_set_PLTE(png_ptr, info_ptr, palette_ptr, num_palette);
png_set_tRNS(png_ptr, info_ptr, trans_ptr, num_palette, 0);
//row_bytes = (bit_depth * width) >> 3;
row_bytes = rowStride;
png_set_PLTE(png_ptr, info_ptr, palette_ptr, num_palette);
png_set_tRNS(png_ptr, info_ptr, trans_ptr, num_palette, 0);
}
//png_set_filter(png_ptr, 0, PNG_ALL_FILTERS);
@ -376,15 +376,15 @@ TxImage::writePNG(uint8* src, FILE* fp, int width, int height, int rowStride, ui
// png_set_packswap(png_ptr);
png_set_IHDR(png_ptr, info_ptr, width, height,
bit_depth, color_type, PNG_INTERLACE_NONE,
PNG_COMPRESSION_TYPE_DEFAULT, PNG_FILTER_TYPE_DEFAULT);
bit_depth, color_type, PNG_INTERLACE_NONE,
PNG_COMPRESSION_TYPE_DEFAULT, PNG_FILTER_TYPE_DEFAULT);
//png_set_gAMA(png_ptr, info_ptr, 1.0);
png_write_info(png_ptr, info_ptr);
for (i = 0; i < height; i++) {
png_write_row(png_ptr, (png_bytep)src);
src += row_bytes;
png_write_row(png_ptr, (png_bytep)src);
src += row_bytes;
}
png_write_end(png_ptr, info_ptr);
@ -404,26 +404,26 @@ TxImage::getBMPInfo(FILE* fp, BITMAPFILEHEADER* bmp_fhdr, BITMAPINFOHEADER* bmp_
/* is this a BMP file? */
if (fread(&bmp_fhdr->bfType, 2, 1, fp) != 1)
return 0;
return 0;
if (memcmp(&bmp_fhdr->bfType, "BM", 2) != 0)
return 0;
return 0;
/* get file size */
if (fread(&bmp_fhdr->bfSize, 4, 1, fp) != 1)
return 0;
return 0;
/* reserved 1 */
if (fread(&bmp_fhdr->bfReserved1, 2, 1, fp) != 1)
return 0;
return 0;
/* reserved 2 */
if (fread(&bmp_fhdr->bfReserved2, 2, 1, fp) != 1)
return 0;
return 0;
/* offset to the image data */
if (fread(&bmp_fhdr->bfOffBits, 4, 1, fp) != 1)
return 0;
return 0;
/*
* read in BITMAPINFOHEADER
@ -431,27 +431,27 @@ TxImage::getBMPInfo(FILE* fp, BITMAPFILEHEADER* bmp_fhdr, BITMAPINFOHEADER* bmp_
/* size of BITMAPINFOHEADER */
if (fread(&bmp_ihdr->biSize, 4, 1, fp) != 1)
return 0;
return 0;
/* is this a Windows BMP? */
if (bmp_ihdr->biSize != 40)
return 0;
return 0;
/* width of the bitmap in pixels */
if (fread(&bmp_ihdr->biWidth, 4, 1, fp) != 1)
return 0;
return 0;
/* height of the bitmap in pixels */
if (fread(&bmp_ihdr->biHeight, 4, 1, fp) != 1)
return 0;
return 0;
/* number of planes (always 1) */
if (fread(&bmp_ihdr->biPlanes, 2, 1, fp) != 1)
return 0;
return 0;
/* number of bits-per-pixel. (1, 4, 8, 16, 24, 32) */
if (fread(&bmp_ihdr->biBitCount, 2, 1, fp) != 1)
return 0;
return 0;
/* compression for a compressed bottom-up bitmap
* 0 : uncompressed format
@ -460,27 +460,27 @@ TxImage::getBMPInfo(FILE* fp, BITMAPFILEHEADER* bmp_fhdr, BITMAPINFOHEADER* bmp_
* 3 : bitfield
*/
