1
0
mirror of https://github.com/blawar/GLideN64.git synced 2024-07-07 03:13:49 +00:00

Correct android project:

- enable c++11
- switch to GLES3
- change module name
This commit is contained in:
Sergey Lipskiy 2015-04-24 13:16:21 +06:00
parent e8d8ee93e4
commit d894d465c1

View File

@ -3,7 +3,7 @@ LOCAL_PATH := $(call my-dir)
include $(CLEAR_VARS)
SRCDIR := ../../src
LOCAL_MODULE := GLideN64es
LOCAL_MODULE := gles2gliden64
LOCAL_SHARED_LIBRARIES := ae-imports SDL2 core
LOCAL_STATIC_LIBRARIES := cpufeatures
LOCAL_ARM_MODE := arm
@ -12,6 +12,7 @@ LOCAL_C_INCLUDES := \
$(M64P_API_INCLUDES) \
$(SDL_INCLUDES) \
$(AE_BRIDGE_INCLUDES) \
$(LOCAL_PATH)/$(SRCDIR) \
$(LOCAL_PATH)/$(SRCDIR)/inc \
LOCAL_SRC_FILES := \
@ -48,7 +49,6 @@ LOCAL_SRC_FILES := \
$(SRCDIR)/RSP.cpp \
$(SRCDIR)/S2DEX2.cpp \
$(SRCDIR)/S2DEX.cpp \
$(SRCDIR)/TextDrawer.cpp \
$(SRCDIR)/Textures.cpp \
$(SRCDIR)/Turbo3D.cpp \
$(SRCDIR)/VI.cpp \
@ -58,23 +58,24 @@ LOCAL_SRC_FILES := \
$(SRCDIR)/mupenplus/Config_mupenplus.cpp \
$(SRCDIR)/mupenplus/MupenPlusAPIImpl.cpp \
$(SRCDIR)/mupenplus/OpenGL_mupenplus.cpp \
# $(SRCDIR)/TextDrawer.cpp \
LOCAL_CFLAGS := \
$(COMMON_CFLAGS) \
-D__VEC4_OPT \
-DANDROID \
-DUSE_SDL \
-DGLES2 \
-DGLES3 \
-DMUPENPLUSAPI \
-fsigned-char \
#-DSDL_NO_COMPAT \
LOCAL_CPPFLAGS := $(COMMON_CPPFLAGS)
LOCAL_CPPFLAGS := $(COMMON_CPPFLAGS) -std=c++11
LOCAL_LDFLAGS := -Wl,-version-script,$(LOCAL_PATH)/video_api_export.ver
LOCAL_LDLIBS := \
-lGLESv2 \
-lGLESv3 \
-llog \
ifeq ($(TARGET_ARCH_ABI), armeabi-v7a)