diff --git a/ini/GLideN64.custom.ini b/ini/GLideN64.custom.ini index cae9276d..63ec2c10 100644 --- a/ini/GLideN64.custom.ini +++ b/ini/GLideN64.custom.ini @@ -28,6 +28,8 @@ frameBufferEmulation\copyToRDRAM=1 [DMPJ] Good_Name=Mario Paint Studio (64dd disk) frameBufferEmulation\copyFromRDRAM=1 +frameBufferEmulation\nativeResFactor=1 +frameBufferEmulation\copyAuxToRDRAM=1 [DMTJ] Good_Name=Mario Artist Talent Studio (64dd disk) @@ -92,19 +94,13 @@ frameBufferEmulation\N64DepthCompare=1 Good_Name=Mahjong Master (J) frameBufferEmulation\N64DepthCompare=1 -[DMPJ] -Good_Name=Mario Artist Paint Studio (J) -frameBufferEmulation\nativeResFactor=1 -frameBufferEmulation\copyAuxToRDRAM=1 -frameBufferEmulation\copyFromRDRAM=1 - [DMGJ] Good_Name=Mario Artist Polygon Studio (J) frameBufferEmulation\copyAuxToRDRAM=1 -[DMTJ] -Good_Name=Mario Artist Talent Studio (J) -frameBufferEmulation\copyAuxToRDRAM=1 +[KIRBY64] +Good_Name=Kirby 64 - The Crystal Shards (E)(J)(U) +texture\enableHalosRemoval=1 [MARIOGOLF64] Good_Name=Mario Golf (E)(J)(U) @@ -159,7 +155,7 @@ Good_Name=Pokemon Stadium 2 (E)(F)(G)(I)(J)(S)(U) frameBufferEmulation\copyToRDRAM=0 frameBufferEmulation\copyDepthToRDRAM=0 -[POKEMON%20STADIUM%20G&S] +[POKEMON%20STADIUM%20G%26S] Good_Name=Pokemon Stadium Kin Gin (J) frameBufferEmulation\copyToRDRAM=0 frameBufferEmulation\copyDepthToRDRAM=0 @@ -215,10 +211,8 @@ frameBufferEmulation\copyToRDRAM=1 [TOP%20GEAR%20RALLY%202] frameBufferEmulation\copyToRDRAM=1 -[turok_dinosaur_hunte] -frameBufferEmulation\copyDepthToRDRAM=1 - [TUROK_DINOSAUR_HUNTE] +Good_Name=Turok - Dinosaur Hunter (E)(G)(U)(J) frameBufferEmulation\copyDepthToRDRAM=1 [W.G.%203DHOCKEY]