if (fread(&bmp_ihdr->biCompression, 4, 1, fp) != 1)
return 0;
return 0;
/* size of the image in bytes */
if (fread(&bmp_ihdr->biSizeImage, 4, 1, fp) != 1)
return 0;
return 0;
/* horizontal resolution in pixels-per-meter */
if (fread(&bmp_ihdr->biXPelsPerMeter, 4, 1, fp) != 1)
return 0;
return 0;
/* vertical resolution in pixels-per-meter */
if (fread(&bmp_ihdr->biYPelsPerMeter, 4, 1, fp) != 1)
return 0;
return 0;
/* number of color indexes in the color table that are actually used */
if (fread(&bmp_ihdr->biClrUsed, 4, 1, fp) != 1)
return 0;
return 0;
/* the number of color indexes that are required for displaying */
if (fread(&bmp_ihdr->biClrImportant, 4, 1, fp) != 1)
return 0;
return 0;
return 1;
}
@ -508,16 +508,16 @@ TxImage::readBMP(FILE* fp, int* width, int* height, uint16* format)
/* check if we have a valid bmp file */
if (!fp)
return NULL;
return NULL;
if (!getBMPInfo(fp, &bmp_fhdr, &bmp_ihdr)) {
INFO(80, L"error reading bitmap file! bitmap image is corrupt.\n");
return NULL;
INFO(80, L"error reading bitmap file! bitmap image is corrupt.\n");
return NULL;
}
DBG_INFO(80, L"bmp format %d x %d bitdepth:%d compression:%x offset:%d\n",
bmp_ihdr.biWidth, bmp_ihdr.biHeight, bmp_ihdr.biBitCount,
bmp_ihdr.biCompression, bmp_fhdr.bfOffBits);
bmp_ihdr.biWidth, bmp_ihdr.biHeight, bmp_ihdr.biBitCount,
bmp_ihdr.biCompression, bmp_fhdr.bfOffBits);
/* rowStride in bytes */
row_bytes = (bmp_ihdr.biWidth * bmp_ihdr.biBitCount) >> 3;
@ -526,127 +526,127 @@ TxImage::readBMP(FILE* fp, int* width, int* height, uint16* format)
/* Rice hi-res textures */
if (!(bmp_ihdr.biBitCount == 8 || bmp_ihdr.biBitCount == 4 || bmp_ihdr.biBitCount == 32 || bmp_ihdr.biBitCount == 24) ||
bmp_ihdr.biCompression != 0) {
DBG_INFO(80, L"Error: incompatible bitmap format!\n");
return NULL;
bmp_ihdr.biCompression != 0) {
DBG_INFO(80, L"Error: incompatible bitmap format!\n");
return NULL;
}
switch (bmp_ihdr.biBitCount) {
case 8:
case 32:
/* 8 bit, 32 bit bitmap */
image = (uint8*)malloc(row_bytes * bmp_ihdr.biHeight);
if (image) {
tmpimage = image;
pos = bmp_fhdr.bfOffBits + row_bytes * (bmp_ihdr.biHeight - 1);
for (i = 0; i < bmp_ihdr.biHeight; i++) {
/* read in image */
fseek(fp, pos, SEEK_SET);
fread(tmpimage, row_bytes, 1, fp);
tmpimage += row_bytes;
pos -= row_bytes;
}
}
break;
/* 8 bit, 32 bit bitmap */
image = (uint8*)malloc(row_bytes * bmp_ihdr.biHeight);
if (image) {
tmpimage = image;
pos = bmp_fhdr.bfOffBits + row_bytes * (bmp_ihdr.biHeight - 1);
for (i = 0; i < bmp_ihdr.biHeight; i++) {
/* read in image */
fseek(fp, pos, SEEK_SET);
fread(tmpimage, row_bytes, 1, fp);
