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Add ObjectHandle::isNotNull()
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@ -12,6 +12,9 @@ namespace graphics {
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bool operator==(const ObjectHandle & _other) const { return m_name == _other.m_name; }
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bool operator!=(const ObjectHandle & _other) const { return m_name != _other.m_name; }
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bool isNotNull() const { return m_name != 0; }
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void reset() { m_name = 0; }
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private:
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