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mirror of https://github.com/blawar/GLideN64.git synced 2024-06-25 22:09:35 +00:00

Move Config::resetToDefaults() to Config.cpp

Set default value for textureFilter.txPath as %plugin path%/hires_texture
This commit is contained in:
Sergey Lipskiy 2015-03-06 15:16:25 +06:00
parent 7368949d30
commit d9f3785b1d
6 changed files with 80 additions and 66 deletions

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@ -6,6 +6,7 @@ set(GLideN64_SOURCES
3DMath.cpp
Combiner.cpp
CommonPluginAPI.cpp
Config.cpp
CRC.cpp
DepthBuffer.cpp
F3D.cpp

73
Config.cpp Normal file
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@ -0,0 +1,73 @@
#ifdef OS_WINDOWS
# include <windows.h>
#else
# include "winlnxdefs.h"
#endif // OS_WINDOWS
#include "RSP.h"
#include "PluginAPI.h"
#include "Config.h"
void Config::resetToDefaults()
{
version = CONFIG_VERSION_CURRENT;
video.fullscreen = 0;
video.fullscreenWidth = video.windowedWidth = 640;
video.fullscreenHeight = video.windowedHeight = 480;
video.fullscreenRefresh = 60;
video.multisampling = 0;
video.verticalSync = 0;
texture.maxAnisotropy = 0;
texture.bilinearMode = BILINEAR_STANDARD;
texture.maxBytes = 500 * gc_uMegabyte;
texture.screenShotFormat = 0;
generalEmulation.enableFog = 1;
generalEmulation.enableLOD = 1;
generalEmulation.enableNoise = 1;
generalEmulation.enableHWLighting = 0;
generalEmulation.hacks = 0;
frameBufferEmulation.enable = 1;
frameBufferEmulation.copyDepthToRDRAM = 1;
frameBufferEmulation.copyFromRDRAM = 0;
frameBufferEmulation.copyToRDRAM = 0;
frameBufferEmulation.ignoreCFB = 0;
frameBufferEmulation.N64DepthCompare = 0;
textureFilter.txCacheSize = 100 * gc_uMegabyte;
textureFilter.txDump = 0;
textureFilter.txEnhancementMode = 0;
textureFilter.txFilterIgnoreBG = 0;
textureFilter.txFilterMode = 0;
textureFilter.txHiresEnable = 0;
textureFilter.txHiresFullAlphaChannel = 0;
textureFilter.txHresAltCRC = 0;
textureFilter.txCacheCompression = 1;
textureFilter.txForce16bpp = 0;
textureFilter.txSaveCache = 1;
api().FindPluginPath(textureFilter.txPath);
wcscat(textureFilter.txPath, L"/hires_texture");
#ifdef OS_WINDOWS
font.name = "arial.ttf";
#else
font.name = "FreeSans.ttf";
#endif
font.size = 18;
font.color[0] = 0xB5;
font.color[1] = 0xE6;
font.color[2] = 0x1D;
font.color[3] = 0xFF;
for (int i = 0; i < 4; ++i)
font.colorf[i] = font.color[i] / 255.0f;
bloomFilter.enable = 0;
bloomFilter.thresholdLevel = 4;
bloomFilter.blendMode = 0;
bloomFilter.blurAmount = 10;
bloomFilter.blurStrength = 20;
}

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@ -88,69 +88,7 @@ struct Config
u32 blurStrength;
} bloomFilter;
void resetToDefaults()
{
version = CONFIG_VERSION_CURRENT;
video.fullscreen = 0;
video.fullscreenWidth = video.windowedWidth = 640;
video.fullscreenHeight = video.windowedHeight = 480;
video.fullscreenRefresh = 60;
video.multisampling = 0;
video.verticalSync = 0;
texture.maxAnisotropy = 0;
texture.bilinearMode = BILINEAR_STANDARD;
texture.maxBytes = 500 * gc_uMegabyte;
texture.screenShotFormat = 0;
generalEmulation.enableFog = 1;
generalEmulation.enableLOD = 1;
generalEmulation.enableNoise = 1;
generalEmulation.enableHWLighting = 0;
generalEmulation.hacks = 0;
frameBufferEmulation.enable = 1;
frameBufferEmulation.copyDepthToRDRAM = 1;
frameBufferEmulation.copyFromRDRAM = 0;
frameBufferEmulation.copyToRDRAM = 0;
frameBufferEmulation.ignoreCFB = 0;
frameBufferEmulation.N64DepthCompare = 0;
textureFilter.txCacheSize = 100 * gc_uMegabyte;
textureFilter.txDump = 0;
textureFilter.txEnhancementMode = 0;
textureFilter.txFilterIgnoreBG = 0;
textureFilter.txFilterMode = 0;
textureFilter.txHiresEnable = 0;
textureFilter.txHiresFullAlphaChannel = 0;
textureFilter.txHresAltCRC = 0;
textureFilter.txCacheCompression = 1;
textureFilter.txForce16bpp = 0;
textureFilter.txSaveCache = 1;
textureFilter.txPath[0] = '\0';
#ifdef OS_WINDOWS
font.name = "arial.ttf";
#else
font.name = "FreeSans.ttf";
#endif
font.size = 18;
font.color[0] = 0xB5;
font.color[1] = 0xE6;
font.color[2] = 0x1D;
font.color[3] = 0xFF;
for (int i = 0; i < 4; ++i)
font.colorf[i] = font.color[i] /255.0f;
bloomFilter.enable = 0;
bloomFilter.thresholdLevel = 4;
bloomFilter.blendMode = 0;
bloomFilter.blurAmount = 10;
bloomFilter.blurStrength = 20;
}
void resetToDefaults();
};
#define hack_Ogre64 (1<<0) //Ogre Battle 64 background copy

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@ -258,6 +258,7 @@
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug_mupenplus|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release_mupenplus|Win32'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="Config.cpp" />
<ClCompile Include="CRC.cpp" />
<ClCompile Include="DepthBuffer.cpp" />
<ClCompile Include="F3DEX2CBFD.cpp" />

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@ -192,6 +192,9 @@
<ClCompile Include="glState.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="Config.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="3DMath.h">

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@ -151,9 +151,7 @@ void writeSettings()
settings.setValue("txForce16bpp", config.textureFilter.txForce16bpp);
settings.setValue("txCacheCompression", config.textureFilter.txCacheCompression);
settings.setValue("txSaveCache", config.textureFilter.txSaveCache);
QString txPath = QString::fromWCharArray(config.textureFilter.txPath);
if (!txPath.isEmpty())
settings.setValue("txPath", txPath);
settings.setValue("txPath", QString::fromWCharArray(config.textureFilter.txPath));
settings.endGroup();
settings.beginGroup("font");