tmpimage += row_bytes;
pos -= row_bytes;
}
}
break;
case 4:
/* 4bit bitmap */
image = (uint8*)malloc((row_bytes * bmp_ihdr.biHeight) << 1);
image_row = (uint8*)malloc(row_bytes);
if (image && image_row) {
tmpimage = image;
pos = bmp_fhdr.bfOffBits + row_bytes * (bmp_ihdr.biHeight - 1);
for (i = 0; i < bmp_ihdr.biHeight; i++) {
/* read in image */
fseek(fp, pos, SEEK_SET);
fread(image_row, row_bytes, 1, fp);
/* expand 4bpp to 8bpp. stuff 4bit values into 8bit comps. */
for (j = 0; j < row_bytes; j++) {
tmpimage[j << 1] = image_row[j] & 0x0f;
tmpimage[(j << 1) + 1] = (image_row[j] & 0xf0) >> 4;
}
tmpimage += (row_bytes << 1);
pos -= row_bytes;
}
free(image_row);
} else {
if (image_row) free(image_row);
if (image) free(image);
image = NULL;
}
break;
/* 4bit bitmap */
image = (uint8*)malloc((row_bytes * bmp_ihdr.biHeight) << 1);
image_row = (uint8*)malloc(row_bytes);
if (image && image_row) {
tmpimage = image;
pos = bmp_fhdr.bfOffBits + row_bytes * (bmp_ihdr.biHeight - 1);
for (i = 0; i < bmp_ihdr.biHeight; i++) {
/* read in image */
fseek(fp, pos, SEEK_SET);
fread(image_row, row_bytes, 1, fp);
/* expand 4bpp to 8bpp. stuff 4bit values into 8bit comps. */
for (j = 0; j < row_bytes; j++) {
tmpimage[j << 1] = image_row[j] & 0x0f;
tmpimage[(j << 1) + 1] = (image_row[j] & 0xf0) >> 4;
}
tmpimage += (row_bytes << 1);
pos -= row_bytes;
}
free(image_row);
} else {
if (image_row) free(image_row);
if (image) free(image);
image = NULL;
}
break;
case 24:
/* 24 bit bitmap */
image = (uint8*)malloc((bmp_ihdr.biWidth * bmp_ihdr.biHeight) << 2);
image_row = (uint8*)malloc(row_bytes);
if (image && image_row) {
tmpimage = image;
pos = bmp_fhdr.bfOffBits + row_bytes * (bmp_ihdr.biHeight - 1);
for (i = 0; i < bmp_ihdr.biHeight; i++) {
/* read in image */
fseek(fp, pos, SEEK_SET);
fread(image_row, row_bytes, 1, fp);
/* convert 24bpp to 32bpp. */
for (j = 0; j < bmp_ihdr.biWidth; j++) {
tmpimage[(j << 2)] = image_row[j * 3];
tmpimage[(j << 2) + 1] = image_row[j * 3 + 1];
tmpimage[(j << 2) + 2] = image_row[j * 3 + 2];
tmpimage[(j << 2) + 3] = 0xFF;
}
tmpimage += (bmp_ihdr.biWidth << 2);
pos -= row_bytes;
}
free(image_row);
} else {
if (image_row) free(image_row);
if (image) free(image);
image = NULL;
}
/* 24 bit bitmap */
image = (uint8*)malloc((bmp_ihdr.biWidth * bmp_ihdr.biHeight) << 2);
image_row = (uint8*)malloc(row_bytes);
if (image && image_row) {
tmpimage = image;
pos = bmp_fhdr.bfOffBits + row_bytes * (bmp_ihdr.biHeight - 1);
for (i = 0; i < bmp_ihdr.biHeight; i++) {
/* read in image */
fseek(fp, pos, SEEK_SET);
