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Remove obsolete code from Textures.h
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@ -1,14 +1,6 @@
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#ifndef TEXTURES_H
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#define TEXTURES_H
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#ifdef ANDROID
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#include <GLES2/gl2.h>
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#elif defined (OS_MAC_OS_X)
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#include <OpenGL/gl.h>
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#else
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#include <GL/gl.h>
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#endif //ANDROID
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#include <map>
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#include "CRC.h"
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