From df6aa435227d8a10900ac5eb493a8e4c117b2322 Mon Sep 17 00:00:00 2001 From: Sergey Lipskiy Date: Tue, 21 Feb 2017 09:49:57 +0700 Subject: [PATCH] Fix typo: NOISE_TEX_HEIHT => NOISE_TEX_HEIGHT --- src/NoiseTexture.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/NoiseTexture.cpp b/src/NoiseTexture.cpp index 61d79c56..6a570a3c 100644 --- a/src/NoiseTexture.cpp +++ b/src/NoiseTexture.cpp @@ -17,7 +17,7 @@ using namespace graphics; #define NOISE_TEX_WIDTH 640 -#define NOISE_TEX_HEIHT 580 +#define NOISE_TEX_HEIGHT 580 NoiseTexture g_noiseTexture; @@ -47,7 +47,7 @@ void NoiseTexture::init() NoiseTexturesData texData; for (auto& vec : texData) - vec.resize(NOISE_TEX_WIDTH * NOISE_TEX_HEIHT / 2); + vec.resize(NOISE_TEX_WIDTH * NOISE_TEX_HEIGHT / 2); const u32 concurentThreadsSupported = std::thread::hardware_concurrency(); if (concurentThreadsSupported > 2) { @@ -90,7 +90,7 @@ void NoiseTexture::init() m_pTexture[i]->mirrorS = 0; m_pTexture[i]->mirrorT = 0; m_pTexture[i]->realWidth = NOISE_TEX_WIDTH; - m_pTexture[i]->realHeight = NOISE_TEX_HEIHT; + m_pTexture[i]->realHeight = NOISE_TEX_HEIGHT; m_pTexture[i]->textureBytes = m_pTexture[i]->realWidth * m_pTexture[i]->realHeight; textureCache().addFrameBufferTextureSize(m_pTexture[i]->textureBytes);