fread(image_row, row_bytes, 1, fp);
/* convert 24bpp to 32bpp. */
for (j = 0; j < bmp_ihdr.biWidth; j++) {
tmpimage[(j << 2)] = image_row[j * 3];
tmpimage[(j << 2) + 1] = image_row[j * 3 + 1];
tmpimage[(j << 2) + 2] = image_row[j * 3 + 2];
tmpimage[(j << 2) + 3] = 0xFF;
}
tmpimage += (bmp_ihdr.biWidth << 2);
pos -= row_bytes;
}
free(image_row);
} else {
if (image_row) free(image_row);
if (image) free(image);
image = NULL;
}
}
if (image) {
*width = (row_bytes << 3) / bmp_ihdr.biBitCount;
*height = bmp_ihdr.biHeight;
*width = (row_bytes << 3) / bmp_ihdr.biBitCount;
*height = bmp_ihdr.biHeight;
switch (bmp_ihdr.biBitCount) {
case 8:
case 4:
*format = GR_TEXFMT_P_8;
break;
case 32:
case 24:
*format = GR_TEXFMT_ARGB_8888;
}
switch (bmp_ihdr.biBitCount) {
case 8:
case 4:
*format = GR_TEXFMT_P_8;
break;
case 32:
case 24:
*format = GR_TEXFMT_ARGB_8888;
}
#if POW2_TEXTURES
/* next power of 2 size conversions */
/* NOTE: I can do this in the above loop for faster operations, but some
* texture packs require a workaround. see HACKALERT in nextPow2().
*/
/* next power of 2 size conversions */
/* NOTE: I can do this in the above loop for faster operations, but some
* texture packs require a workaround. see HACKALERT in nextPow2().
*/
TxReSample txReSample = new TxReSample; // XXX: temporary. move to a better place.
TxReSample txReSample = new TxReSample; // XXX: temporary. move to a better place.
#if (POW2_TEXTURES == 2)
if (!txReSample->nextPow2(&image, width, height, 8, 1)) {
if (!txReSample->nextPow2(&image, width, height, 8, 1)) {
#else
if (!txReSample->nextPow2(&image, width, height, 8, 0)) {
if (!txReSample->nextPow2(&image, width, height, 8, 0)) {
#endif
if (image) {
free(image);
image = NULL;
}
*width = 0;
*height = 0;
*format = 0;
}
if (image) {
free(image);
image = NULL;
}
*width = 0;
*height = 0;
*format = 0;
}
delete txReSample;
delete txReSample;
#endif /* POW2_TEXTURES */
}
#ifdef DEBUG
if (!image) {
DBG_INFO(80, L"Error: failed to load bmp image!\n");
DBG_INFO(80, L"Error: failed to load bmp image!\n");
}
#endif
@ -662,67 +662,67 @@ TxImage::getDDSInfo(FILE *fp, DDSFILEHEADER *dds_fhdr)
/* is this a DDS file? */
if (fread(&dds_fhdr->dwMagic, 4, 1, fp) != 1)
return 0;
return 0;
if (memcmp(&dds_fhdr->dwMagic, "DDS ", 4) != 0)
return 0;
return 0;
if (fread(&dds_fhdr->dwSize, 4, 1, fp) != 1)
return 0;
return 0;
/* get file flags */
if (fread(&dds_fhdr->dwFlags, 4, 1, fp) != 1)
return 0;
return 0;
/* height of dds in pixels */
if (fread(&dds_fhdr->dwHeight, 4, 1, fp) != 1)
return 0;
return 0;
