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https://github.com/blawar/GLideN64.git
synced 2024-07-02 09:03:37 +00:00
Remove needReplaceTex1byTex0()
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134aa31e61
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dd64b42081
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@ -1084,14 +1084,12 @@ public:
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uBilinearOffset.set(bilinearOffset, bilinearOffset, _force);
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TextureCache & cache = textureCache();
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const bool replaceTex1ByTex0 = needReplaceTex1ByTex0();
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for (u32 t = 0; t < 2; ++t) {
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if (!m_useTile[t])
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continue;
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const u32 tile = replaceTex1ByTex0 ? 0 : t;
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const gDPTile * pTile = gSP.textureTile[tile];
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CachedTexture * pTexture = cache.current[tile];
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const gDPTile * pTile = gSP.textureTile[t];
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CachedTexture * pTexture = cache.current[t];
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if (pTile == nullptr || pTexture == nullptr)
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continue;
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@ -1562,14 +1562,6 @@ void TextureCache::update(u32 _t)
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return;
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}
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if (_t == 1 && needReplaceTex1ByTex0()) {
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current[1] = current[0];
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if (current[1] != nullptr) {
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activateTexture(1, current[1]);
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return;
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}
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}
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if (gSP.texture.tile == 7 &&
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_t == 0 &&
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gSP.textureTile[0] == gDP.loadTile &&
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@ -1691,9 +1683,4 @@ void getTextureShiftScale(u32 t, const TextureCache & cache, f32 & shiftScaleS,
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shiftScaleT = (f32)(1 << (16 - gSP.textureTile[t]->shiftt));
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else if (gSP.textureTile[t]->shiftt > 0)
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shiftScaleT /= (f32)(1 << gSP.textureTile[t]->shiftt);
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}
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bool needReplaceTex1ByTex0()
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{
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return gSP.texture.level == 0 && gDP.otherMode.textureLOD == G_TL_LOD && gDP.otherMode.textureDetail == G_TD_CLAMP;
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}
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}
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@ -112,9 +112,6 @@ private:
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void getTextureShiftScale(u32 tile, const TextureCache & cache, f32 & shiftScaleS, f32 & shiftScaleT);
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// Check for situation when Tex0 is used instead of Tex1
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bool needReplaceTex1ByTex0();
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inline TextureCache & textureCache()
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{
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return TextureCache::get();
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@ -858,7 +858,7 @@ void gDPTextureRectangle(f32 ulx, f32 uly, f32 lrx, f32 lry, s32 tile, s16 s, s1
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textureTileOrg[0] = gSP.textureTile[0];
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textureTileOrg[1] = gSP.textureTile[1];
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gSP.textureTile[0] = &gDP.tiles[tile];
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gSP.textureTile[1] = needReplaceTex1ByTex0() ? &gDP.tiles[tile] : &gDP.tiles[(tile + 1) & 7];
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gSP.textureTile[1] = &gDP.tiles[(tile + 1) & 7];
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// HACK ALERT!
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if (s == 0x4000 && (gDP.colorImage.width + gSP.textureTile[0]->uls < 512))
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@ -973,7 +973,7 @@ void LLETriangle::start(u32 _tile)
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m_textureScaleOrg[1] = gSP.texture.scalet;
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gSP.texture.tile = _tile;
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gSP.textureTile[0] = &gDP.tiles[_tile];
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gSP.textureTile[1] = needReplaceTex1ByTex0() ? &gDP.tiles[_tile] : &gDP.tiles[(_tile + 1) & 7];
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gSP.textureTile[1] = &gDP.tiles[(_tile + 1) & 7];
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gSP.texture.scales = 1.0f;
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gSP.texture.scalet = 1.0f;
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m_flushed = false;
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