mirror of
https://github.com/blawar/GLideN64.git
synced 2024-07-04 10:03:36 +00:00
Switch from legacy GUI to GLideNUI.
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parent
36bee6f0f7
commit
e2ddef7520
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@ -1,3 +1,5 @@
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#include <thread>
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#include "GLideNUI.h"
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#include "ConfigDialog.h"
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#include <QApplication>
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@ -18,7 +20,6 @@ void _writeSettings()
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settings.setValue("version", config.version);
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settings.beginGroup("video");
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settings.setValue("fullscreen", config.video.fullscreen);
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settings.setValue("fullscreenWidth", config.video.fullscreenWidth);
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settings.setValue("fullscreenHeight", config.video.fullscreenHeight);
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settings.setValue("windowedWidth", config.video.windowedWidth);
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@ -91,7 +92,7 @@ void _loadSettings()
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config.version = settings.value("version").toInt();
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settings.beginGroup("video");
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config.video.fullscreen = settings.value("fullscreen", 0).toInt();
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config.video.fullscreen = 0;
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config.video.fullscreenWidth = settings.value("fullscreenWidth", 640).toInt();
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config.video.fullscreenHeight = settings.value("fullscreenHeight", 480).toInt();
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config.video.windowedWidth = settings.value("windowedWidth", 640).toInt();
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@ -158,7 +159,7 @@ void _loadSettings()
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config.font.colorf[0] = _FIXED2FLOAT(config.font.color[0], 8);
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config.font.colorf[1] = _FIXED2FLOAT(config.font.color[1], 8);
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config.font.colorf[2] = _FIXED2FLOAT(config.font.color[2], 8);
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config.font.colorf[3] = _FIXED2FLOAT(config.font.color[3], 8);
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config.font.colorf[3] = config.font.color[3] == 0 ? 1.0f : _FIXED2FLOAT(config.font.color[3], 8);
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settings.endGroup();
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settings.beginGroup("bloomFilter");
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@ -170,58 +171,35 @@ void _loadSettings()
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settings.endGroup();
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}
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//#define USE_WIN_THREADS
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#ifdef USE_WIN_THREADS
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int main(int argc, char *argv[])
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{
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argc = 0;
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argv = 0;
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QApplication a(argc, argv);
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ConfigDialog w;
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w.show();
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return a.exec();
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}
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int runThread(HINSTANCE hInstance) {
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HANDLE hThread = CreateThread(NULL, 0, (LPTHREAD_START_ROUTINE)main, (LPVOID)hInstance, 0, NULL);
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DWORD res = WaitForSingleObject(hThread, INFINITE);
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return res;
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}
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#else
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#include <thread>
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int main()
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static
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int openConfigDialog()
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{
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_loadSettings();
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int argc = 0;
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char * argv = 0;
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int res;
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QApplication a(argc, &argv);
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{
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ConfigDialog w;
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w.show();
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res = a.exec();
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}
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ConfigDialog w;
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w.show();
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int res = a.exec();
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_writeSettings();
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return res;
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}
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int runThread(HINSTANCE /*hInstance*/) {
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std::thread first(main);
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first.join();
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int runThread() {
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std::thread configThread(openConfigDialog);
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configThread.join();
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return 0;
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}
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#endif
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EXPORT int CALL RunConfig(HINSTANCE hInstance /*HWND hParent*/)
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EXPORT int CALL RunConfig()
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{
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return runThread(hInstance);
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return runThread();
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}
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EXPORT void CALL LoadConfig()
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{
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_loadSettings();
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}
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@ -1,23 +1,20 @@
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#ifndef GLIDENUII_H
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#define GLIDENUII_H
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#include <windows.h>
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#if defined(__cplusplus)
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extern "C" {
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#endif
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#ifdef OS_WINDOWS
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#define EXPORT __declspec(dllexport)
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#define CALL __cdecl
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#define CALL __cdecl
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#else
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#define EXPORT __attribute__((visibility("default")))
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#define CALL _cdecl
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#endif
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/******************************************************************
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Function: DllConfig
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Purpose: This function is optional function that is provided
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to allow the user to configure the dll
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input: a handle to the window that calls this function
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output: none
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*******************************************************************/
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EXPORT int CALL RunConfig(HINSTANCE hInstance /*HWND hParent*/);
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EXPORT int CALL RunConfig();
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EXPORT void CALL LoadConfig();
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#if defined(__cplusplus)
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}
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@ -1,7 +1,4 @@
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#include "GLideN64_Windows.h"
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#include <stdio.h>
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#include <commctrl.h>
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#include "../Config.h"
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#include "../GLideN64.h"
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#include "../Resource.h"
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@ -11,6 +8,11 @@
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#include "../GLideNUI/glidenui.h"
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Config config;
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#ifdef LEGACY_UI
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#include <stdio.h>
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#include <commctrl.h>
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HWND hConfigDlg;
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const u32 uMegabyte = 1024U*1024U;
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@ -393,3 +395,14 @@ void Config_DoConfig(HWND hParent)
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// DialogBox( hInstance, MAKEINTRESOURCE(IDD_CONFIGDLG), hParent, (DLGPROC)ConfigDlgProc );
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RunConfig(hInstance);
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}
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#else // LEGACY_UI
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void Config_DoConfig(HWND hParent)
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{
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RunConfig();
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}
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void Config_LoadConfig()
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{
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LoadConfig();
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}
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#endif // LEGACY_UI
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