/* width of dds in pixels */
if (fread(&dds_fhdr->dwWidth, 4, 1, fp) != 1)
return 0;
return 0;
if (fread(&dds_fhdr->dwLinearSize, 4, 1, fp) != 1)
return 0;
return 0;
if (fread(&dds_fhdr->dwDepth, 4, 1, fp) != 1)
return 0;
return 0;
if (fread(&dds_fhdr->dwMipMapCount, 4, 1, fp) != 1)
return 0;
return 0;
if (fread(&dds_fhdr->dwReserved1, 4 * 11, 1, fp) != 1)
return 0;
return 0;
if (fread(&dds_fhdr->ddpf.dwSize, 4, 1, fp) != 1)
return 0;
return 0;
if (fread(&dds_fhdr->ddpf.dwFlags, 4, 1, fp) != 1)
return 0;
return 0;
if (fread(&dds_fhdr->ddpf.dwFourCC, 4, 1, fp) != 1)
return 0;
return 0;
if (fread(&dds_fhdr->ddpf.dwRGBBitCount, 4, 1, fp) != 1)
return 0;
return 0;
if (fread(&dds_fhdr->ddpf.dwRBitMask, 4, 1, fp) != 1)
return 0;
return 0;
if (fread(&dds_fhdr->ddpf.dwGBitMask, 4, 1, fp) != 1)
return 0;
return 0;
if (fread(&dds_fhdr->ddpf.dwBBitMask, 4, 1, fp) != 1)
return 0;
return 0;
if (fread(&dds_fhdr->ddpf.dwRGBAlphaBitMask, 4, 1, fp) != 1)
return 0;
return 0;
if (fread(&dds_fhdr->dwCaps1, 4, 1, fp) != 1)
return 0;
return 0;
if (fread(&dds_fhdr->dwCaps2, 4, 1, fp) != 1)
return 0;
return 0;
return 1;
}
@ -741,58 +741,58 @@ TxImage::readDDS(FILE* fp, int* width, int* height, uint16* format)
/* check if we have a valid dds file */
if (!fp)
return NULL;
return NULL;
if (!getDDSInfo(fp, &dds_fhdr)) {
INFO(80, L"error reading dds file! dds image is corrupt.\n");
return NULL;
INFO(80, L"error reading dds file! dds image is corrupt.\n");
return NULL;
}
DBG_INFO(80, L"dds format %d x %d HeaderSize %d LinearSize %d\n",
dds_fhdr.dwWidth, dds_fhdr.dwHeight, dds_fhdr.dwSize, dds_fhdr.dwLinearSize);
dds_fhdr.dwWidth, dds_fhdr.dwHeight, dds_fhdr.dwSize, dds_fhdr.dwLinearSize);
if (!(dds_fhdr.dwFlags & (DDSD_CAPS|DDSD_WIDTH|DDSD_HEIGHT|DDSD_PIXELFORMAT|DDSD_LINEARSIZE))) {
DBG_INFO(80, L"Error: incompatible dds format!\n");
return NULL;
DBG_INFO(80, L"Error: incompatible dds format!\n");
return NULL;
}
if ((dds_fhdr.dwFlags & DDSD_MIPMAPCOUNT) && dds_fhdr.dwMipMapCount != 1) {
DBG_INFO(80, L"Error: mipmapped dds not supported!\n");
return NULL;
DBG_INFO(80, L"Error: mipmapped dds not supported!\n");
return NULL;
}
if (!((dds_fhdr.ddpf.dwFlags & DDPF_FOURCC) && dds_fhdr.dwCaps2 == 0)) {
DBG_INFO(80, L"Error: not fourcc standard texture!\n");
return NULL;
DBG_INFO(80, L"Error: not fourcc standard texture!\n");
return NULL;
}
if (memcmp(&dds_fhdr.ddpf.dwFourCC, "DXT1", 4) == 0) {
DBG_INFO(80, L"DXT1 format\n");
/* compensate for missing LinearSize */
dds_fhdr.dwLinearSize = (dds_fhdr.dwWidth * dds_fhdr.dwHeight) >> 1;
tmpformat = GR_TEXFMT_ARGB_CMP_DXT1;
