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Remove unused code from Config_mupenplus.cpp
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@ -204,156 +204,3 @@ void Config_LoadConfig()
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config.bloomFilter.blurAmount = ConfigGetParamInt(g_configVideoGliden64, "blurAmount");
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config.bloomFilter.blurStrength = ConfigGetParamInt(g_configVideoGliden64, "blurStrength");
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}
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#if 0
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struct Option
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{
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const char* name;
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u32* data;
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const int initial;
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};
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Option configOptions[] =
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{
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{"#GLideN64 Graphics Plugin for N64", NULL, 0},
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{"config version", &config.version, 0},
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{"", NULL, 0},
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{"#Texture Settings:", NULL, 0},
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{"force bilinear", &config.texture.forceBilinear, 0},
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{"cache size", &config.texture.maxBytes, 64 * uMegabyte},
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{"#Emulation Settings:", NULL, 0},
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{"enable fog", &config.generalEmulation.enableFog, 1},
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{"enable noise", &config.generalEmulation.enableNoise, 1},
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{"enable LOD", &config.generalEmulation.enableLOD, 1},
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{"enable HW lighting", &config.generalEmulation.enableHWLighting, 0},
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{"#Frame Buffer Settings:", NULL, 0},
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{"enable hardware FB", &config.frameBufferEmulation.enable, 0},
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{"enable copy Color Buffer to RDRAM", &config.frameBufferEmulation.copyToRDRAM, 0},
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{"enable copy Depth Buffer to RDRAM", &config.frameBufferEmulation.copyDepthToRDRAM, 0},
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{"enable copy Color Buffer from RDRAM", &config.frameBufferEmulation.copyFromRDRAM, 0},
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{"enable ignore CFB", &config.frameBufferEmulation.ignoreCFB, 0},
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{"enable N64 depth compare", &config.frameBufferEmulation.N64DepthCompare, 0}
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};
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const int configOptionsSize = sizeof(configOptions) / sizeof(Option);
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void Config_WriteConfig(const char *filename)
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{
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//config.version = CONFIG_VERSION;
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FILE* f = fopen(filename, "w");
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if (!f) {
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fprintf(stderr, "[GLideN64]: Could Not Open %s for writing\n", filename);
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return;
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}
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for (int i = 0; i<configOptionsSize; i++) {
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Option *o = &configOptions[i];
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fprintf(f, "%s", o->name);
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if (o->data)
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fprintf(f, "=%i", *(o->data));
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fprintf(f, "\n");
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}
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fclose(f);
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}
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void Config_SetDefault()
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{
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for (int i = 0; i < configOptionsSize; i++) {
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Option *o = &configOptions[i];
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if (o->data) *(o->data) = o->initial;
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}
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config.video.fullscreenWidth = 640;
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config.video.fullscreenHeight = 480;
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}
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void Config_SetOption(char* line, char* val)
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{
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for (int i = 0; i< configOptionsSize; i++) {
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Option *o = &configOptions[i];
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#ifndef OS_WINDOWS
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if (strcasecmp(line, o->name) == 0) {
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#else
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if (_stricmp(line, o->name) == 0) {
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#endif
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if (o->data) {
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int v = atoi(val);
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*(o->data) = v;
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}
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break;
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}
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}
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}
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void Config_LoadConfig()
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{
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static bool loaded = false;
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FILE *f;
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char line[4096];
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if (loaded)
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return;
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loaded = true;
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Config_SetDefault();
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// read configuration
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#ifndef GLES2
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const char * pConfigName = "GLideN64.cfg";
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const char * pConfigPath = ConfigGetUserConfigPath();
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const size_t nPathLen = strlen(pConfigPath);
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const size_t configNameLen = nPathLen + strlen(pConfigName) + 2;
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char * pConfigFullName = new char[configNameLen];
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strcpy(pConfigFullName, pConfigPath);
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if (pConfigPath[nPathLen - 1] != '/')
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strcat(pConfigFullName, "/");
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strcat(pConfigFullName, pConfigName);
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f = fopen(pConfigFullName, "r");
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if (!f) {
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fprintf(stderr, "[GLideN64]: (WW) Couldn't open config file '%s' for reading: %s\n", pConfigFullName, strerror(errno));
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fprintf(stderr, "[GLideN64]: Attempting to write new Config \n");
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Config_WriteConfig(pConfigFullName);
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delete[] pConfigFullName;
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return;
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}
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delete[] pConfigFullName;
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#else
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const char *filename = ConfigGetSharedDataFilepath("gles2gliden64.conf");
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f = fopen(filename, "r");
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if (!f) {
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LOG(LOG_MINIMAL, "[gles2GlideN64]: Couldn't open config file '%s' for reading: %s\n", filename, strerror(errno));
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LOG(LOG_MINIMAL, "[gles2GlideN64]: Attempting to write new Config \n");
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Config_WriteConfig(filename);
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return;
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}
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LOG(LOG_MINIMAL, "[gles2GlideN64]: Loading Config from %s \n", filename);
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#endif
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while (!feof(f)) {
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char *val;
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fgets(line, 4096, f);
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if (line[0] == '#' || line[0] == '\n')
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continue;
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val = strchr(line, '=');
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if (!val) continue;
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*val++ = '\0';
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Config_SetOption(line, val);
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}
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/*
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if (config.version < CONFIG_VERSION)
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{
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LOG(LOG_WARNING, "[gles2N64]: Wrong config version, rewriting config with defaults\n");
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Config_SetDefault();
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Config_WriteConfig(filename);
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}
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*/
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fclose(f);
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}
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#endif
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