diff --git a/GLideN64.custom.ini b/GLideN64.custom.ini index c360d47d..f716bcad 100644 --- a/GLideN64.custom.ini +++ b/GLideN64.custom.ini @@ -36,10 +36,12 @@ frameBufferEmulation\copyToRDRAM=1 [BEETLE%20ADVENTURE%20RAC] Good_Name=Beetle Adventure Racing (E)(U) +frameBufferEmulation\copyToRDRAM=1 frameBufferEmulation\copyDepthToRDRAM=1 [BEETLE%20ADVENTURE%20JP] Good_Name=Beetle Adventure Racing (J) +frameBufferEmulation\copyToRDRAM=1 frameBufferEmulation\copyDepthToRDRAM=1 [BIOHAZARD%20II] @@ -91,10 +93,12 @@ frameBufferEmulation\copyDepthToRDRAM=1 [DONKEY%20KONG%2064] Good_Name=Donkey Kong 64 (E)(J)(U) +frameBufferEmulation\copyToRDRAM=1 frameBufferEmulation\detectCFB=1 [D%20K%20DISPLAY] Good_Name=Donkey Kong 64 Kiosk Demo (U) +frameBufferEmulation\copyToRDRAM=1 frameBufferEmulation\detectCFB=1 [72390C86] @@ -174,6 +178,7 @@ Good_Name=Hiryuu No Ken Twin (J) [HSV%20ADVENTURE%20RACING] Good_Name=HSV Adventure Racing (A) +frameBufferEmulation\copyToRDRAM=1 frameBufferEmulation\copyDepthToRDRAM=1 [83CA0DCA] @@ -205,6 +210,7 @@ frameBufferEmulation\validityCheckMethod=0 [LEGORACERS] Good_Name=Lego Racers (E)(U) +frameBufferEmulation\copyToRDRAM=1 frameBufferEmulation\detectCFB=1 [76910A78] @@ -386,6 +392,7 @@ frameBufferEmulation\validityCheckMethod=1 [ZELDA%20MASTER%20QUEST] Good_Name=The Legend Of Zelda - Ocarina Of Time - Master Quest frameBufferEmulation\detectCFB=0 +frameBufferEmulation\copyDepthToRDRAM=1 frameBufferEmulation\validityCheckMethod=1 [TIGGER%27S%20HONEY%20HUNT]