DBG_INFO(80, L"DXT1 format\n");
/* compensate for missing LinearSize */
dds_fhdr.dwLinearSize = (dds_fhdr.dwWidth * dds_fhdr.dwHeight) >> 1;
tmpformat = GR_TEXFMT_ARGB_CMP_DXT1;
} else if (memcmp(&dds_fhdr.ddpf.dwFourCC, "DXT3", 4) == 0) {
DBG_INFO(80, L"DXT3 format\n");
dds_fhdr.dwLinearSize = dds_fhdr.dwWidth * dds_fhdr.dwHeight;
tmpformat = GR_TEXFMT_ARGB_CMP_DXT3;
DBG_INFO(80, L"DXT3 format\n");
dds_fhdr.dwLinearSize = dds_fhdr.dwWidth * dds_fhdr.dwHeight;
tmpformat = GR_TEXFMT_ARGB_CMP_DXT3;
} else if (memcmp(&dds_fhdr.ddpf.dwFourCC, "DXT5", 4) == 0) {
DBG_INFO(80, L"DXT5 format\n");
dds_fhdr.dwLinearSize = dds_fhdr.dwWidth * dds_fhdr.dwHeight;
tmpformat = GR_TEXFMT_ARGB_CMP_DXT5;
DBG_INFO(80, L"DXT5 format\n");
dds_fhdr.dwLinearSize = dds_fhdr.dwWidth * dds_fhdr.dwHeight;
tmpformat = GR_TEXFMT_ARGB_CMP_DXT5;
} else {
DBG_INFO(80, L"Error: not DXT1 or DXT3 or DXT5 format!\n");
return NULL;
DBG_INFO(80, L"Error: not DXT1 or DXT3 or DXT5 format!\n");
return NULL;
}
/* read in image */
image = (uint8*)malloc(dds_fhdr.dwLinearSize);
if (image) {
*width = dds_fhdr.dwWidth;
*height = dds_fhdr.dwHeight;
*format = tmpformat;
*width = dds_fhdr.dwWidth;
*height = dds_fhdr.dwHeight;
*format = tmpformat;
fseek(fp, 128, SEEK_SET); /* size of header is 128 bytes */
fread(image, dds_fhdr.dwLinearSize, 1, fp);
fseek(fp, 128, SEEK_SET); /* size of header is 128 bytes */
fread(image, dds_fhdr.dwLinearSize, 1, fp);
}
return image;

View File

@ -51,11 +51,6 @@ typedef unsigned long uint32;
#define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2
#define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3
/* for explicit fxt1 compression */
#define CC_CHROMA 0x0
#define CC_HI 0x1
#define CC_ALPHA 0x2
/* in-memory zlib texture compression */
#define GR_TEXFMT_GZ 0x8000

View File

@ -39,7 +39,6 @@ TxQuantize::TxQuantize()
_numcore = _txUtil->getNumberofProcessors();
/* get dxtn extensions */
_tx_compress_fxt1 = TxLoadLib::getInstance()->getfxtCompressTexFuncExt();
_tx_compress_dxtn = TxLoadLib::getInstance()->getdxtCompressTexFuncExt();
}
@ -955,86 +954,6 @@ TxQuantize::quantize(uint8* src, uint8* dest, int width, int height, uint16 srcf
return 1;
}
boolean
TxQuantize::FXT1(uint8 *src, uint8 *dest,
int srcwidth, int srcheight, uint16 srcformat,
int *destwidth, int *destheight, uint16 *destformat)
{
/*
* NOTE: src must be in ARGB8888 format, srcformat describes
* the closest 16bbp representation of src.
*
* NOTE: I have modified the dxtn library to use ARGB format
* which originaly was ABGR format.
