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Code cleanup: remove unreferenced variables.
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@ -444,7 +444,7 @@ void TextureCache_LoadBackground( CachedTexture *texInfo )
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u8 *swapped, *src;
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u32 numBytes, bpl;
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u32 x, y, i, j, tx, ty;
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u32 x, y, j, tx, ty;
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u16 clampSClamp;
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u16 clampTClamp;
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GetTexelFunc GetTexel;
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@ -689,7 +689,7 @@ void TextureCache_Load( CachedTexture *texInfo )
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u32 TextureCache_CalculateCRC( u32 t, u32 width, u32 height )
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{
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u32 crc;
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u32 y, i, bpl, lineBytes, line;
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u32 y, bpl, lineBytes, line;
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u64 *src;
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src = (u64*)&TMEM[gSP.textureTile[t]->tmem];
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@ -847,8 +847,7 @@ void TextureCache_UpdateBackground()
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void TextureCache_Update( u32 t )
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{
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CachedTexture *current;
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s32 i, j, k;
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u32 crc, bpl, cacheNum, maxTexels;
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u32 crc, maxTexels;
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u32 tileWidth, maskWidth, loadWidth, lineWidth, clampWidth, height;
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u32 tileHeight, maskHeight, loadHeight, lineHeight, clampHeight, width;
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