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fix copy color to RDRAM in LLE

fixes #554
This commit is contained in:
purplemarshmallow 2015-07-13 20:27:40 +02:00 committed by Sergey Lipskiy
parent ef46331c39
commit dbfbeb1b13
2 changed files with 3 additions and 2 deletions

View File

@ -205,8 +205,6 @@ void RSP_ProcessDList()
}
}
if (config.frameBufferEmulation.copyToRDRAM)
FrameBuffer_CopyToRDRAM( gDP.colorImage.address );
if (config.frameBufferEmulation.copyDepthToRDRAM)
FrameBuffer_CopyDepthBuffer( gDP.colorImage.address );

View File

@ -880,6 +880,9 @@ void gDPTextureRectangleFlip( f32 ulx, f32 uly, f32 lrx, f32 lry, s32 tile, f32
void gDPFullSync()
{
if (config.frameBufferEmulation.copyToRDRAM)
FrameBuffer_CopyToRDRAM(gDP.colorImage.address);
*REG.MI_INTR |= MI_INTR_DP;
CheckInterrupts();