*/
boolean bRet = 0;
if (_tx_compress_fxt1 &&
srcwidth >= 8 && srcheight >= 4) {
/* compress to fxt1
* width and height must be larger than 8 and 4 respectively
*/
int dstRowStride = ((srcwidth + 7) & ~7) << 1;
int srcRowStride = (srcwidth << 2);
unsigned int numcore = _numcore;
unsigned int blkrow = 0;
while (numcore > 1 && blkrow == 0) {
blkrow = (srcheight >> 2) / numcore;
numcore--;
}
if (blkrow > 0 && numcore > 1) {
boost::thread *thrd[MAX_NUMCORE];
unsigned int i;
int blkheight = blkrow << 2;
unsigned int srcStride = (srcwidth * blkheight) << 2;
unsigned int destStride = dstRowStride * blkrow;
for (i = 0; i < numcore - 1; i++) {
thrd[i] = new boost::thread(boost::bind(_tx_compress_fxt1,
srcwidth,
blkheight,
4,
src,
srcRowStride,
dest,
dstRowStride));
src += srcStride;
dest += destStride;
}
thrd[i] = new boost::thread(boost::bind(_tx_compress_fxt1,
srcwidth,
srcheight - blkheight * i,
4,
src,
srcRowStride,
dest,
dstRowStride));
for (i = 0; i < numcore; i++) {
thrd[i]->join();
delete thrd[i];
}
} else {
(*_tx_compress_fxt1)(srcwidth, /* width */
srcheight, /* height */
4, /* comps: ARGB8888=4, RGB888=3 */
src, /* source */
srcRowStride, /* width*comps */
dest, /* destination */
dstRowStride); /* 16 bytes per 8x4 texel */
}
/* dxtn adjusts width and height to M8 and M4 respectively by replication */
*destwidth = (srcwidth + 7) & ~7;
*destheight = (srcheight + 3) & ~3;
*destformat = GR_TEXFMT_ARGB_CMP_FXT1;
bRet = 1;
}
return bRet;
}
boolean
TxQuantize::DXTn(uint8 *src, uint8 *dest,
int srcwidth, int srcheight, uint16 srcformat,
@ -1151,11 +1070,6 @@ TxQuantize::compress(uint8 *src, uint8 *dest,
boolean bRet = 0;
switch (compressionType) {
case FXT1_COMPRESSION:
bRet = FXT1(src, dest,
srcwidth, srcheight, srcformat,
destwidth, destheight, destformat);
break;
case S3TC_COMPRESSION:
bRet = DXTn(src, dest,
srcwidth, srcheight, srcformat,

View File

@ -37,7 +37,6 @@ private:
TxUtil *_txUtil;
int _numcore;
fxtCompressTexFuncExt _tx_compress_fxt1;
dxtCompressTexFuncExt _tx_compress_dxtn;
/* fast optimized... well, sort of. */
@ -64,12 +63,9 @@ private:
void ARGB8888_I8_Slow(uint32* src, uint32* dst, int width, int height);
/* compressors */
boolean FXT1(uint8 *src, uint8 *dest,
int srcwidth, int srcheight, uint16 srcformat,
int *destwidth, int *destheight, uint16 *destformat);
boolean DXTn(uint8 *src, uint8 *dest,
int srcwidth, int srcheight, uint16 srcformat,
int *destwidth, int *destheight, uint16 *destformat);
int srcwidth, int srcheight, uint16 srcformat,
int *destwidth, int *destheight, uint16 *destformat);
public:
TxQuantize();
@ -81,15 +77,15 @@ public:
boolean quantize(uint8* src, uint8* dest, int width, int height, uint16 srcformat, uint16 destformat, boolean fastQuantizer = 1);
boolean compress(uint8 *src, uint8 *dest,
int srcwidth, int srcheight, uint16 srcformat,
int *destwidth, int *destheight, uint16 *destformat,
int compressionType);
int srcwidth, int srcheight, uint16 srcformat,
int *destwidth, int *destheight, uint16 *destformat,
int compressionType);
#if 0 /* unused */
void ARGB8888_I8(uint32* src, uint32* dst, int width, int height);
void I8_ARGB8888(uint32* src, uint32* dst, int width, int height);
void ARGB1555_ABGR8888(uint32* src, uint32* dst, int width, int height);
