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mirror of https://github.com/blawar/GLideN64.git synced 2024-07-02 09:03:37 +00:00

Code cleanup: remove unreferenced variables.

This commit is contained in:
Sergey Lipskiy 2013-04-22 11:23:39 +07:00
parent 13ed4d4acf
commit d57cf2e3f4

View File

@ -444,7 +444,7 @@ void TextureCache_LoadBackground( CachedTexture *texInfo )
u8 *swapped, *src;
u32 numBytes, bpl;
u32 x, y, i, j, tx, ty;
u32 x, y, j, tx, ty;
u16 clampSClamp;
u16 clampTClamp;
GetTexelFunc GetTexel;
@ -689,7 +689,7 @@ void TextureCache_Load( CachedTexture *texInfo )
u32 TextureCache_CalculateCRC( u32 t, u32 width, u32 height )
{
u32 crc;
u32 y, i, bpl, lineBytes, line;
u32 y, bpl, lineBytes, line;
u64 *src;
src = (u64*)&TMEM[gSP.textureTile[t]->tmem];
@ -847,8 +847,7 @@ void TextureCache_UpdateBackground()
void TextureCache_Update( u32 t )
{
CachedTexture *current;
s32 i, j, k;
u32 crc, bpl, cacheNum, maxTexels;
u32 crc, maxTexels;
u32 tileWidth, maskWidth, loadWidth, lineWidth, clampWidth, height;
u32 tileHeight, maskHeight, loadHeight, lineHeight, clampHeight, width;