void ARGB4444_ABGR8888(uint32* src, uint32* dst, int width, int height);
void ARGB8888_ABGR8888(uint32* src, uint32* dst, int width, int height);

View File

@ -31,22 +31,7 @@
******************************************************************************/
TxLoadLib::TxLoadLib()
{
#ifdef DXTN_DLL
if (!_dxtnlib)
_dxtnlib = LoadLibrary("dxtn");
if (_dxtnlib) {
if (!_tx_compress_dxtn)
_tx_compress_dxtn = (dxtCompressTexFuncExt)DLSYM(_dxtnlib, "tx_compress_dxtn");
if (!_tx_compress_fxt1)
_tx_compress_fxt1 = (fxtCompressTexFuncExt)DLSYM(_dxtnlib, "fxt1_encode");
}
#else
_tx_compress_dxtn = tx_compress_dxtn;
_tx_compress_fxt1 = fxt1_encode;
#endif
}
TxLoadLib::~TxLoadLib()
@ -59,12 +44,6 @@ TxLoadLib::~TxLoadLib()
}
fxtCompressTexFuncExt
TxLoadLib::getfxtCompressTexFuncExt()
{
return _tx_compress_fxt1;
}
dxtCompressTexFuncExt
TxLoadLib::getdxtCompressTexFuncExt()
{
@ -96,9 +75,6 @@ TxUtil::sizeofTx(int width, int height, uint16 format)
/* a lookup table for the shifts would be better */
switch (format) {
case GR_TEXFMT_ARGB_CMP_FXT1:
dataSize = (((width + 0x7) & ~0x7) * ((height + 0x3) & ~0x3)) >> 1;
break;
case GR_TEXFMT_ARGB_CMP_DXT1:
dataSize = (((width + 0x3) & ~0x3) * ((height + 0x3) & ~0x3)) >> 1;
break;

View File

@ -35,25 +35,18 @@
extern "C"{
#endif
void tx_compress_dxtn(int srccomps, int width, int height,
const void *source, int destformat, void *dest,
int destRowStride);
const void *source, int destformat, void *dest,
int destRowStride);
int fxt1_encode(int width, int height, int comps,
const void *source, int srcRowStride,
void *dest, int destRowStride);
#ifdef __cplusplus
}
#endif
#endif /* DXTN_DLL */
typedef void (*dxtCompressTexFuncExt)(int srccomps, int width,
int height, const void *srcPixData,
int destformat, void *dest,
int dstRowStride);
typedef int (*fxtCompressTexFuncExt)(int width, int height, int comps,
const void *source, int srcRowStride,
void *dest, int destRowStride);
int height, const void *srcPixData,
int destformat, void *dest,
int dstRowStride);
class TxLoadLib
{
@ -61,16 +54,14 @@ private:
#ifdef DXTN_DLL
HMODULE _dxtnlib;
#endif
fxtCompressTexFuncExt _tx_compress_fxt1;
dxtCompressTexFuncExt _tx_compress_dxtn;
TxLoadLib();
public:
static TxLoadLib* getInstance() {
static TxLoadLib txLoadLib;
return &txLoadLib;
static TxLoadLib txLoadLib;
return &txLoadLib;
}
~TxLoadLib();
fxtCompressTexFuncExt getfxtCompressTexFuncExt();
dxtCompressTexFuncExt getdxtCompressTexFuncExt();
};
@ -81,9 +72,9 @@ private:
uint32 Adler32(const uint8* src, int width, int height, int size, int rowStride);
uint32 RiceCRC32(const uint8* src, int width, int height, int size, int rowStride);
boolean RiceCRC32_CI4(const uint8* src, int width, int height, int size, int rowStride,
uint32* crc32, uint32* cimax);
uint32* crc32, uint32* cimax);
boolean RiceCRC32_CI8(const uint8* src, int width, int height, int size, int rowStride,
uint32* crc32, uint32* cimax);
uint32* crc32, uint32* cimax);
int log2(int num);
public:
TxUtil() { }
@ -108,8 +99,8 @@ private:
TxMemBuf();
public:
static TxMemBuf* getInstance() {
static TxMemBuf txMemBuf;
return &txMemBuf;
static TxMemBuf txMemBuf;
return &txMemBuf;
}
~TxMemBuf();
boolean init(int maxwidth, int maxheight);